Aller au contenu

Photo

Does soldier suck in the single player like it does in multiplayer?


  • Veuillez vous connecter pour répondre
64 réponses à ce sujet

#1
Binary_Helix 1

Binary_Helix 1
  • Members
  • 2 655 messages
I've only used the soldier in my playthroughs but I'm having some reservations about that in ME3. The assault rifles have lost their punch and AR has been nerfed as well (not to the same extent as in MP but it's not ME2 AR either according to the wiki). Would I be better off as another weapons oriented class like inflitrator?

To a lesser extent how about the squad? I didn't save Kadian and I hear you're stuck using Liara for biotics otherwise. She's not a character I like very much so who else could offer effective crowd control?

Modifié par Binary_Helix 1, 24 avril 2012 - 09:23 .


#2
Sommyboy

Sommyboy
  • Members
  • 54 messages
When u get Adreanlien rush lvl6 and Incendiary ammo lvl6 its hell of a fun. But some of the missions are freaking frustrating on insanity

#3
ashwind

ashwind
  • Members
  • 3 150 messages
Do not think Soldier suck in single player but.... god they suck hard in multiplayer!!

AR NEEDS Ammo Power, without ammo power, AR is nothing more than a glorified toy gun!

#4
Chromatix

Chromatix
  • Members
  • 2 366 messages
Soldier rocks.

I'm using MAX 2 medi-gel per mission on Insanity. And Conc. Shot + Inferno ammo + Tali\\EDI\\Garrus\\Kaidan = Thunder-fire storm everywhere.

Modifié par Chromatix, 24 avril 2012 - 12:08 .


#5
battleship potemkin village

battleship potemkin village
  • Members
  • 53 messages
While it might not be uber-powered like it was in ME2, spamming AR is still the way to make Insanity runs a breeze. Being able to switch between Disruptor & Incendiary ammo means that nothing is resistant to your primary attack and, quite frankly, filling an opponent full of lead is my favorite way to 'thin the herd.' Personally, I found Insanity easier with the soldier than with infiltrator. Just get the Collector Armor, choose to spend your points on shields/shield regen/health and when they spam grenades at you it won't be as painful to run for cover. Also, opt for more head-shot damage -- that'll help get you out of tough spots.

The only concern a soldier has on Insanity is running out of "ammo."

Sorry to hear that you don't much care for Liara. Her Singularity+Warp explosive combo is my first choice for crowd control.

P.S.: It helps if you turn off "Squad Power Usage" in options.

#6
SwiftRevenant

SwiftRevenant
  • Members
  • 149 messages
Soldiers are horrible in MP and quite honestly aren't that great in SP. Whatever soldiers can do you can do better with an infiltrator. Tactical cloak is that much better than AR in my opinion. Just grab a sniper rifle/M-37 as backup and as long as you abuse the tactical cloak cool down you can handle any situation.

Soldiers can put out sustained dps but popping your head out of cover for any amount of time = death in MP & SP. There really is no great assault rifle (save the Falcon but that gun makes things too easy) unlike the phenomenal sniper rifles/shotguns/pistols.

#7
ShepardsAssassin

ShepardsAssassin
  • Members
  • 176 messages
I have completed Insanity with my soldier (NG+) just fine with Vindicator/Widow. In multiplayer, the Turian Soldier with Revenant is pretty good I think.

#8
Chromatix

Chromatix
  • Members
  • 2 366 messages

SwiftRevenant wrote...

Soldiers are horrible in MP and quite honestly aren't that great in SP. 

A proud warrior of Khar'Shan Hegemony wants to have a word with you.

Modifié par Chromatix, 24 avril 2012 - 03:03 .


#9
capn233

capn233
  • Members
  • 17 388 messages

SwiftRevenant wrote...
Soldiers can put out sustained dps but popping your head out of cover for any amount of time = death in MP & SP. There really is no great assault rifle (save the Falcon but that gun makes things too easy) unlike the phenomenal sniper rifles/shotguns/pistols.

No.

Vindicator is good in SP with the caster classes, and is even better under Adrenaline Rush.  Probably the best all around AR in the game.  Mattock is decent if you prefer semi automatic.  And as for the heavies, Saber and Revenant are also very good in SP especially under Adrenaline Rush.

You can of course abuse Incendiary Ammo with GPR and supposedly with Particle Rifle, but haven't tried that myself.

#10
Binary_Helix 1

Binary_Helix 1
  • Members
  • 2 655 messages
Batarian soldier is the best soldier by far in the multiplayer but he's not assault rifle focused. Someone at Bioware apparently had a major hard on for sniper rifles/pistols/shotguns. I've hoped the revenant would be good in the single player but I doubt it. Really a shame what they did to assault rifles.

Ashely is also my LI so would two soldiers in the squad be redundant? Do they synergize at all?

Modifié par Binary_Helix 1, 24 avril 2012 - 04:56 .


#11
Binary_Helix 1

Binary_Helix 1
  • Members
  • 2 655 messages

capn233 wrote...

SwiftRevenant wrote...
Soldiers can put out sustained dps but popping your head out of cover for any amount of time = death in MP & SP. There really is no great assault rifle (save the Falcon but that gun makes things too easy) unlike the phenomenal sniper rifles/shotguns/pistols.

No.

Vindicator is good in SP with the caster classes, and is even better under Adrenaline Rush.  Probably the best all around AR in the game.  Mattock is decent if you prefer semi automatic.  And as for the heavies, Saber and Revenant are also very good in SP especially under Adrenaline Rush.

You can of course abuse Incendiary Ammo with GPR and supposedly with Particle Rifle, but haven't tried that myself.


From my MP experince the assault rifles leave a lot to be desired. I'm hoping they're better in the SP but I've heard any weapon other than BW is pointless especially for a weapons class.

#12
capn233

capn233
  • Members
  • 17 388 messages

Binary_Helix 1 wrote...

From my MP experince the assault rifles leave a lot to be desired. I'm hoping they're better in the SP but I've heard any weapon other than BW is pointless especially for a weapons class.

It isn't quite the same as single player.  DPS is less valuable in multiplayer because of the way the game is structured.  It is a bit more useful in single player.  In addition, Adrenaline Rush is more effective in the campaign.

The other thing is that Insanity may be easier than a random multiplayer game so you don't really need to optimize as much.

You could of course skip AR's and run something like an SMG and Pistol on a soldier.  That is only acceptable if you play as femshep though.

#13
jasonxxsatanna

jasonxxsatanna
  • Members
  • 544 messages
Soldier is great it requires more strategy. . . Than its ME2 version . . .all other classes you spam your most powerful power now. . . I use A.rush and CS in combination together knock them down with CS and hit Arush to mop up foes . . . In MP it requires even more skill if you have no ammo powers but I have seen guys in MP clean up with top ranks with solider while the rest of us wete caters. . . I see why ppl like casters sometime im playing Eng. In MP and just spam Overload to kill mooks and follow up with my gun so thats how I play soldier in MP spam fully upgraded CS finish with weapon and for more damage out put hit A.rush to do it quicker

#14
DiebytheSword

DiebytheSword
  • Members
  • 4 109 messages
Soldier's AR has time dialation in SP, allowing you to do some serious headshot damage across multiple foes. Some of the ARs straight up stink, but the Mattock, Avenger, Vindicator and gamestop exclusive one aren't bad.

#15
CapnCruuunch

CapnCruuunch
  • Members
  • 224 messages
I love the soldier in SP. I think its simplicity is part of its appeal. Didn't play it in ME2 so I can't comment on the claims of it being gimped. For some reason I really enjoy ammo powers. The stun and visual feedback of ammo powers like cryo, incendiary, and disruptor are very satisfying to me, and add some fun to the run and gun gameplay style.

I could be mistaken here, but I don't think warp and AP ammo have visual feedback. Bonuses aside, that would make them more fun to play with imo.

Soldier with particle rifle...once I actually gave it a fair shake with maxed out ammo powers, I've been having trouble putting it down. I LOLed as harvesters tried to fly away on Tuchanka, only to be nuked mid-air.

The time dilation gives AR a fun edge over the MP version. YMMV though. I have just been really enjoying the gunplay in SP lately. This may or may not be because I am getting more than enough power spamming gameplay in MP.

#16
battleship potemkin village

battleship potemkin village
  • Members
  • 53 messages

SwiftRevenant wrote...

Soldiers can put out sustained dps but popping your head out of cover for any amount of time = death in MP & SP. There really is no great assault rifle (save the Falcon but that gun makes things too easy) unlike the phenomenal sniper rifles/shotguns/pistols.


This hasn't been my experience.  Using Adrenaline Rush (I chose Shield Boost at rank 6) I can "pop" up; take out an unshielded target; and run to another cover location without losing my shields -- all on Insanity SP.

The key is to keep your weight down and spam AR constantly.  I ran thru Insanity using just the Vindicator & the Carnifex (eventually adding an SMG -- its weight didn't affect my 200% cool-down bonus -- for when I ran out of ammo on the other two).

#17
Abraham_uk

Abraham_uk
  • Members
  • 11 713 messages

capn233 wrote...

Binary_Helix 1 wrote...

You could of course skip AR's and run something like an SMG and Pistol on a soldier.  That is only acceptable if you play as femshep though.




Huh?:?
Don't understand.

Modifié par Abraham_uk, 24 avril 2012 - 07:35 .


#18
Nooneyouknow13

Nooneyouknow13
  • Members
  • 354 messages

Binary_Helix 1 wrote...

capn233 wrote...

SwiftRevenant wrote...
Soldiers can put out sustained dps but popping your head out of cover for any amount of time = death in MP & SP. There really is no great assault rifle (save the Falcon but that gun makes things too easy) unlike the phenomenal sniper rifles/shotguns/pistols.

No.

Vindicator is good in SP with the caster classes, and is even better under Adrenaline Rush.  Probably the best all around AR in the game.  Mattock is decent if you prefer semi automatic.  And as for the heavies, Saber and Revenant are also very good in SP especially under Adrenaline Rush.

You can of course abuse Incendiary Ammo with GPR and supposedly with Particle Rifle, but haven't tried that myself.


From my MP experince the assault rifles leave a lot to be desired. I'm hoping they're better in the SP but I've heard any weapon other than BW is pointless especially for a weapons class.


The best weapon in the game does not exist in MP, and happens to be an assault rifle. Nothing uses ammo powers (specifically Incendiary Rank 6 explosive evolution) as well as the Particle rifle.

#19
Ryudoz28

Ryudoz28
  • Members
  • 90 messages

Abraham_uk wrote...

capn233 wrote...

Binary_Helix 1 wrote...

You could of course skip AR's and run something like an SMG and Pistol on a soldier.  That is only acceptable if you play as femshep though.




Huh?:?
Don't understand.



Too girly for Male shep lol

#20
Dannycni

Dannycni
  • Members
  • 1 200 messages
I thought Omni-blade would be a reason to be soldier not that I was but I may do a run through as one (it is only available in that class isn't it?)

#21
Mr Arg

Mr Arg
  • Members
  • 727 messages
Here's a great Insanity build (tested and proven):

Concussive shot speced for low cooldown times (great crowd control)
Talon Pistol with cryo rounds (entire squads frozen in one shot).
Everything else is up to you.

#22
Frostmourne86

Frostmourne86
  • Members
  • 299 messages

Dannycni wrote...

I thought Omni-blade would be a reason to be soldier not that I was but I may do a run through as one (it is only available in that class isn't it?)


The Omni-blade is available to every class except Vanguard and Adept - every other class has variations on omni-blade.

#23
idspisp0pd

idspisp0pd
  • Members
  • 166 messages
Soldier is fine in SP, but the other classes are just more effective, at least on insanity. The main reason is that damage from biotic and tech combos scales with difficulty, but weapon damage doesn't. The infiltrator is the only other class that usually relies primarily on weapons, but tactical cloak offers a better option than Adrenaline Rush for doing lots of weapon damage quickly, plus the infiltrator has the option to set off sabotage/incinerate combos when they feel like it. And the sentinel is a better tank. Unfortunately, there isn't much that the soldier can do that other classes can't do better.

#24
tractrpl

tractrpl
  • Members
  • 1 271 messages
In ME1 and ME2, if you look at the wikis for Insanity guides, they typically say the Soldier is the easiest of all the classes. So that's what I did, and I played soldier in ME3 and barely ever had to use medigel. Here are some tips:

Play more like an infiltrator instead of a vanguard. Adrenaline Rush + sniper rifles. Keeping back from the enemy also protects your squadmembers.

As with any class, avoid taking like-powered squadmates with you, so don't take Ash or Vega on missions, rely on power-based squadmates like Liara, Tali, and perhaps Javik instead. Kaiden would also be a good choice

Liara is an excellent choice for a squadmate. You could use her stasis in between your adrenaline rush cooldowns to freeze enemies to give you a chance to line up a headshot. Her cooldown times for stasis are faster than your adrenaline rush so you might end up using her more often than not to line up headshots. She's also good for crowd control against husks and such. Remember, keep her away from the action as much as possible. You don't need her to kill enemies, you just need her powers to help you kill enemies. She's fine hiding in a corner somewhere and just taking your orders for using her powers.

As with the above mention about Liara, don't ever enable auto squad power usage. This goes with any Mass Effect game.

Do this and you should be in great shape!

Modifié par tractrpl, 24 avril 2012 - 11:46 .


#25
Jog0907

Jog0907
  • Members
  • 475 messages
Tali is great since tech combos can be activated with combat powers as well (carnage, elemental conc, or ammo powers) plus the drones to help take fire away from you or to force enemies out of cover, and sabotage to lock some enemies down so you have more time to shoot them before having to go back to cover. Liara is also good because of what tractpl said.

For your soldier, marksman (the role not necessarily the skill) builds are the best, but IMO fare much better with weapons like the Raptor or Mattock, than a single shot SR. I think machine guns (or full auto rifles) benefit from the bonus power marksman if you want a build made around one.

Shotguns are viable but you need to use squadmate CC much more in order to get in range, for a relatively close range build that works well, you can use the argus with incendiary if you have it.