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Change of Culture at Bioware


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#51
TheAwesomologist

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[quote]RinpocheSchnozberry wrote...

[quote]aberdash wrote...

[/quote]I assume you are here just because that's what you get paid to do. All the other actual devs seem to have abandoned this board.
[/quote]

Go to the multiplayer board.  Bask in the Bioware tags.

[/quote]

That's because Multi-player is a simpler conversation to have. What works and doesn't work is purely a mater of balance, tactics, and skill.

The devs don't want to talk about the story because it's subjective. And right now they're being told by most of their fans that they screwed up the endings.

#52
Demon Velsper

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:


When all you give is snarky comments and no actual discussion it's more like an abusive relationship, sure it's still a relationship but it's not a good one.




:wizard:

Modifié par Demon Velsper, 24 avril 2012 - 07:52 .


#53
Father_Jerusalem

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Demon Velsper wrote...

Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:


When all you give is snarky comments and no actual discussion it's more like an abusive relationship, sure it's still a relationship but it's not a good one.




:wizard:


When all you do is bash the devs and talk about how terrible BioWare is and no actual discussion, it's more like an abusive relationship. Sure, it's still a relationship, but it's not a good one.

#54
Siegdrifa

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hangmans tree wrote...

NoxNoctum wrote...

Got a link? Sounds interesting. I googled but couldn't find anything.

About the company or CEOs interviews?
en.wikipedia.org/wiki/CD_Projekt
en.wikipedia.org/wiki/CD_Projekt_RED
interv. , most recent I guess:
www.youtube.com/watch
and older:
www.pcgamer.com/2011/11/29/interview-cd-projekts-ceo-on-witcher-2-piracy-why-drms-still-not-worth-it/
www.youtube.com/watch
www.joystiq.com/2012/03/08/witcher-2-publisher-we-will-never-use-any-drm-anymore/

There are others, you will have to look through 'em in some gaming sites media section on TW2. There were several that I remember.

Most interesting:

"We release the game. It's cracked in two hours, it was no time for Witcher 2.
What really surprised me is that the pirates didn't use the GOG
version, which was not protected
. They took the SecuROM retail version,
cracked it and said 'we cracked it' -- meanwhile there's a non-secure
version with a simultaneous release. You'd think the GOG version would
be the one floating around
."

What would that tell you?


It tells ma that those putting their balls on the table deserve to be aknowledged, and more for those who make good prodcut.

To me the thing is simple, good product, good support from me, and the better is the product, the less i care for the price i paid it.
I could even buy one of their "lesser" product to support them, as an investement for the future, as i did with DA2 (that i enjoyed, even if i would classe this game in the far end of Bioware usual outstanding games).

But my "blind" support have limits, if "lesser" product become the new standard, then i'll judge i'm not the kind of audiance this studio are looking for, may be they don't care from what kind of people their money come from as long as they got the money, but me, i do like to think of the money i give as investement for the future of the studio itself, that's why "the price" can be a secondary thing, far behind "it's an awsome game".

I don't belive 1 second that Bioware stoped to care about their fan, but if they are shifting to another direction, well, that's the life, because i could support them blindly doesn't mean i would follow them on forever wherever they please.

#55
mousestalker

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Their culture has already changed. It used to be Bioware's values represented the totality of Edmonton and so reflected a genuine diversity. These days, they seem to be a purely 'southwest Edmonton' company. The winds of Terwilliger blow mighty strong in the corridors of Bioware these days.

#56
The-Sapient

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:


Well someone has to lock threads that BioWare doesn't want people to read.

#57
Reptilian Rob

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:

So, where's Casey and Mac?

#58
Chewin

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Reptilian Rob wrote...

So, where's Casey and Mac?


Since when have they been here?

#59
Omega Torsk

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Chewin3 wrote...

Reptilian Rob wrote...

So, where's Casey and Mac?


Since when have they been here?



#60
Kenshen

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Kilshrek wrote...

MrGuse wrote...

ME3's ending isn't even the worst Bioware ending. Anyone remember Jade Empire?  You know, the one where every decision made throughout the game is irrelevant as the "good" or "bad" ending is 100% dependent on the Blue Dragon choice near the end?

Yeah. That pissed me off way worse than this.


Yes and no, you weren't the Spirit Monk over 3 games, and told your choices would matter. I don't really remember the marketing for JE, but did it receive the same amount of hype and hyperbole from devs about how "reactive" the story was to your decisions?


JE wasn't even close to the same hype as ME3.  And I am not even sure what decisions MrGuse is complaining about cause I never remember hearing that choices throughout the game mattered to the ending.  Some did give you a different slide and how things turned out for your crew.  To me JE has one of the better endings BW has done.  Is it perfect? no but far from what we got in ME3.

#61
Father_Jerusalem

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Reptilian Rob wrote...

Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:

So, where's Casey and Mac?




On... a well deserved vacation reaquainting themselves with their families after working their asses off for the past 10 months?

As has been pointed out?

Numerous times?

By Chris himself?

But by all means, keep reading into it when there's perfectly rational explanations.

#62
Olueq

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:

too bad you dont listen to anything we say.

#63
Reptilian Rob

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Omega Torsk wrote...

Chewin3 wrote...

Reptilian Rob wrote...

So, where's Casey and Mac?


Since when have they been here?

Exactly. 

LOL

#64
ChildOfEden

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Cainne Chapel wrote...

I think the fact that people perceive large companies as "Good" or "Bad" is in itself foolish.

Do some go about things better for customer perception? Sure. But at the end of the day they all do what they do to make a dollar plain and simple.

So I cant really fault ANY company for that.

Now that is not to say some companies dont go overboard with $$ and do detrimental things to a myriad of people/places/things. But generally speaking I dont find companies qualify as good or bad in my dealings with them.

Certainly a correlation though. All the evidence is there, being ignorant of it is stupid.

#65
Iodine

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Would you want to post on forums where everytime you say anything, fans harass and hound you about completely unrelated topics/complaints and things that are completely not your job/responsibility, and every single thing you say will be taken as "the word of god" and quoted, misquoted, and used as "evidence" in strawman arguments and conspiracy theories? Not to mention possibly starting a ****storm with your employer (possibly even costing you your job) because of saying something that could be interpreted the wrong way, letting slip info you shouldn't have, or going against the team's PR master plan. :P

#66
Alfonsedode

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I do not understand this movement. Consumer focused cultural products are uninteresting most of the time.
I hope no fundamental change will be made, and that bioware creative employees will stay at least as free as they are !!

Modifié par alfonsedode, 25 avril 2012 - 12:25 .


#67
ZombifiedJake

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I agree. The dev response has been terrible. And hurrr yeah Priestly posts around here, but barely anything he's said/done recently has been constructive.

#68
ZombieJohn84

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Iodine wrote...

Would you want to post on forums where everytime you say anything, fans harass and hound you about completely unrelated topics/complaints and things that are completely not your job/responsibility, and every single thing you say will be taken as "the word of god" and quoted, misquoted, and used as "evidence" in strawman arguments and conspiracy theories? Not to mention possibly starting a ****storm with your employer (possibly even costing you your job) because of saying something that could be interpreted the wrong way, letting slip info you shouldn't have, or going against the team's PR master plan. :P


The nitpicking would go down as more communication occured.

The only reason every word is stripped down and dissected is because we only get about ten words every two or three weeks.

Imagine a starving dog picking every single piece of meat from a bone till its bleach white and bare.  Now imagine that dog at your house who looks at a fresh bowl of food like, "Thanks, bro, I'll get to that later.  You bring your ball with you?"

#69
Kub666

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.


By not adding anything to this discussion and replying in such manner you are basically corroborating his statement. I'm sure you are well aware of that.

I'm really surprised how bad Bioware's PR is post ME3 release. I just don't get it how a big, company like EA can afford to be so condescending and unprofessional regarding their customers.

#70
abaris

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Kub666 wrote...

I'm really surprised how bad Bioware's PR is post ME3 release. I just don't get it how a big, company like EA can afford to be so condescending and unprofessional regarding their customers.


Because there's still enough locust customers to be had. Move from one show to the next without giving a damn about quality or customer care.

With the last few releases they're on the prawl for that kind of audience anyway.

#71
fdgvdddvdfdfbdfb

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In the end it's philosophical. You can just as well say Mother Teressa was only helping others to please herself. It's not an uplifting thought, but the motivation for every human action can rationalised as purely personal hapiness. So stop worrying about whether they're making any money and just update your Witcher 2.

#72
UnstableMongoose

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To address some things I'm hearing in this thread:

Prove to me that there's been a significant change of culture at BioWare other than one you've assumed due to conditions that don't necessarily imply one, and we can talk.

BioWare's customer response has been sparse in terms of public speech because every time they say something, even if it's to announce free DLC, they get flamed for it. They reached out their hand, and people that claimed to be "fans" swatted it away.

You can't have customer relations with a group that won't talk to or listen to you in a reasonable manner. BioWare kept trying longer than most would have.

Mass Effect is not being developed for the Call of Duty audience. This is the most mind-boggling random assumption that is made regarding this game, flies in the face of logic itself, and yet we hear it a thousand times each day.

Furthermore, Priestly's posts are constructive. He's doing his job--he locks threads which break the forum rules. Clone posts which have been discussed a thousand times over and threads which have gotten into out-of-control shouting matches are not constructive dialogue that Priestly is shutting down. He's just taking out the trash. And bless him for it, I can't imagine having to wade through this mire as an actual job.

#73
Docmeff22

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Chris Priestly wrote...

Seishoujyo wrote...

Bioware just wants our money, period, there is no more fan/dev relationship.


Yet, here we both are. Crazy.



:devil:


Yes, here we both are....and you're doing what exactly?  Making snide comments and showing a presence,...as a moderator...

Bioware has already proven they didn't get the message. 

#74
XyleJKH

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Yeah Chris has lost touch with the fan base, must not have a brain in his head if he thinks we don't think that. I know I don't speak door everyone, but I know I'm not alone. Everyone is just afraid to get banned, me... I don't care

#75
Elite Midget

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Vormaerin wrote...

Making a game that didn't work out well is not failing to be customer focused.

The idea that CDProjekt is just doing this stuff out of goodness of their hearts is naive. They are a small company. They don't have the kind of money for massive advertising. But they do have the ability to generate a lot of advertising by dropping some DLC on people and letting them run around drinking the kool aid.

Valve is more competent than EA or Ubisoft, but that doesn't make them the nice guys. They are using the leverage they have through Steam to pummel their competitors. Which is why everyone is scrambling to come up with rival services like Origin.

Rockefeller and Standard Oil used to reinforce market dominance with massive markdowns, too. I believe the quote was something like 'Sure, I'm losing money on every sale, but I can lose money a lot longer than anyone else can.'

But that's right, Valve is one of the angels. Here's your kool-aid, kid.


I don't think you understand how large their free DLC  is. It isn't just "some"  dlc. Free Costumes is just "some" dlc, adding 10+ hours of new stuff for free is called love.