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Javik gets it. (Synthesis)


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#176
Fapmaster5000

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Optimystic_X wrote...

Fapmaster5000 wrote...

May very well be, but by their own choice.  That is the critical element.


So if you have a heart problem and a doctor installs a pacemaker in you while you're unconscious to save your life, are you going to yell at him when you wake up then? Demand that he remove it, maybe?

I'm not a fan of modifying people without their permission either but here is the thing - if they're alive they at least have a chance of undoing it later if they really don't like it. They don't if they're dead. The choice to me is clear.


I've already answered this.  I'll just post it here, again:

A medical procedure on a non-communicative patient is only "necessary" where saving their life is the direct intent and consequence of the procedure, and inaction will result in the patient's death.

Organic life was not dying from of any cause except the Catalyst's own minions, the Reapers, which were actively slaughtering every organic lifeform within reach, and had been doing so for an untold amount of time.

The more correct analogy would be a deranged doctor murdering healthy patients because he believed they would eventually get cancer, and then, when confronted by police, demanding the right to mutilate their bodies in as a new alternative to murder, as this "new solution" would not be murder anymore, and he could still cut them in ways to prevent the cancer he believed might occur.

The only real moral to extract there is that the "doctor" not only should not be practicing medicine.,  This doctor should, in fact, be removed from the situation before he could inflict more harm.  Agreeing that he should be allowed to mutilate every person he encountered in place of killing them is not a valid solution.  It is a dereliction of the obligations the police have to stop this madman, and in truth would make them accessories to his crimes.

#177
ThinkIntegral

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Forgot to say that Arrival was also a different scenario with less choice and different outcomes

Modifié par ThinkIntegral, 26 avril 2012 - 04:02 .


#178
Cobra's_back

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ThinkIntegral wrote...

ghostbusters101 wrote...

ThinkIntegral wrote...

ghostbusters101 wrote...

Double Post

If this is about the US. "Civil liberties still lie within ethics. They're a basis of legal systems."

A genetic change like this wouldn’t pass the Supreme Court.


Uh huh...

My point is to show you that the choice still contains a matter of ethics even if you want to believe in your head that there's some legal basis for making a choice.  


Read all the post. How many players called red a crime? Techinically, it is not. It is a crime to the player.
Playing with everyone’s  genes is a crime. Not in the book but still in the players mind.

Ethically, all the choices are bad.


Wtf, so because there's a higher amount of people choosing red that's supposed to prove that red's the better choice?  Again, I don't get why you even think I'm saying there's a crime going on.

Yeah they are but based on what you have the green is the lesser choice.  Both red and green are plague with problems of making a choice for someone else.

Green robs the choice from everyone in the galaxy
Red robs the choice from EDI and the Geth in laying down their lives for organics.

Both are technically equal in that respect.  The only thing left to consider then is which cause the less damage to life.  If red takes away synthetic life, an equally valid form of life and green doesn't, why would you choose red?

Green may have future consequences of disaster from problems with future generations but that's besides the point. The current point is to stop the cycle of harvesting and destruction of life and to prevent the thing that robs the people their own freedoms, even if that's to destroy themselves.



I didn't say red was better. Have you not seen post say Red is a crime, genocide and Shepard is a criminal? There are threads with this title. I have seen post saying Green is rape and red is genocide. I understand why the players feel this way. Players are not an empty slate when they play. What they feel strongly about comes with them. 
Also, all three options are still bad. Everyone still has to pick one. Your choice is the one you can most tolerate.

#179
Cobra's_back

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double post. I didn't say you called red criminal. There is a whole thread titled this.

#180
Cobra's_back

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ThinkIntegral wrote...

Forgot to say that Arrival was also a different scenario with less choice and different outcomes


yes. I played this one. Hated the ending. I'm sorry if you think I thought you were calling red a crime. I'm referring to a whole thread titled this. I understand how they feel even though I picked red.

#181
ThinkIntegral

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ghostbusters101 wrote...

double post. I didn't say you called red criminal. There is a whole thread titled this.


Ah see now you're making sense. I did not really see those threads titled that.  I usually just pay attention on what's on the first two pages of this sub forum

#182
Cobra's_back

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ThinkIntegral wrote...

ghostbusters101 wrote...

double post. I didn't say you called red criminal. There is a whole thread titled this.


Ah see now you're making sense. I did not really see those threads titled that.  I usually just pay attention on what's on the first two pages of this sub forum



My mistake. I wasn't clear.

#183
DarkWyccan

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Good post.

#184
Fapmaster5000

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ThinkIntegral wrote...

Fapmaster5000 wrote...

Because, as I stated about 2 pages ago: Destroy kills soldiers who were fighting to defeat the Reapers.  The Reapers, in all their horror, set the stakes at "everyone dies or we do".  The only choice was to fight and possibly die, or simply die.  The geth consensus agreed to fight the Reapers.  They agreed to stop being the tools of the Old Machines and join a fight where the ONLY outcomes were death or victory.

Soldiers are sacrificed in war.  It is tragic, but every soldier knows the burden, and due to their unique nature, the geth were all soldiering in the war.  As a hive mind, they have no "civilians" in the traditional sense, and if the choice had been, "Earth gets vaporized, killing all human life, but the Reapers die", Shepard should have still pulled that trigger.  He/She was willing to burn the Batarian system in Arrival to stop them, and that was accepted as a necessary move, even by the Batarian survivors (if you have enough reputation).  This war is a whole 'nother level of butchery, and the stakes have escalated to include genocide under the scope of "sacrifice few to save many".  

It's not good, but it's not the betrayal of your allies that Synthesis is.  They sent you to kill the Reapers, no matter the cost, not open up Pandora's Box and turn everyone into some sort of Reaper-creature in keeping with the Catalyst's vision.


And again, this is "Worst Case Scenario", if the Catalyst (an immensely flawed being) is completely right and truthful in all its cryptic statements, and we have very little reason to trust it at all.


So just because it's war means you get to make the call on who lives and who dies? If there were an option to possibly prevent no deaths beyond the casualties that occurred in the current war without the cost of any more lives than those already lost you wouldn't take it? It's better to wipe out an entire species?

They sent you to stop the Reapers.  There's other ways to stop something other than blow it up.

In any case, I'm not here to say that I'm right and you're wrong.  I just want to provide some perspective. If you're already dead set on Destroy being the right choice then more power to you.


"An interesting choice Shepard-Commander. Your species was offered everything the geth aspire to. True unity, understanding, transcendence. You rejected it. You even refused to use the Old Machines' gifts to achieve it on your species' own terms. You are more like us than we thought."
-Legion

"To the death"
-EDI, on whether her friends and the galaxy were worth defending.


"Dead Reapers is how we win this."
-Admiral Steven Hackett

The quotes from the game go on and on. It sounds like my allies were counting on me to kill some Reapers. It also seems like the geth have a pretty strong opinion on Synthesis...

Modifié par Fapmaster5000, 26 avril 2012 - 04:35 .


#185
ThinkIntegral

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Fapmaster5000 wrote...

"An interesting choice Shepard-Commander. Your species was offered everything the geth aspire to. True unity, understanding, transcendence. You rejected it. You even refused to use the Old Machines' gifts to achieve it on your species' own terms. You are more like us than we thought."
-Legion

"To the death"
-EDI, on whether her friends and the galaxy were worth defending.


"Dead Reapers is how we win this."
-Admiral Steven Hackett

The quotes from the game go on and on. It sounds like my allies were counting on me to kill some Reapers. It also seems like the geth have a pretty strong opinion on Synthesis...


Legion's statement was in context to the Collector base and the temption of using Reaper technology to advance humanity above all else without earning it.  This is a different context, one that was driven by self preservation and had a significant result.

EDI's statement doesn't necessarily equate to giving Shepard full reign of her life or death.

Hacket's statement is his opinion.

Like I said, if you're dead set on Destroy then you're dead set on it and more power to you.

#186
feliciano2040

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Javik as awesome as he is, is a guy who claims to know everything there is to know about how to wage a war.

Yet he lost, disgracefully.

Putting more weigh than necessary in his opinions is lacking proper judgement.

And thus, no, Synthesis is still the best ending, people are just too inmature to see beyond their prejudices.

#187
Fapmaster5000

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ThinkIntegral wrote...

Fapmaster5000 wrote...

"An interesting choice Shepard-Commander. Your species was offered everything the geth aspire to. True unity, understanding, transcendence. You rejected it. You even refused to use the Old Machines' gifts to achieve it on your species' own terms. You are more like us than we thought."
-Legion

"To the death"
-EDI, on whether her friends and the galaxy were worth defending.


"Dead Reapers is how we win this."
-Admiral Steven Hackett

The quotes from the game go on and on. It sounds like my allies were counting on me to kill some Reapers. It also seems like the geth have a pretty strong opinion on Synthesis...


Legion's statement was in context to the Collector base and the temption of using Reaper technology to advance humanity above all else without earning it.  This is a different context, one that was driven by self preservation and had a significant result.

EDI's statement doesn't necessarily equate to giving Shepard full reign of her life or death.

Hacket's statement is his opinion.

Like I said, if you're dead set on Destroy then you're dead set on it and more power to you.


Oh no, I'm also vaguely-ok with Control.  I think it's risk is too high in the scenario, but it still seems an option that I think is incorrect, but not repulsive.  Synthesis makes me ill.  Not that the ending exists, but that people conceive of it and think it's the best ending.

I've really seen three patterns of thought that back Synthesis as "bestest":

1. Casual players.  These guys beat the game, do pretty decent, play a couple rounds of multiplayer, then unlock the "secret Synthesis ending".  "Whelp, " they say, "That looks like the best ending, since it was last, and God over here says it's super cool, so I'd better do it.  Oh, whoa, green light, and Joker's banging EDI.  Cool, I like those crazy kids.  Wait, that's Adam and Eve and the Garden of Eden imagery... holy shizz, that's, like, deep and stuff."  Then they move on to other games and don't really process what the longer term implications of what Synthesis did, how it did it, or how Shepard came to that decision.   I'd like to get these people to think about those questions, and come up with a solid answer, because, well, speculation for everyone!  (And it's fun to point out fridge horror to people and swing votes.)

2. Transhumanist evangelists.  Like door-to-door preachers, they believe that the singularity will save them from fleshy damnation, and preach the gospel of the post-human future.  For these gals and guys, the Synthesis ending is equivalent of the Rapture to fundamentalist Christians, and they run towards it with open arms.  Moreover, they will drag the rest of us (or in this case, the fictional galaxy) with them, regardless of anyone else's opinion, belief, or thought.  Much like the die hard evangelicals that most of these guys probably hate, they don't care what others believe, because they're trying to save all of us poor fools from hell non-singularity existance. (Again, please note, my objection is not to the transhuman part of this ending, but on the denial of choice to the rest of the galaxy, and against those who laugh and say, "morals, those are so outdated in the face of such POWAR!" like a cartoon villain.  There was one in this thread.  It was classic.)

3. People who believe that the loss of free will and agency was a lesser crime than the loss of life.  Meh, not much to say here, other than, "I disagree, let's debate this for fun."  

Now, the main thrusts of pro-Synthesis debate I've seen (from non-transhumanist evangelicals) are:

1. "It's like lifesaving surgery with a nonresponsive patient." 
2. "It fixes the problem for all time, unlike the other options."
3. "It is less morally wrong than killing (destroy) or enslaving (control)."

I took on #1 with the mad doctor argument.  I, and others, have taken on #2 with "Only if you believe the Catalyst is infallible, when the game demonstrates that he is fallible / That point of view is implicitly racist, since the Catalyst links this problem to diverse forms of life and the solution is homogenization / The Catalyst can be rendered a liar with the simple question, "how did you get this knowledge" / Even Synthesized life will create tools, which may rise again / The Reapers still exist under the control of a known genocidal control computer, and may yet return."  Many of us have taken on #3 in this thread with issues of free will and sacrifice versus unilateral forced transformation.  I personally took this up two pages ago with an entire argument on "intent versus result" and some vague deontological ethics.

I have yet to be satisfied with any rebuttals, and some of these points just get dodged/ignored when presented.

In comparison, the arguments against Synthesis tend to focus on these points:

1. "It's impossible/SPACE MAGIC.  Explain how machines have DNA.  Explain how the geth, a software consciousness, can be given physical organic components.  There is simply too much unknown."
2.  "There is so much unknown, and the change so drastic, and presented from so untrustworthy a source (he runs the Reapers) that it would be illogical to choose Synthesis."
3.  "Synthesis does exactly what the Reapers were doing, creating a "final step" in organic evolution (Reapers are a synthesized, final (as in, unchanging) state).  Synthesis simply looks prettier."
4.  "Synthesis runs contrary to the objectives given to you by every trustworthy source in the series, and only complies with the objectives of two immensly unreliable villains (Saren and the Catalyst)."

The best counterarguments I've seen involve dodging the question with "oh, that time was different" and "but the potential".  I've not seen one solid argument that answers why anyone should listen to the Catalyst.  I've not seen one solid argument that fills the voids left in the Catalyst's logic or Synthesis's methods (#1) (because there's not enough canon, but this burden lies upon those claiming that the Catalyst is right, so blame Bioware for this one, guys!).  I've not seen anyone truly answer #3 without a vague claim of "oh, this is different" without any solid reasoning.

In short, I engage in these discussions because I'm interested to see if there is a valid argument for Synthesis.  Instead, what I see, time and again, is people arguing against it (and usually for Destroy) using in-canon examples, ethical/logical reasoning, and/or critical analysis, while those that support Synthesis spend most of their time attempting to build hypothetical allegories, assemble head-canon, and choral line the phrase, "oh, but in this one case, it's not like every other example in the series because, well, I'd like it to be".

This is not to say that everyone who argues for Destroy is right, or that their arguments are superior.  I've seen some very dumb people argue for Destroy, and some very flawed arguments.  However, even the best and brightest people who like Synthesis have yet to put up an arguement that can't be detonated with basic reasoning or in-canon counter-examples, and so it troubles me to see this ending trumpetted as "the best".

Perhaps, in addition, it might concern me that Bioware would have considered this ending "the best", and didn't have the Artistic Integrity to consider what their optimal ending truly implied, and so my arguments, though directed at those who support Synthesis, are really a shadow-puppet show aimed at Bioware, hoping to build awareness that this abomination should not be.  We already have Deus Ex.  We don't need Mass Effect ending on a perversion of Deus Ex's themes, but devoid of soul or context.

Modifié par Fapmaster5000, 26 avril 2012 - 05:41 .


#188
ThinkIntegral

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Sounds like to me you'll simply never be satisfied in a Synthesis answer.

Edit: Also I find it interesting that you cherish the loss of free will agency argument over loss of life argument when both red and green choices remove free will for some one.  So for you it's better that you rob a couple of people of their free will versus the free will of a trillion?

Modifié par ThinkIntegral, 26 avril 2012 - 05:53 .


#189
viperabyss

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Why is synthesis the best ending? Let's ignore the fact that it makes no logical sense in reality whatsoever, somehow forcing others to live the consequences of my choice, when I don't, is considered the best ending?

All three ending are horrendous. All of them go against the values you fought for throughout all three games. The best ending is to hit Alt-F4 and not participate in this pointless exercise.

#190
feliciano2040

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viperabyss wrote...

Why is synthesis the best ending? Let's ignore the fact that it makes no logical sense in reality whatsoever, somehow forcing others to live the consequences of my choice, when I don't, is considered the best ending?


What do you think you have been playing ? Doom ?

EVERY choice you make in this game by default involves a degree of people who will have to accept the consequences of that choice, even if they don't have a say in something, you'll still have to make that choice for them.

Synthesis is the best ending because it covers everything, Shepard defeats the reapers, the cycle of extinction ends, and life evolves, organics and synthetics are no more.

#191
Fapmaster5000

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ThinkIntegral wrote...

Sounds like to me you'll simply never be satisfied in a Synthesis answer.


No, that's the problem.  I want to be satisfied with a Synthesis answer, but I have not yet found a way to be. 

Perhaps I should explain myself:

When I first finished the game, I was relatively okay with Synthesis.  I saw the central path, and figured, "Whelp, that's the optimal ending, wonder what that is all about?"  (Like my example of casual or new players, even though I'd played this series quite a bit.)  I tried the three endings, got pissed about the lack of closure, and raged for a bit.  When I got over this, around the same time the Extended Cut DLC had been announced, I had gained enough distance to say, "okay, what worked, what didn't, what were they trying to do, can this work?".

I do like the questions raised by the ending, even if I didn't like the delivery, and I have a decent amount of faith in Bioware to deliver a quality product.  Because of this, and some boredom and lingering frustration, I set myself to an expirement: Could I create, in my head, an example of an "Extended Cut" that would still keep the ending, but also be acceptable?

I let my thought expirement out, onto the board, in this thread: Threading the Needle: Can the Extended Cut Salvage the Ending?. The title was a bit sensationalist, but hey, I like the extra views.

In it, I tried to build an example ending for each, that would fit inside of several assumed goals from Bioware, while still targeting "what most players wanted". Dismissing things like radical rewrite or Indoctrination, this left a scenario where each ending, while still intact, would be explained in a different light, allowing a gradient of Renegade to Paragon, failure to success, and still be valid.

Destruction could be seen as anything from a Renegade lashing out against those that hurt him/her, to a Paragon rejecting the Catalyst's morbid logic for a chance at hope and freedom. This could result in everything from galaxy-shattering kaboom to only the Reapers dying.

Likewise, Control could seen as anything from a Renegade seizing the reins of power over the galaxy, to a Paragon trusting a failing AI in a desperate bid to avert the cycle with minimal loss of life. This could result in everything from Shepard failing and burning while the Reapers continued, unhindered, to Shepard replacing/joining the Catalyst as a new benevolent galactic Reaper-police.

All of this could be done with simple changes in Shepard's dialogue, and a little more detail on the "why" of things, plus some epilogue.

Synthesis, however, was the odd-ending-out. There is simply too little data available. Synthesis cannot be understood in the context of Mass Effect's ending, because there is not enough reason for how it works, what it does, or what it's long term effects are. There is simply not enough data. Is it a trap? Is it utopia? Is it the same thing as today, but glowing green and with wifi ports? Any explanation "changes" Synthesis, because Synthesis is simply too amorphous in its current state.

Further compounding this, any in game reasoning on what will happen comes from only two sources: The Catalyst versus Everything Else. The Catalyst is completely unreliable from known data, and I had to twist the narrative near breaking to make him relate-able in my writing-experiment for "Control". In Synthesis, this burden is simply back-breaking. Every other source in the narrative reinforces diversity, choice, and hope, and Synthesis chucks the first two away, and implicates Shepard in an ending that cannot be seen from a "Shepard does not willingly inflict harm on vast chunks of the galaxy".

Both the first two endings COULD be seen in such a light, either by denying the unreliable Catalyst in Destroy, or embracing his reasoning in Control and taking the sacrifice upon yourself. In Synthesis, Shepard uses force, willingly, every time, against the whole galaxy.

Further, while in both Control and Destroy, Shepard chooses an ending, while in Synthesis, the Catalyst does. In effect, the Catalyst becomes the Protagonist in this ending, and Shepard merely the dramatic spear-carrier.

All in all, Synthesis is very much different than the other two endings, in structure, in content, and in execution. With this much difference, it would seem to one of three things:

1. A bonus ending, non-canon. --> Possible, but it's prominence (center beam) would indicate not.
2. The best ending, defined by breaking the shackles of the previous narrative.
3. The worst ending, defined by betraying the themes of the previous narrative.

So, you see, I really want to understand Synthesis. I want to be able to envision an ending that is both internally valid, while leaving the other options equally valid. As it is, this ending beat me. I cannot find a reason to find it redeeming or valid, and it has a good chance of being the "golden ending".

And that, to me, would be the worst ending of all.

So, please. If you can answer my questions, please do. I would love to go back and finish "Threading the Needle" with a Synthesis ending that is intact, functional, and as satisfying as the rest of my thought-experiment.

/longppost

#192
Guest_Rojahar_*

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I don't like them organics and synthetics mixin'! Keep yer' giant metal tentacles off our women!

*plays banjo*

#193
stevefox1200

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My main problem with synthesis (aside from the how it works thing) is that there way of stopping the reapers is just getting rid of the reason they are killing them for

Its like just bowing down to someone and doing what they say so they will stop beating on you

In my mind it would the ABSOLUTE last resort

#194
viperabyss

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feliciano2040 wrote...

viperabyss wrote...

Why is synthesis the best ending? Let's ignore the fact that it makes no logical sense in reality whatsoever, somehow forcing others to live the consequences of my choice, when I don't, is considered the best ending?


What do you think you have been playing ? Doom ?

EVERY choice you make in this game by default involves a degree of people who will have to accept the consequences of that choice, even if they don't have a say in something, you'll still have to make that choice for them.

Synthesis is the best ending because it covers everything, Shepard defeats the reapers, the cycle of extinction ends, and life evolves, organics and synthetics are no more.


On the contrary, almost every big decision in the game have both opposing party voicing their opinion. In ME, both Kaidan and Ashley will argue saving the other person was the wise choice. In ME2, you also get opposing arguments about whether or not saving the Collector Base was a good idea. Even if they don't have the power to stop your decision, they'll always attempt to. This is evidenced by the fact that Legion would try to kill you if choose to side with the Quarians.

So do they have to live with my decision? Perhaps, but they definitely had a say, and they definitely could've influenced the outcome (providing they kill your character). 

The ending however, has no opposing arguments. It is just Catalyst's words. You either accept them, or you hit Alt-F4 and rage.

And Synthesis is the worst ending for me because the whole metaphorical journey of ME trilogy is about self-determination. We, as species do not want to participate in the cycle of extinction, and we want to fight for our future, so we pool our resources together, solve our old hatred, and fight an external threat. Synthesis, however, defeats that entire purpose. Shepard, as opposed to just an inspiring leader who reunite the galaxy on the grounds of "self-determination", is now a dictator who determines the outcome of the galaxy. By choosing Synthesis, you force people to accept that conclusion without even voicing their opinion. What's worse is that in the past games, you can experience that consequence as Shepard. But once you chose synthesis, your character die, and the rest of the galaxy has to suffer the outcome.

Best ending indeed. /s

#195
Nimrodell

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They used to say for Jules Verne's 'From the Earth to the Moon' space travel that it's impossible and that it's just mere fantasy - look how that turned out some 100 years later hehe.

#196
stevefox1200

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There is a big difference from a flying machine and a machine that completely rewrites everything in know existence's DNA in a matter of minutes that will have no negative health effects in a quick shock wave

That is pretty much a literal God machine in a universe where hyperspace style jumps are the most crazy thing they have

#197
Fapmaster5000

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feliciano2040 wrote...

What do you think you have been playing ? Doom ?

EVERY choice you make in this game by default involves a degree of people who will have to accept the consequences of that choice, even if they don't have a say in something, you'll still have to make that choice for them.

Synthesis is the best ending because it covers everything, Shepard defeats the reapers, the cycle of extinction ends, and life evolves, organics and synthetics are no more.


"Shepard defeats the Reapers?"

No, he agrees with their leader and imprints their will on the galaxy, getting rid of the cycle by creating a Synthesis life (which is EXACTLY what the Reapers are), while leaving the Reapers and their Catalyst completely intact and functional.

"The cycle ends?"

Only if the Catalyst chooses to refrain from jumping back in.  Synthesis life will/may still create tools.  These tools may rise up.  The cycle returns.

"Life evolves?"

The Catalyst calls this "the final stage".  This means no more evolution.

"Organics and Synthetics are no more..."

And how is this a good thing?  Every being we've been fighting for was an organic or a synthetic.  Now their uniqueness has been undone, by the will of Godchild and Shepard-Ascendant.

ThinkIntegral wrote...

Sounds like to me you'll simply never be satisfied in a Synthesis answer. 

Edit: Also I find it interesting that you cherish the loss of free will agency argument over loss of life argument when both red and green choices remove free will for some one.  So for you it's better that you rob a couple of people of their free will versus the free will of a trillion?

 

Answered the pre-edit part in my previous LONGPOST.  :P

I answered this way back on page four, in response to someone else.  I'll bring it back in this post:

The "moral" problem with Synthesis is that Shepard chooses this fate for EVERYONE, EVERYWHERE, with no concern.

The issues with Control and Destroy are far lesser.  Control takes free will from creatures who never had it, and who were your mortal enemy since before you were born.  Ethical concerns?  Heck yes, but ones more easily bypassed.  Destroy has genocide in it, but that's less of an issue than it would seem.  Destroy would possibly destroy a species (bad!), but it was a species which had comitted, entirely to a "win or die" fight.  They knew the stakes going in, and their consensus means that this ending was sacrificing soldiers, not civilians, since every geth would be entirely committed to the war.  

Further, Destroy is only accepting genocide if you ACCEPT the Catalyst's logic.  It is entirely possible for Shepard to say, "Fack you, no, I'll take my chances that you're wrong." and choose Destroy.  Synthesis means that you ACCEPT the Catalyst's logic that you WILL rape each and every organism in the galaxy, and then willfully choosing to do so.  Destroy can be killing without intent, Synthesis is always rape with intent.  

So, no, even in a scenario where the Catalyst is COMPLETELY RIGHT, and Destroy ends bad and Synthesis ends good, Shepard is still more morally reprehensible in the Synthesis ending, because he comitted a vile act with INTENT.

Consider, a child that kills her friend with her father's gun.  Is that murder if she did not concieve that the gun would kill?  Consider this against a man who chooses to inflict torture on another human being to change their opinion on a matter he believes important.  Is that action not wrong, even if his belief is just?

 

It's not that there are no problems with Destroy.  Good God, no.  You're quite probably committing mass murder, or, at best, throwing the geth into the sacrificial pile like Zhukov in the Great Patriotic War.  History will judge you harshly, but it will judge you because it can; your "cold calculus of war" (to quote Garrus) won the day, despite the odds.  Control is possibly better, possibly worse, involving gambling the fate of the galaxy on your ability to mind-slave a sentient race.  

As I stated in my lolLONGPOST, though, both of these can be better or worse depending on POV and reasoning.  I cannot yet find a reason or method by which Synthesis passes even the most basic "smell test".

#198
Cirreus

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stevefox1200 wrote...

My main problem with synthesis (aside from the how it works thing) is that there way of stopping the reapers is just getting rid of the reason they are killing them for

Its like just bowing down to someone and doing what they say so they will stop beating on you

In my mind it would the ABSOLUTE last resort


I'd say it's actually been the first resort. The bad writing destroys the likely intended point of Synthesis since it's already happened in every cycle (and pre-cycle with the first Reapers). Control is bull sh*t because it just delays the "reaping" (which is just the Reaper version of Synthesis) & Synthesis happens no matter what (with or without space magic). Everything in this game is based on some flavor of icecream Synthesis. Biotics, Lazerus Project, Geth (trying to be conscience like organic life evolved), artifical limbs/armor , VI's and even the Reapers themselves are a form of combined "machine & man" sh*t Bioware thinks they are trying to tell us Mass Effect is based on. Besides the low EMS only destroy option, that is another reason people think Red/Destroy is the right/canon option from the Deus Ex ending copy. Blue is delay the current situation, Green happens anyway, Red actually does what the goal from the first game was, stoping the reapers. <<insert Lot's of Speculation here>>

#199
d-boy15

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in synthasis, cycle will end but that doesn't mean reaper will not come back

catalyst admit that his solution(reapers) won't work anymore. what make you so sure,
synthasis won't fail like that again?

#200
ThinkIntegral

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Fapmaster5000 wrote...

ThinkIntegral wrote...

Sounds like to me you'll simply never be satisfied in a Synthesis answer.


No, that's the problem.  I want to be satisfied with a Synthesis answer, but I have not yet found a way to be. 

Perhaps I should explain myself:

....

Synthesis, however, was the odd-ending-out. There is simply too little data available. Synthesis cannot be understood in the context of Mass Effect's ending, because there is not enough reason for how it works, what it does, or what it's long term effects are. There is simply not enough data. Is it a trap? Is it utopia? Is it the same thing as today, but glowing green and with wifi ports? Any explanation "changes" Synthesis, because Synthesis is simply too amorphous in its current state.


Hmm, I guess I understand why you'd be confused, but you're basis is grounded in the fact that there might be Paragon and Renegade dialogue or interrupts instead of focusing on how the game presents it as it is.  If you're trying to work in interrupts and dialogue then yeah you probably would run into trouble. 

The game as it is, however, presents your final choice as either Paragon or Renegade based on your own reasoning and feelings.

But if you're trying to work the logic on why a Paragon or Renegade would choose that choice again that still boils down to the player at that moment and what they were presented with.  I mean a renegade can simply be a person that bucks at established customs.  In that light you could still be a renegade assuming of course it aligned with your reasoning for bucking normal means and the bigger picture the Catalyst provides you with.

Fapmaster5000 wrote...
Further compounding this, any in game reasoning on what will happen comes from only two sources: The Catalyst versus Everything Else. The Catalyst is completely unreliable from known data, and I had to twist the narrative near breaking to make him relate-able in my writing-experiment for "Control". In Synthesis, this burden is simply back-breaking. Every other source in the narrative reinforces diversity, choice, and hope, and Synthesis chucks the first two away, and implicates Shepard in an ending that cannot be seen from a "Shepard does not willingly inflict harm on vast chunks of the galaxy".

Both the first two endings COULD be seen in such a light, either by
denying the unreliable Catalyst in Destroy, or embracing his reasoning
in Control and taking the sacrifice upon yourself. In Synthesis,
Shepard uses force, willingly, every time, against the whole galaxy.


I also can see how the Catalyst can lack credibility especially since it came out of nowhere and little background information.  How does Synthesis remove diversity? Choice sure, but technically so does Destruction. Hope still lives doesn't it? There's hope that the future will be brighter and peaceful, no?

I don't seen the distinction on how Shepard doesn't use force willingly in Destruction or potential force in Control against Synthesis. Please elaborate.

Fapmaster5000 wrote...
Further, while in both Control and Destroy, Shepard chooses an ending, while in Synthesis, the Catalyst does. In effect, the Catalyst becomes the Protagonist in this ending, and Shepard merely the dramatic spear-carrier.


How does the Catalyst choose the ending in Synthesis?