mmm buddah23 wrote...
So you are tlling me the leading scientist for astronomy and astro physics in germany is wrong? Good show. What happens when a meteor hits our planet going 50 thousand miles per hour, yeah, massie explosion, now imagine a dreadnought going FTL hitting a small object in space, that equals a giant explosion. Its simple physics. And space is full of small to large objects that are very uncharted. Wormholes are the only feasible way to travel the galaxy.IanPolaris wrote...
mmm buddah23 wrote...
If they consulted scientis, FTL would never be in any game, if you travel FTL speeds and collide with a marbel sized object, the resulting explosion would be larger than 100 nuclear bombs. SO no.
That's just not true. FTL is necessary for a lot of cluster or galaxy spanning Sci-Fi. Futhermore there is at least some cutting edge science (notably areas of GR and Quantum Theory in Curved space) that allow at least the shred of some sort of "Global" FTL drives existing (there are phenonma well known today such as gravitational lensing that are globally FTL but don't violate relativity). The classic example is the wormhole. In fact wormholes have recently become somewhat more plausible since apparently energy with a negative stress-energy tensor seem to exist (Dark Energy) but are currently poorly understood.
The point is that a casual "sci-fi" series like Mass Effect doesn't (and probably shouldn't) go into this in any depth, but if you can at least appeal to general plausibility and get the reader to say, "OK,I can roll with this" then you are most of the way there.
-Polaris
You are conflating a lot of things. The problem of FTL has NOTHING to do with the kinetic energy. The hazards of a very fast STL object on a planet of any significant mass is devestating. An object at FTL does not necessarily have a greater kinetic energy than one STL. Why? Because the only way you get FTL (globally) is to play games with space-time and thus the stress-energy tensor (and kinetic energy) itself. What matters for what you are talking about is the local relative KE of the object in the reference frame of it's target.
In short there are a lot of reasons to say that FTL isn't possible but what you are saying isn't one of them.
-Polaris





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