and why not:lol:?
Modifié par waouh, 01 mai 2012 - 01:16 .
Modifié par waouh, 01 mai 2012 - 01:16 .
Kileyan wrote...
brushyourteeth wrote...
So, this totally makes me think of the Tellari swamp from "The Silent Grove" comic!
I'd love to be able to run around in an environment like this, especially if it was Tellari.
Mystery and exotic beasties around every corner. Maybe even a certain swamp witch...?
Cool pics, but such environments would be wasted unless Bioware can do more with whatever engine they are using. One of the creepy things about swamps is the murky water and the foot grasping mud. Having to hazard the dangers of what might be hiding in the water just to make it to the next squishy peice of ground in the foggy distance.
I'm not saying they could't be cool zones but Bioware really needs to step up their game. They are pushing their games toward the in your face 1st and 3rd person views, but their game engines and environment design are still stuck in the turn based, isometric era. Part of creating a game where actions are more immediate and the gamers view is drawn closer to the scenery and the action, is including things like physics, jumping, swimming.
This is where Bioware usually tells me that everything takes money and time, and if it isn't important to the story, then it isn't important to implement:)
Guest_sjpelkessjpeler_*


sjpelkessjpeler wrote...
I want to see more details in DA3. Either outside or inside buildings.
The 'big' buildings could contain ceiling pictures like this:
Or wall paintings like this one:
lavish and colourfull up untill a degree. Really not medieval but ahhhhhhh
Modifié par Kileyan, 01 mai 2012 - 01:45 .
Guest_sjpelkessjpeler_*
Kileyan wrote...
sjpelkessjpeler wrote...
I want to see more details in DA3. Either outside or inside buildings.
The 'big' buildings could contain ceiling pictures like this:
Or wall paintings like this one:
lavish and colourfull up untill a degree. Really not medieval but ahhhhhhh
Only if they are destructable environments. I know there has to be a treasure chest or secret door behind one of those paintings!
NWN had these kinds of environments. Very detailed stuff.sjpelkessjpeler wrote...
I want to see more details in DA3. Either outside or inside buildings.
...
lavish and colourfull up untill a degree. Really not medieval but ahhhhhhh
Guest_Avejajed_*





Guest_Begemotka_*
Guest_Begemotka_*
waouh wrote...
escuse me but you know my english is very bad
lol ^^ so i'don't understand a lot of ^^
Modifié par waouh, 01 mai 2012 - 09:06 .







Modifié par Das Tentakel, 01 mai 2012 - 06:56 .
Guest_sjpelkessjpeler_*
the_one_54321 wrote...
NWN had these kinds of environments. Very detailed stuff.sjpelkessjpeler wrote...
I want to see more details in DA3. Either outside or inside buildings.
...
lavish and colourfull up untill a degree. Really not medieval but ahhhhhhh
But I still think that's too much color. If some areas were like that, it would be cool. If everywhere is that busy and bright, I'd be a little irritated.
Modifié par waouh, 01 mai 2012 - 12:08 .
Guest_sjpelkessjpeler_*
Guest_sjpelkessjpeler_*
waouh wrote...
it's mi-medieval et mi-renaissance ? ^^
Modifié par waouh, 01 mai 2012 - 02:10 .
Guest_PurebredCorn_*


Modifié par PurebredCorn, 01 mai 2012 - 06:31 .
Guest_Begemotka_*

Modifié par Begemotka, 01 mai 2012 - 05:06 .
Guest_PurebredCorn_*
Guest_Begemotka_*
PurebredCorn wrote...
I love those pics!
Guest_PurebredCorn_*
Begemotka wrote...
PurebredCorn wrote...
I love those pics!
I`m glad. :lol:Wouldn`t that be nice for the home of Magicks?
"Brushyourteeth",who started the topic,will have a nice,colourful album on her hands:D
Guest_sjpelkessjpeler_*
PurebredCorn wrote...
Something like Manarola would be cool if we visit coastal areas.
A giant statue of Andraste in Val Royeaux, akin to Christ the Redeemer would be neat.