Vormaerin wrote...
Weskerr wrote...
Because it's lazy writing that shows a lack of serious effort and reveals that parts of the narrative and story are so weak that they cannot stand on their own without crutches.
So you don't like twitter then?
Twitter itself is not the problem. It's using anything other than the game to explain why a particular character is absent from the story.
Vormaerin wrote...
What was lazy about the writing? Someone had to write the story and determine how to present it.
Unwilling to weave the death of Emily Wong into the game itself is lazy. Connecting her death to the narrative in some way - in any way -within the game would have taken more effort, but they took the lazy route instead. It would have been better if they had let her character disappear amidst the fog of war, just like Gianna Parrasini.
How they handled Wong's character was also a clumsy justification for them to replace her with Diana Allers, which makes this even worse. In my mind, Diana Allers' character symbolizes the whoring of BioWare in two respects: 1. Unlike Miranda, Allers was
purely sex appeal. Her character dresses like a bimbo and adds nothing significant to the story. Her personality is also flat and undeveloped. Her purpose is to attract horny customers. 2. IGN is one of the most well known game review sites in the world. It is difficult not to see the conflict of interest hiring one of its reporters to voice a character who is also modelled after that same reporter, when at the same time, the review site is supposed to make an unbiased, critical review of the game. This same IGN reporter even wrote a preview of Mass Effect 3 and did not even mention her conflict of interest! I'm not even sure if the review mentions the site's conflict of interest.
Vormaerin wrote...
What sort of effort do you think it lacks? Its words typed on a keyboard either way.
This is the same as your other question but worded differently. I'll repeat though that the lack of effort stems from not integrating Wong's death into the narrative of the game itself within the actual game. No dialogue about it in the game is voiced, there's no mention of Wong's death on Citadel News Net despite the fact that she was the anchor for it in Mass Effect 2, and there's not even an in game email on Shepard's terminal about her death like there was for Kal'Reeger (the in game emails about or from characters who you never actually meet in the game are a step above using twitter, but they are almost as bad).
Vormaerin wrote...
And how exactly is twitter serving as a crutch for the story element? Are you saying that twitter enhances the impact of the basic writing in a way that an in game mention wouldn't?
"Enhance" would not be the word I would use to describe twitter's impact on the story. "Cheapen" or even "degrade" would. However, without twitter, Wong either would not have been mentioned at all (like Gianna Parassini) and simply just disappeared, or she would have sent you an email without ever meeting you in the game, or someone else would have sent you an email explaining how she died. Again, all of these alternatives are hardly better to use than twitter to advance a character's standing in the plot.
Modifié par Weskerr, 24 avril 2012 - 09:27 .