Would you like to see a survival mode?
#1
Posté 24 avril 2012 - 04:34
Bronze survival gives you free reign over the map. Random timed objectives appear and must be completed in order for the clock to keep running, or to gain bonus credits, or both. These games would last quite awhile and give you a moderate reward.
Silver survival would give you a restriction of movement, say half the map is available to you. If you venture outside that area you will do 50% of your normal damage and take 100% extra damage.
Gold survival would be a rather insane challenge - take the diameter of a hacking circle or extraction zone and triple its size. You must remain in this area at all times. Ammunition is plentiful/possibly unlimited.
Just some thoughts, what do you think>?
#2
Posté 24 avril 2012 - 04:38
But yes sometimes I wish wave 11 would just keep goin when I got a great team
#3
Posté 24 avril 2012 - 04:38
You could set it up so that Objective waves come once every 2 waves, i.e. in Wave 2, Wave 4, Wave 6 etc, just to keep the pressure up yet make credit earning more appealing.
#4
Posté 24 avril 2012 - 04:41
I would fully support this.
#5
Posté 24 avril 2012 - 04:41
Hell, just import the stages, for a stroll down memory lane.
#6
Posté 24 avril 2012 - 04:47
#7
Posté 24 avril 2012 - 04:52
#8
Posté 24 avril 2012 - 04:54
#9
Posté 24 avril 2012 - 05:08
#10
Posté 24 avril 2012 - 05:13
I like the idea of varying challenges though (staying in larger hack circle for example)
I also like the idea of enemies that require a little more team work to manage/take down. Though you'd have to be careful not to create a strata between pugs who don't communicate well and friends who do.
#11
Posté 24 avril 2012 - 05:17
Thermight wrote...
Survival mode can suck because you go into it knowing you are going to come out a failure. And you are basically prolonging the pain as long as possible. It can also be very luck based depending on combinations of enemies produced from RNG.
I wouldn't think most people would be put off by it. Many people - some who even hate the PvP multiplayer - bought CoD just for zombies.
Either way, Bioware needs to add something new if they want to compete with other MPs.
#12
Posté 24 avril 2012 - 05:18
^This.Axialbloom wrote...
Any new modes are welcome.
#13
Posté 24 avril 2012 - 05:19
#14
Posté 24 avril 2012 - 05:21
#15
Posté 24 avril 2012 - 08:48
Buddha840 wrote...
They'd have to make sure credits immediately go to your account. Just imagine if it goes on as long as possible, you get to wave 100 only to lose connection to the game and all those credits.
THIS.
Survival mode would be a lot of fun I think. I get the point about going into it knowing its a failure. But does the effort make it worth the reward? I'd say so.
#16
Posté 24 avril 2012 - 08:59
MetalHeadDev wrote...
Buddha840 wrote...
They'd have to make sure credits immediately go to your account. Just imagine if it goes on as long as possible, you get to wave 100 only to lose connection to the game and all those credits.
THIS.
Survival mode would be a lot of fun I think. I get the point about going into it knowing its a failure. But does the effort make it worth the reward? I'd say so.
especially if you can see the credits piling up at the end of every wave...
#17
Posté 24 avril 2012 - 09:03
It is a brilliant idea though, and I would like to see it.
Maybe also an equivalent to the Zombie modes where you face only husks but a whole lot of them, you have to use in game points to buy new ammo, and as the round progress you eventually fight Cannibals and other reaperfied things?
#18
Posté 24 avril 2012 - 09:08
On bronze.
With 4 Krogan Vanguards.
#19
Posté 24 avril 2012 - 09:09
#20
Posté 24 avril 2012 - 09:11
#21
Posté 24 avril 2012 - 09:15
Waves 1-4: Bronze difficulty (maybe 2,500 credits per wave?)
Waves 5-9: Silver difficulty (around 5,000 credits?)
Waves 10-N: Gold difficulty (10,000 credits?)
I made the rewards close to what you earn when you play a full bronze/silver/gold match so it's not exaggerated and abused.
#22
Posté 24 avril 2012 - 09:27





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