Taboo-XX wrote...
I'll adress my thoughts on the matter and what is happening at the offices right now base purely upon what I know about the situation.
...
Here's the secret guys: Bioware is in pre-production, they are still writing scripts, dialouge, and are storyboarding things...
I'm sorry, did you just say "I will now speculate base on zero concrete evidence"? Because unless you work at the (Bioware) offices, you have just defeated your own logic.
Regardless, BW cannot fix the ending without changing the ending. There's a reason we are upset by the apparent destruction of the ME universe: Shepard's actions (be it red, green, or blue) have dire consequences. If BW gives even an ounce of what you called "moment of happiness" by explaining "oh the Citadel didn't blow up and crash into Earth causing an extinction level event" or "oh the dextros aren't gonna starve" or "who needs the relays everything will be fine", they are nullifying the dire consequences.
It will be like the openings of ME2 all over again: you see Shepard sacrificing himself (needlessly) to save Joker, and then two minutes later, yay Shepard's back! This renders the whole death pointless.
Without consequences, the actions have zero impact (just like Shep's actions throughout the series have no real impact because the same RGB bubbles happen no matter what). If the Extended Cut circumvents the apparent dire consequences, then it will nullify the impact of that ending.
So not only do we have a terrible ending to start with, the EC kills the ending altogether and we have a pointless ending... You say they can't drop the ball twice, I say anyone who picks up the ball after it was dropped, will inevitably drop it again.
Unless you want Bioware to hold on to their balls forever...
Modifié par sth128, 24 avril 2012 - 12:00 .