brushyourteeth wrote...
Avejajed wrote...

I have officially decided that this is a picture of Amaranthine, and that lone figure on top of the dam is Ser Pounce-A-Lot.
I am the high commander -- make it so! 
Heh, I didn't notice the cat the first time.
The way the little beastie takes centre stage makes it look as if it is the imperious master of it all, so very much like a cat;).
By the way, while I thought that Amaranthine in Awakening did not feel like a busy port at all - too small, no harbour to see - and its architecture was...weird (walls ridiculously high, battlements that were not functional, a completely non-sensical gate that was waaaaaaaaaaaaay too big - inviting for attackers, though), it did succeed in looking a bit 'painterly'.
I have recently been looking at the work of the late Anton Pieck, a famous Dutch illustrator, as well as pictures of De Efteling fairy tale amusement park, which stylistically is based on his work (he was intimately involved with its design).
And I've been wondering, hmmmm...
Here's Amaranthine:


Here's some pictures of De Efteling::



(some work by Anton Pieck; this is how Fable would have looked like if a Dutch or Flemish studio had made that game

)


The colour scheme and stylisation are very similar, though De Efteling is prettier and has more of a fairy-tale atmosphere. And notice how in both cases the castle walls are plastered.
Pieck, of course, was inspired by old houses and towns in the Low Countries, Germany and Great Britain. Regardless of whether I'm on to something here, the architecture of marine and riverine ports in the Low Countries and Germany would be a great fit for a drastic visual retcon of Amaranthine.
And they can keep something of the Anton Pieck fantastic flavour, including the more horror-ish bits;)
Modifié par Das Tentakel, 03 mai 2012 - 08:06 .