This is last Bioware game I ever buy.....
#1
Posté 07 décembre 2009 - 03:36
The problem is this game is RIDDLED with bugs, technical problems, gameplay imbalance's, its just made the whole experience so frustrating.
1)THANK GOD for the character respec mod which is CRITICAL. I ended up making and playing through about 20 different characters and restarts by lothering becuase I wasnt happy with ability choices or JUST HOW COMPLETELY USELESS most of the abilities are.
Things like assassin ability lacerate, dual-wield damage over time affect happening on player if he uses tainted blade, Animate dead, the skeleton disappears when you change zones, WTF?! This limitation makes this ability SO useless. Half of the archer abilities are useless.
Also, IF i want to play a 2-handed warrior, WHY IN HOLY ANDRASTE'S name do I have to spend the entire game with 1 ability point stuck in shield bash, THAT I WILL NEVER USE?!
If my main character is not a rogue. I HAVE TO TAKE LELIANA in my party becuase the only other rogue Zevran is completely wrongly specced for the main reason bioware themselves said we should bring a rogue, to lockpick and steal etc.
PLEASE MAKE THE SURVIVAL SKILL TREE MORE USELESS, thanks.
There is hardly ANY explanation for what abilities and/or items do. The dwarven merchant belt that increases money gain. WHAT THE FLIP does it do exactly?
2) Bioware, you dirty money grabbers, where is the OFFICIAL PATCH that fixes all of these reported bugs that have cropped up all over the forums?
3) Bioware, your story and plot design developer team need a promotion, it was very well done. HOWEVER, your gameplay, gameplay design, and gameplay balancing developer team needs to be FIRED.
#2
Posté 07 décembre 2009 - 03:38
#3
Posté 07 décembre 2009 - 03:39
Admittedly, people can actually filter some worth out of what you've posted, Kindke, which is a rarity for this kind of post.
#4
Posté 07 décembre 2009 - 03:42
... as opposed to, say, every Infinity Engine game where your undead horde followed you from map to map?
#5
Posté 07 décembre 2009 - 03:43
#6
Posté 07 décembre 2009 - 03:47
I also agree about the general lack of mechanics/item description: how the heck does "Reduces Hostility" item buff works? There's no information about it. I don't see a difference in hostility if I wear 3xReduced Hostility items or whatever else. Gameplay is a bit of a mess. Story is A+.
#7
Posté 07 décembre 2009 - 03:55
Kindke wrote...
1)THANK GOD for the character respec mod which is CRITICAL. I ended up making and playing through about 20 different characters and restarts by lothering becuase I wasnt happy with ability choices or JUST HOW COMPLETELY USELESS most of the abilities are.
You couldve taken ten minutes to read all the abilites and plan your character out. Almost nobody gets a perfect character first time around
Also, IF i want to play a 2-handed warrior, WHY IN HOLY ANDRASTE'S name do I have to spend the entire game with 1 ability point stuck in shield bash, THAT I WILL NEVER USE?!
Its a free talent point, why do you care?
If my main character is not a rogue. I HAVE TO TAKE LELIANA in my party becuase the only other rogue Zevran is completely wrongly specced for the main reason bioware themselves said we should bring a rogue, to lockpick and steal etc.
Although kind of annoying, theres nothing to say you have to open all those chests. Leliana is also one of the best chars in the game when built right. It brings a more classic DnD feel too it as well, the warrior, the rogue, the mage and the priest off on an epic quest.
There is hardly ANY explanation for what abilities and/or items do. The dwarven merchant belt that increases money gain. WHAT THE FLIP does it do exactly?
I'd imagine the belt increases money you find by x%. Just like other games, eg Fallout 3, you can get a perk to find more caps.
2) Bioware, you dirty money grabbers, where is the OFFICIAL PATCH that fixes all of these reported bugs that have cropped up all over the forums?
I'd imagine they're working on them, and ofc they have to filter through all the self made ones, such as people pushing their pc too hard.
#8
Posté 07 décembre 2009 - 04:05
silver chopper wrote...
Give the guy some credit. He's right about some things and you know it (e.g. obsolete skills and pre-specs).
I also agree about the general lack of mechanics/item description: how the heck does "Reduces Hostility" item buff works? There's no information about it. I don't see a difference in hostility if I wear 3xReduced Hostility items or whatever else. Gameplay is a bit of a mess. Story is A+.
The reasons it happened are well documented. It's getting modded in (by Bibdy). Who knows perhaps Bio will steal his mod and just patch it in:)
#9
Posté 07 décembre 2009 - 04:06
#10
Posté 07 décembre 2009 - 04:06
#11
Posté 07 décembre 2009 - 04:07
Kindke wrote...
Having enjoyed the previous Bioware games, Baldurs gate, NWN etc etc this is the final straw.
The problem is this game is RIDDLED with bugs, technical problems, gameplay imbalance's, its just made the whole experience so frustrating.
Quoi? I've experienced exactly 3 bugs. One of them was wholly beneficial.
1)THANK GOD for the character respec mod which is CRITICAL. I ended up making and playing through about 20 different characters and restarts by lothering becuase I wasnt happy with ability choices or JUST HOW COMPLETELY USELESS most of the abilities are.
RTFM.
Also, IF i want to play a 2-handed warrior, WHY IN HOLY ANDRASTE'S name do I have to spend the entire game with 1 ability point stuck in shield bash, THAT I WILL NEVER USE?!
I think Eddie Izzard said it best: "You know when you're not even hungry and are handed biscuits you're disappointed because you wanted better than THESE free biscuits."
It's free. You got a problem with free? I got no problems with free.
If my main character is not a rogue. I HAVE TO TAKE LELIANA in my party becuase the only other rogue Zevran is completely wrongly specced for the main reason bioware themselves said we should bring a rogue, to lockpick and steal etc.
I didn't take either. *GASP*
PLEASE MAKE THE SURVIVAL SKILL TREE MORE USELESS, thanks.
You're right. Nature Resistence and being able to see your opponents on the minimap are completely useless.
There is hardly ANY explanation for what abilities and/or items do. The dwarven merchant belt that increases money gain. WHAT THE FLIP does it do exactly?
Valid concern.
2) Bioware, you dirty money grabbers, where is the OFFICIAL PATCH that fixes all of these reported bugs that have cropped up all over the forums?
Dirty money-grabbers? You paid $50-$60 for 60 hours of entertainment (at the least). I can't get that same $:Entertainment ratio at the dollar-theater downtown which charges $2 for matinees.
3) Bioware, your story and plot design developer team need a promotion, it was very well done. HOWEVER, your gameplay, gameplay design, and gameplay balancing developer team needs to be FIRED.
I love your suggestions for what they could do instead. You know, so that they might actually make something you want instead of just looking at some guy whining on the forums about how they can't min-max their character...
#12
Posté 07 décembre 2009 - 04:08
Matthew Young CT wrote...
Oh and Survival is a very useful skill. Shows you all the mobs to nuke out of sight, shows you when there's a mage you need to wax ASAP etc. And a bit of free resistance thrown in.
Agreed my leiana has this maxed and always warns me what is around
#13
Posté 07 décembre 2009 - 04:08
Wanna bet?sofly wrote...
This is the last irrelevant thread I ever read.
#14
Posté 07 décembre 2009 - 04:09
#15
Posté 07 décembre 2009 - 04:09
This is a great example of uninformative nonconstructive criticism.
Do you feel that the survival skill isn't working? If you think there's a bug - perhaps you don't see red dots on your minimap, or perhaps you see them even without any survival skill - then please describe the problem you're having.
Did you expect more protection against nature damage? I seem to remember the description saying the skill gives a "small amount" of protection, or something like that.
In my opinion, survival is one of those skills that one member of your party ought to have. Simple as that.
#16
Posté 07 décembre 2009 - 04:09
The game is flawed out the wazoo, all Bioware games are. Honestly, that you can get so passionate about the game means that you probably like it. But are just incredibly irritated at it. I do myself find that I can much easier criticize things I like, rather than things I don't.
I don't know why you complain about Leliana, She's useful, she (I think) has a rather enchanting voice, and late game, she's a wrecking ball with ranged weapons.
The lack of item descriptions works both ways. If all questions were answered, there'd be no fun in experimentation. I'm a FFXI player, so vague information and truth extraction has been my life since those servers went up.
Up yours, Survival skill rocks. It's best for a first time playthrough when you don't know where everything is. Also the Physical and nature resistance makes it a good "I already have all my bases covered" skill.
Set your summoning AI to "Summon
1. Self: Any >>> Activate Mode: Spell Might
2. Self: Any >>> Summon Skeleton.
#17
Posté 07 décembre 2009 - 04:10
Criticism good, ranting bad.
#18
Posté 07 décembre 2009 - 04:10
Although, calling BW "dirty money grabbers" is uncalled for. They bathe regularly, you know.
#19
Posté 07 décembre 2009 - 04:11
#20
Posté 07 décembre 2009 - 04:12
*whispers*
Bioware didn't make NWN2. Obsidian Entertainment did.
#21
Posté 07 décembre 2009 - 04:17
#22
Posté 07 décembre 2009 - 04:20
Adria Teksuni wrote...
Uh...
*whispers*
Bioware didn't make NWN2. Obsidian Entertainment did.
They didn't?!?
Man, that explains a few things...
#23
Posté 07 décembre 2009 - 04:21
K K Slider wrote...
Sorry OP, but NW2 takes the award for BioWare game containing the most game breaking bugs.
pssst..Obsidian much?
#24
Posté 07 décembre 2009 - 04:29
#1 - Heaven forbid you might have to learn how to make the most out of what you're given instead of getting everything custom tailored just for you. There are so many choices available in this game that I don't see how you can't make something useful out of the options given. It's part of the challenge of the game to learn how to best utilize the people you meet up with.
#2 - EA are the ones controlling the money flow, and likely the workflow for the patch coders, and like any company, they are going to do whatever allows them to keep what money they've got and make more ASAP. Every big company does this. Bioware is more the victim than anything.
#3 - There was no secret long before this game shipped about how the combat system worked and how the interface worked. If you didn't research before buying it, you only have yourself to blame.
The game isn't perfect, no game is, but the faults I've seen are so minor, and the story so good that I don't care. I'm having far too much fun.
#25
Guest_Johohoho.Ehehehe_*
Posté 07 décembre 2009 - 04:29
Guest_Johohoho.Ehehehe_*
In addition, your criticism is based on taste and, as such, is relative and subjective. Nothing against it but it is impossible to satisfy anyone's tatses. Let's say that I would prefer .... a barbarian class and Alistair having beard (and balls). Somebody else would like Leliana less annoying and Morrigan less b-i-t-c-h-ing while Sten more talking. There are people missing spears and halberds. Few people enjoy trap-making and crafting in general. It's impossible to satisfy everyone.





Retour en haut






