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Should developers consult scientists?


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#51
tractrpl

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Eterna5 wrote...

This has to be the most pointless thing I've read here.


Considering that the ME series is over, in some respects you may be right. However, they should learn from this. If they had scientists, engineers, and soldiers review their stories, they probably would have helped correct the plothole mess they found themselves in.

#52
IanPolaris

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mmm buddah23 wrote...

If they consulted scientis, FTL would never be in any game, if you travel FTL speeds and collide with a marbel sized object, the resulting explosion would be larger than 100 nuclear bombs. SO no.


That's just not true.  FTL is necessary for a lot of cluster or galaxy spanning Sci-Fi.  Futhermore there is at least some cutting edge science (notably areas of GR and Quantum Theory in Curved space) that allow at least the shred of some sort of "Global" FTL drives existing (there are phenonma well known today such as gravitational lensing that are globally FTL but don't violate relativity).  The classic example is the wormhole.  In fact wormholes have recently become somewhat more plausible since apparently energy with a negative stress-energy tensor seem to exist (Dark Energy) but are currently poorly understood.

The point is that a casual "sci-fi" series like Mass Effect doesn't (and probably shouldn't) go into this in any depth, but if you can at least appeal to general plausibility and get the reader to say, "OK,I can roll with this" then you are most of the way there.

-Polaris

#53
IanPolaris

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tractrpl wrote...

aberdash wrote...

tractrpl wrote...

Yes I did. You said there was only one FTL method known by connecting two distant points in space. This is clearly a totally different method. One that's actually more plausible than the one you mentioned to boot.

Maybe you should learn to read others posts before posting.


The only theory of "ftl" that some scientists think would work that I know of is somehow bending space enough that one point connects to another.

Yep, I read that right. Connecting two points together is totally different than creating a warp field.


Actually it's not.  It's pretty much the same thing, i.e. using negative stress-energy curvature solutions to Einstein's Equation (in GR).  Such solutions do exist in nature and do permit phenomena that seem to violate the speed of light but in fact don't.

-Polaris

#54
IanPolaris

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tractrpl wrote...

Rombomm wrote...

Actually Mass Effect has pretty good science if you assume the Mass Effect is real.


Yes, but assuming Eezo is real. Eezo, if it exists, could make Alcubierre drives possible, and thus FTL travel possible. 


Dark Energy (which effectively has negative mass) does seem to really exist.  It's just very badly understood.  That in no way makes EEZO real, but it does at least add a needed shred of plausibility to the idea that a "Mass Effect" might exist and for sci-fi that's enough.

-Polaris

#55
Rjames112

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I don't think Bioware made the claim the ME universe or it's lore (which they spent a year developing prior to starting ME1) was ever made to be hard scifi.

#56
tractrpl

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IanPolaris wrote...

tractrpl wrote...

aberdash wrote...

tractrpl wrote...

Yes I did. You said there was only one FTL method known by connecting two distant points in space. This is clearly a totally different method. One that's actually more plausible than the one you mentioned to boot.

Maybe you should learn to read others posts before posting.


The only theory of "ftl" that some scientists think would work that I know of is somehow bending space enough that one point connects to another.

Yep, I read that right. Connecting two points together is totally different than creating a warp field.


Actually it's not.  It's pretty much the same thing, i.e. using negative stress-energy curvature solutions to Einstein's Equation (in GR).  Such solutions do exist in nature and do permit phenomena that seem to violate the speed of light but in fact don't.

-Polaris


No, it's completely different. One is a wormhole, which are gravitational singularities, the other is not. It is not necessary to bend space and time into a singularity with Alcubierre Drives.  It's like saying a planet is pretty much the same as a black hole. Yes they both bend spacetime, but that's where the similarities end.

#57
Vormaerin

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You don't need scientists, militarists, or engineers. You just need consistency.

The idea that a spacefaring military would automatically grow out of our Navy is not a given. There's nothing intrinsically wrong with a unified service or using a different rank structure than the one we have. The Navy's current rank structure is barely a hundred years old, even if you ignore the assorted tweaks its had since then. Why would it need to be the same in another hundred years.

Heck, you don't even have to have a rank structure. You could have a system built around MOS based paygrades (Ashley is B2, IIRC, Shepard is N7, Vega is N6, etc) and billets (ie jobs like Chief Engineer, CO, XO, etc).

The only problem with ME is lack of internal consistency. Biotics do some stuff in some places, but can't do that same stuff in others. Ashley's changes in rank don't follow any rules that are explained. And so on.

#58
tractrpl

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IanPolaris wrote...

tractrpl wrote...

Rombomm wrote...

Actually Mass Effect has pretty good science if you assume the Mass Effect is real.


Yes, but assuming Eezo is real. Eezo, if it exists, could make Alcubierre drives possible, and thus FTL travel possible. 


Dark Energy (which effectively has negative mass) does seem to really exist.  It's just very badly understood.  That in no way makes EEZO real, but it does at least add a needed shred of plausibility to the idea that a "Mass Effect" might exist and for sci-fi that's enough.

-Polaris


What are you talking about? Dark Energy takes up 70% of the energy density of the entire universe! Of course it's real. I never said Eezo is real. I said if IT WAS real, then such a substance could be used to make FTL travel possible in real life. We don't know all the answers until a consistent theory of quantum gravity is understood. It might be possible to create pockets of negative energy (anti-gravity) near a ship in certain situations. If it is possible, then FTL travel could happen, possibly sooner than you think.

Modifié par tractrpl, 24 avril 2012 - 04:09 .


#59
tractrpl

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Vormaerin wrote...

You don't need scientists, militarists, or engineers. You just need consistency.

The idea that a spacefaring military would automatically grow out of our Navy is not a given. There's nothing intrinsically wrong with a unified service or using a different rank structure than the one we have. The Navy's current rank structure is barely a hundred years old, even if you ignore the assorted tweaks its had since then. Why would it need to be the same in another hundred years.

Heck, you don't even have to have a rank structure. You could have a system built around MOS based paygrades (Ashley is B2, IIRC, Shepard is N7, Vega is N6, etc) and billets (ie jobs like Chief Engineer, CO, XO, etc).

The only problem with ME is lack of internal consistency. Biotics do some stuff in some places, but can't do that same stuff in others. Ashley's changes in rank don't follow any rules that are explained. And so on.


You shouldn't underestimate scientists. I mean Republicans repeatedly doubt scientists, and what good has that accomplished? Scientists are perfect for damn near any situation, even on non science tasks. They are good at analyzing a situation and exploring multiple possiblilities, doing a risk analysis on all the different scenarios and finding out which is the most plausible.  It's been my observation that whenever sci-fi writers fail to ask for help from scientists, crap shoots like ME3's ending almost always result.

#60
Lord Phoebus

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They should have had a scientific consultant (actually they should have had a theoretical physicist, material scientist, aerodynamicist, zoologist and biomedical engineer consutling) as well as a military consultant. At the very least they should have had someone checking for internal consistency between what is presented in game, what has been presented in the prequels to the game and what is written in the codex.

#61
IanPolaris

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tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

aberdash wrote...

tractrpl wrote...

Yes I did. You said there was only one FTL method known by connecting two distant points in space. This is clearly a totally different method. One that's actually more plausible than the one you mentioned to boot.

Maybe you should learn to read others posts before posting.


The only theory of "ftl" that some scientists think would work that I know of is somehow bending space enough that one point connects to another.

Yep, I read that right. Connecting two points together is totally different than creating a warp field.


Actually it's not.  It's pretty much the same thing, i.e. using negative stress-energy curvature solutions to Einstein's Equation (in GR).  Such solutions do exist in nature and do permit phenomena that seem to violate the speed of light but in fact don't.

-Polaris


No, it's completely different. One is a wormhole, which are gravitational singularities, the other is not. It is not necessary to bend space and time into a singularity with Alcubierre Drives.  It's like saying a planet is pretty much the same as a black hole. Yes they both bend spacetime, but that's where the similarities end.


Who taught you your GR!  Wormholes are NOT gravitational singularities!  In fact a true singularity prohibits the existance of a wormhole (if you don't have a rotating gravitational source you have NO valid wormhole solution).  Where did you learn your physics??!?  Actually a planet or other gravitational spherical source IS like a non-rotating blackhole.  For the same "mass" the Einstein Equation solutions for both are the same.  The point is that both warp drive and wormholes come from the same scientific principles applied much the same way, and both require the same thing (energy with a negative stress-energy curvature tensor) to be stable!

-Polaris

#62
Vormaerin

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tractrpl wrote...

It's been my observation that whenever sci-fi writers fail to ask for help from scientists, crap shoots like ME3's ending almost always result.


I trust that since you made a completely specious empirical assertion like that, you don't count yourself as a scientist.  Because I sure wouldn't want to see the science that kind of methodology produces.

#63
tractrpl

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Lord Phoebus wrote...

They should have had a scientific consultant (actually they should have had a theoretical physicist, material scientist, aerodynamicist, zoologist and biomedical engineer consutling) as well as a military consultant. At the very least they should have had someone checking for internal consistency between what is presented in game, what has been presented in the prequels to the game and what is written in the codex.


Yes. In my opinion, you need a very smart individual to check for internal consistencies. Very smart individuals end up being scientists, so you might as well hire a scientist.

#64
IanPolaris

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tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

Rombomm wrote...

Actually Mass Effect has pretty good science if you assume the Mass Effect is real.


Yes, but assuming Eezo is real. Eezo, if it exists, could make Alcubierre drives possible, and thus FTL travel possible. 


Dark Energy (which effectively has negative mass) does seem to really exist.  It's just very badly understood.  That in no way makes EEZO real, but it does at least add a needed shred of plausibility to the idea that a "Mass Effect" might exist and for sci-fi that's enough.

-Polaris


What are you talking about? Dark Energy takes up 70% of the energy density of the entire universe! Of course it's real. I never said Eezo is real. I said if IT WAS real, then such a substance could be used to make FTL travel possible in real life. We don't know all the answers until a consistent theory of quantum gravity is understood. It might be possible to create pockets of negative energy (anti-gravity) near a ship in certain situations. If it is possible, then FTL travel could happen, possibly sooner than you think.


Who taught your physics?  Dark Energy ==/== Dark Matter.  Dark Matter does indeed take up the vast majority of the known "mass" of the universe (and it's closer to 90%+ actually).  Dark ENERGY is something different and has been implicitly confirmed to exist by studying early universe models.  It explains why the universe is a lot older than the old expansion models predicted.  In essence Dark Energy (which does seem to exist) acts much like a negative "mass" repelling matter from each other (like a hypothethical cosmological constant).  They are NOT the same thing.

-Polaris

Edit PS:  OK I found the source of the 70% claim, but the poster is conflating "70% of the known universe" with "70% of the universe's mass".  I was very careful to say that Dark Energy has an EFFECTIVELY negative mass which means it it apparently causes mass to accellerate away from each other effectively opposing gravity.  This is only possible if it had a negative stress energy tensor (such as the posited cosmological constant in Einstein's original cosmological models).   In short the author read 70% from a distilled NASA site and didn't know how to interpret it properly.

Modifié par IanPolaris, 24 avril 2012 - 04:39 .


#65
tractrpl

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Vormaerin wrote...

tractrpl wrote...

It's been my observation that whenever sci-fi writers fail to ask for help from scientists, crap shoots like ME3's ending almost always result.


I trust that since you made a completely specious empirical assertion like that, you don't count yourself as a scientist.  Because I sure wouldn't want to see the science that kind of methodology produces.


An exageration, yes. But it's been my observation that MANY sci-fi series that don't hire scientists end up this way.

#66
IanPolaris

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tractrpl wrote...

Vormaerin wrote...

You don't need scientists, militarists, or engineers. You just need consistency.

The idea that a spacefaring military would automatically grow out of our Navy is not a given. There's nothing intrinsically wrong with a unified service or using a different rank structure than the one we have. The Navy's current rank structure is barely a hundred years old, even if you ignore the assorted tweaks its had since then. Why would it need to be the same in another hundred years.

Heck, you don't even have to have a rank structure. You could have a system built around MOS based paygrades (Ashley is B2, IIRC, Shepard is N7, Vega is N6, etc) and billets (ie jobs like Chief Engineer, CO, XO, etc).

The only problem with ME is lack of internal consistency. Biotics do some stuff in some places, but can't do that same stuff in others. Ashley's changes in rank don't follow any rules that are explained. And so on.


You shouldn't underestimate scientists. I mean Republicans repeatedly doubt scientists, and what good has that accomplished? Scientists are perfect for damn near any situation, even on non science tasks. They are good at analyzing a situation and exploring multiple possiblilities, doing a risk analysis on all the different scenarios and finding out which is the most plausible.  It's been my observation that whenever sci-fi writers fail to ask for help from scientists, crap shoots like ME3's ending almost always result.


The fact you made such a statement clearly tells me you are no scientist.  Science is not religious faith and shouldn't be treated as such...and frankly you are in very dire danger of doing just that.

-Polaris

#67
T1l

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vania z wrote...

Should developers consult scientists? 


In a setting like Mass Effect which uses a lot of plausible (and in some circumstances, currently available) technology, yes, I think they would benefit greatly. The hiccup Mass Effect has is that (some) writers will hit Arthur C. Clarkes Third Law ("Any sufficiently advanced technology is indistinguishable from magic") - they go balls to the wall crazy with fantasy elements which makes the setting lose plausibility (see God Child et. al.).

Modifié par T1l, 24 avril 2012 - 04:34 .


#68
xsdob

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vania z wrote...

metawanderer wrote...

I believe it depends on the game. Star Wars obviously should not need much real science but something like Mass Effect or even Deus Ex needs to have their lore grounded in real science in order for the fiction of the world to be believable.

Well, we are in ME forums so I thought it's obvious I was talking about ME, sorry if I didn't make it clear:) 


And what do scientist have to do with a series that has relied heavily on non-hard science fiction?

#69
tractrpl

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IanPolaris wrote...

tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

Rombomm wrote...

Actually Mass Effect has pretty good science if you assume the Mass Effect is real.


Yes, but assuming Eezo is real. Eezo, if it exists, could make Alcubierre drives possible, and thus FTL travel possible. 


Dark Energy (which effectively has negative mass) does seem to really exist.  It's just very badly understood.  That in no way makes EEZO real, but it does at least add a needed shred of plausibility to the idea that a "Mass Effect" might exist and for sci-fi that's enough.

-Polaris


What are you talking about? Dark Energy takes up 70% of the energy density of the entire universe! Of course it's real. I never said Eezo is real. I said if IT WAS real, then such a substance could be used to make FTL travel possible in real life. We don't know all the answers until a consistent theory of quantum gravity is understood. It might be possible to create pockets of negative energy (anti-gravity) near a ship in certain situations. If it is possible, then FTL travel could happen, possibly sooner than you think.


Who taught your physics?  Dark Energy ==/== Dark Matter.  Dark Matter does indeed take up the vast majority of the known "mass" of the universe (and it's closer to 90%+ actually).  Dark ENERGY is something different and has been implicitly confirmed to exist by studying early universe models.  It explains why the universe is a lot older than the old expansion models predicted.  In essence Dark Energy (which does seem to exist) acts much like a negative "mass" repelling matter from each other (like a hypothethical cosmological constant).  They are NOT the same thing.

-Polaris


Who taught you YOUR physcs?

Did I say Dark Matter == Dark Energy? Dark Matter does NOT take up 70% of the energy density of the cosmos, Dark Energy does.  Dark Energy is may or may not be negative matter. Most scientists seem to think it's the vacuum energy of spacetime itself, although it could be negative mass, no one's sure. Dark Energy is an observed phenomena but no one know what it is. Much like in the 1800s scientists knew that electricity was, and could even use it, but they did not know what it was made up of.

#70
Vormaerin

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tractrpl wrote...


An exageration, yes. But it's been my observation that MANY sci-fi series that don't hire scientists end up this way.


Well, since most sci fi series aren't even trying to be hard sci, I'd say that's rather likely.   Hard Sci is a very narrow subset of the genre, which is why when books like Legacy of Heorot or Murasaki  get written, its quite noticable.

Mass Effect isn't remotely hard science.  Its actually distinctly squishy, though not as bad as Star Wars.   And a science consultant wouldn't have saved the ending of ME3, because bad science wasn't the problem there.

#71
IanPolaris

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tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

Rombomm wrote...

Actually Mass Effect has pretty good science if you assume the Mass Effect is real.


Yes, but assuming Eezo is real. Eezo, if it exists, could make Alcubierre drives possible, and thus FTL travel possible. 


Dark Energy (which effectively has negative mass) does seem to really exist.  It's just very badly understood.  That in no way makes EEZO real, but it does at least add a needed shred of plausibility to the idea that a "Mass Effect" might exist and for sci-fi that's enough.

-Polaris


What are you talking about? Dark Energy takes up 70% of the energy density of the entire universe! Of course it's real. I never said Eezo is real. I said if IT WAS real, then such a substance could be used to make FTL travel possible in real life. We don't know all the answers until a consistent theory of quantum gravity is understood. It might be possible to create pockets of negative energy (anti-gravity) near a ship in certain situations. If it is possible, then FTL travel could happen, possibly sooner than you think.


Who taught your physics?  Dark Energy ==/== Dark Matter.  Dark Matter does indeed take up the vast majority of the known "mass" of the universe (and it's closer to 90%+ actually).  Dark ENERGY is something different and has been implicitly confirmed to exist by studying early universe models.  It explains why the universe is a lot older than the old expansion models predicted.  In essence Dark Energy (which does seem to exist) acts much like a negative "mass" repelling matter from each other (like a hypothethical cosmological constant).  They are NOT the same thing.

-Polaris


Who taught you YOUR physcs?

Did I say Dark Matter == Dark Energy? Dark Matter does NOT take up 70% of the energy density of the cosmos, Dark Energy does.  Dark Energy is may or may not be negative matter. Most scientists seem to think it's the vacuum energy of spacetime itself, although it could be negative mass, no one's sure. Dark Energy is an observed phenomena but no one know what it is. Much like in the 1800s scientists knew that electricity was, and could even use it, but they did not know what it was made up of.


That is one estimate.  Dark Energy is very much cutting edge astrophysics and 70% of the estimated energy density is NOT the same thing as saying it doesn't have 'effectively' negative mass because it does.  Those are DIFFERENT things and I was very careful and you frankly were not.

-Polaris

Edit:  When I say "effectively" negative mass, I mean it introduces a 'negative curvature to the Stress-Energy Tensor' allowing for stable solutions to Einstein's equation that aren't normally possible such as WORMHOLES and the Alcuberri Warp drive which fundamentallys stem from the same physical principle (and require the same sort of 'negative mass' to be stable).

Modifié par IanPolaris, 24 avril 2012 - 04:43 .


#72
tractrpl

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IanPolaris wrote...

tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

aberdash wrote...

tractrpl wrote...

Yes I did. You said there was only one FTL method known by connecting two distant points in space. This is clearly a totally different method. One that's actually more plausible than the one you mentioned to boot.

Maybe you should learn to read others posts before posting.


The only theory of "ftl" that some scientists think would work that I know of is somehow bending space enough that one point connects to another.

Yep, I read that right. Connecting two points together is totally different than creating a warp field.


Actually it's not.  It's pretty much the same thing, i.e. using negative stress-energy curvature solutions to Einstein's Equation (in GR).  Such solutions do exist in nature and do permit phenomena that seem to violate the speed of light but in fact don't.

-Polaris


No, it's completely different. One is a wormhole, which are gravitational singularities, the other is not. It is not necessary to bend space and time into a singularity with Alcubierre Drives.  It's like saying a planet is pretty much the same as a black hole. Yes they both bend spacetime, but that's where the similarities end.


Who taught you your GR!  Wormholes are NOT gravitational singularities!  In fact a true singularity prohibits the existance of a wormhole (if you don't have a rotating gravitational source you have NO valid wormhole solution).  Where did you learn your physics??!?  Actually a planet or other gravitational spherical source IS like a non-rotating blackhole.  For the same "mass" the Einstein Equation solutions for both are the same.  The point is that both warp drive and wormholes come from the same scientific principles applied much the same way, and both require the same thing (energy with a negative stress-energy curvature tensor) to be stable!

-Polaris


Schwarzschild wormholes ARE singularities. The only other theoretical wormholes that I know of use string theory, and I am not well versed in String Theory, but I'm rather disinclined to believe in string theory.

#73
tractrpl

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IanPolaris wrote...

That is one estimate.  Dark Energy is very much cutting edge astrophysics and 70% of the estimated energy density is NOT the same thing as saying it doesn't have 'effectively' negative mass because it does.  Those are DIFFERENT things and I was very careful and you frankly were not.

-Polaris


Dark Energy is hardly cutting edge physics. It's an unknown but measurable quantity, much like electromagnetism in the 1800s. They knew it existed, but didn't know what it was made of. This is essentially the same here, except that we haven't found any way to use Dark Energy in the same way that the scientists of the 1800s could use electromagnetism, even though they didn't understand it, really. Dark Energy is not a theory, it is a measured quantity, and a measurement that has been refined numerous times. We know it exists, we just don't know what it is.

#74
IanPolaris

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tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

IanPolaris wrote...

tractrpl wrote...

aberdash wrote...

tractrpl wrote...

Yes I did. You said there was only one FTL method known by connecting two distant points in space. This is clearly a totally different method. One that's actually more plausible than the one you mentioned to boot.

Maybe you should learn to read others posts before posting.


The only theory of "ftl" that some scientists think would work that I know of is somehow bending space enough that one point connects to another.

Yep, I read that right. Connecting two points together is totally different than creating a warp field.


Actually it's not.  It's pretty much the same thing, i.e. using negative stress-energy curvature solutions to Einstein's Equation (in GR).  Such solutions do exist in nature and do permit phenomena that seem to violate the speed of light but in fact don't.

-Polaris


No, it's completely different. One is a wormhole, which are gravitational singularities, the other is not. It is not necessary to bend space and time into a singularity with Alcubierre Drives.  It's like saying a planet is pretty much the same as a black hole. Yes they both bend spacetime, but that's where the similarities end.


Who taught you your GR!  Wormholes are NOT gravitational singularities!  In fact a true singularity prohibits the existance of a wormhole (if you don't have a rotating gravitational source you have NO valid wormhole solution).  Where did you learn your physics??!?  Actually a planet or other gravitational spherical source IS like a non-rotating blackhole.  For the same "mass" the Einstein Equation solutions for both are the same.  The point is that both warp drive and wormholes come from the same scientific principles applied much the same way, and both require the same thing (energy with a negative stress-energy curvature tensor) to be stable!

-Polaris


Schwarzschild wormholes ARE singularities. The only other theoretical wormholes that I know of use string theory, and I am not well versed in String Theory, but I'm rather disinclined to believe in string theory.


Quantum Mechanics precludes the existance of singularies.  Also Schwartzschild Wormholes aren't stable (see Hawking).  The fact is you must have a rotating gravitational source to have a wormhole solution.

-Polaris

#75
IanPolaris

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tractrpl wrote...

IanPolaris wrote...

That is one estimate.  Dark Energy is very much cutting edge astrophysics and 70% of the estimated energy density is NOT the same thing as saying it doesn't have 'effectively' negative mass because it does.  Those are DIFFERENT things and I was very careful and you frankly were not.

-Polaris


Dark Energy is hardly cutting edge physics. It's an unknown but measurable quantity, much like electromagnetism in the 1800s. They knew it existed, but didn't know what it was made of. This is essentially the same here, except that we haven't found any way to use Dark Energy in the same way that the scientists of the 1800s could use electromagnetism, even though they didn't understand it, really. Dark Energy is not a theory, it is a measured quantity, and a measurement that has been refined numerous times. We know it exists, we just don't know what it is.


Wrong.  It is very much cutting edge Physics.  The Dark Energy Phenoma was unknown until the mid 1990s and no one has come up with a satisfactory theory for it.  That makes it very much cutting edge.

-Polaris