This is last Bioware game I ever buy.....
#51
Posté 07 décembre 2009 - 06:34
I can make a huge list with DAOs problems which i find ironic because i have a similar list for all and every RPG i have ever played but it seems to be particularly striking on DAO and are also serious enough to break the illusion of immersion (thats the true problem) off the game.
#52
Posté 07 décembre 2009 - 06:35
Foxd1e wrote...
Say that again in a couple months when it has RPG and PC game of the year plastered all over it's box.Basil_Abdef wrote...
This game undeniably has some pretty terrible balance issues, plot gaffes, bugs, etc. Plugging one's ears and going "la la la" doesn't make them go away.
At the same time, most every game has its fair share of badness. After all, Dragon Age is just a tiny bit above mediocre as far as games go. There's nothing wrong with that; it's selling well enough anyway, and that is the only thing that matters in the end.
That says more about its competition than it does about the game itself.
#53
Posté 07 décembre 2009 - 06:37
#54
Posté 07 décembre 2009 - 06:38
Basil_Abdef wrote...
Of course it matters. Why even have four party slots when all one needs is a mage and some piece of meat as a decoy? Cone of cold > this game.
This game is entirely doable with a two character party, and the only reason the second character is needed is to free the mage from grab attacks.
So then play that way, No one is telling you how to play the game. Nor do I want someone telling me I'm playing wrong.
#55
Posté 07 décembre 2009 - 06:40
That says more about its competition than it does about the game itself.
I think that speaks volumes indeed. There was no good RPG at all this year by any one company, western or eastern so being a winner while playing alone is kind of a hollow victory.
#56
Posté 07 décembre 2009 - 06:41
2) What bugs? Throughout my first playthrough I had not a single bug or CTD.
3) This is not an MMO. What's wrong with the gameplay balance?
#57
Posté 07 décembre 2009 - 06:41
Some people have had the fun of soloing with a Rogue.
There are many different ways to play the game - none of them right or wrong since it is a single-player game.
#58
Posté 07 décembre 2009 - 06:42
#59
Posté 07 décembre 2009 - 06:45
Somebody really have to bann him and quicklyworriedme03 wrote...
Thread starter is absolutely right.
He is trolling around
#60
Posté 07 décembre 2009 - 06:46
Kindke wrote...
Having enjoyed the previous Bioware games, Baldurs gate, NWN etc etc this is the final straw.
The problem is this game is RIDDLED with bugs, technical problems, gameplay imbalance's, its just made the whole experience so frustrating.
1)THANK GOD for the character respec mod which is CRITICAL. I ended up making and playing through about 20 different characters and restarts by lothering becuase I wasnt happy with ability choices or JUST HOW COMPLETELY USELESS most of the abilities are.
Things like assassin ability lacerate, dual-wield damage over time affect happening on player if he uses tainted blade, Animate dead, the skeleton disappears when you change zones, WTF?! This limitation makes this ability SO useless. Half of the archer abilities are useless.
Also, IF i want to play a 2-handed warrior, WHY IN HOLY ANDRASTE'S name do I have to spend the entire game with 1 ability point stuck in shield bash, THAT I WILL NEVER USE?!
If my main character is not a rogue. I HAVE TO TAKE LELIANA in my party becuase the only other rogue Zevran is completely wrongly specced for the main reason bioware themselves said we should bring a rogue, to lockpick and steal etc.
PLEASE MAKE THE SURVIVAL SKILL TREE MORE USELESS, thanks.
There is hardly ANY explanation for what abilities and/or items do. The dwarven merchant belt that increases money gain. WHAT THE FLIP does it do exactly?
2) Bioware, you dirty money grabbers, where is the OFFICIAL PATCH that fixes all of these reported bugs that have cropped up all over the forums?
3) Bioware, your story and plot design developer team need a promotion, it was very well done. HOWEVER, your gameplay, gameplay design, and gameplay balancing developer team needs to be FIRED.
#61
Posté 07 décembre 2009 - 06:46
Sam -stone- serious wrote...
That says more about its competition than it does about the game itself.
I think that speaks volumes indeed. There was no good RPG at all this year by any one company, western or eastern so being a winner while playing alone is kind of a hollow victory.
That's interesting, let's take a look down memory lane, what competition did Oblivion have? Fallout 3? Baldur's Gate 2?
Bugs or no Dragon Age is a great game, bad games don't win awards. A game doesn't win editor's choice if it sucks just like a game doesn't win rpg or pc or game of the year whatever if it sucks.
#62
Posté 07 décembre 2009 - 06:47
MerinTB wrote...
The game is also completely playable and fun with no mages in your party. Try it.
Some people have had the fun of soloing with a Rogue.
There are many different ways to play the game - none of them right or wrong since it is a single-player game.
I really can't imagine playing this game without at least one Mage in your party.
#63
Posté 07 décembre 2009 - 06:48
However, shouldn't ability combinations (or in DA's case, an entire class) that make the majority of gameplay completely trivial be redesigned or at least discouraged?
#64
Posté 07 décembre 2009 - 06:51
#65
Posté 07 décembre 2009 - 06:51
#66
Posté 07 décembre 2009 - 06:54
Trajan60 wrote...
MerinTB wrote...
The game is also completely playable and fun with no mages in your party. Try it.
Some people have had the fun of soloing with a Rogue.
There are many different ways to play the game - none of them right or wrong since it is a single-player game.
I really can't imagine playing this game without at least one Mage in your party.
That may be because you really like mages. If it wouldn't be fun to you, don't do it.
I'm not at the point yet - my first party had Morrigan while I was a Rogue. This time I'm the Mage in the party with no others. Next playthrough I want Wynne in the party. But one the playthrough after that I'm planning to try an Archer with all Warrior support (no mage) and am considering maybe making that run my difficulty increase (from Normal to Hard.)
There are people who've solo'd the game on Nightmare with a Rogue or a Warrior.
Don't limit your imagination. People are playing without mages.
And some are playing with 3 mages (that screams boring to me, but whatever.)
#67
Posté 07 décembre 2009 - 06:55
#68
Posté 07 décembre 2009 - 07:03
Basil_Abdef wrote...
At the same time, most every game has its fair share of badness. After all, Dragon Age is just a tiny bit above mediocre as far as games go.
metacritic wrote...
91 Universal acclaim
Must... fight... cognitive dissonance... wait... yes- all the critics are wrong! They are corporate whoers!
Done.
#69
Posté 07 décembre 2009 - 07:04
><o(((°>
Modifié par Sarevok Anchev, 07 décembre 2009 - 07:05 .
#70
Posté 07 décembre 2009 - 07:04
Darpaek wrote...
OMG! Is that Glenn Beck?!?! I NEED a picture of Glenn Beck crying!
Yes.
#71
Posté 07 décembre 2009 - 07:10
SheffSteel wrote...
Basil_Abdef wrote...
At the same time, most every game has its fair share of badness. After all, Dragon Age is just a tiny bit above mediocre as far as games go.metacritic wrote...
91 Universal acclaim
Must... fight... cognitive dissonance... wait... yes- all the critics are wrong! They are corporate whoers!
Done.
Give the game a little time. It will not stay at 91%. Already is at 86% user score (and it was 95 at the start). There is also another fact, not all people write at metacritic or all press releases added up there. For example EDGE's score is missing from that list and i have more trust in that publication much more than i do IGN or some other similar "reviews for sale" site/ publication.
Just give it some time. The game will average arround 75 - 80. Mark my words.
#72
Posté 07 décembre 2009 - 07:10
#73
Posté 07 décembre 2009 - 07:19
No. Criticism is there to make the game better next time or improve it via mods. If we didnt have criticism (be it lenient, harsh, moderate, normal, whatever) then we would not be calling these "discussions" now would we and all topic would not be called simply "topics" but worship places.
#74
Posté 07 décembre 2009 - 07:23
MerinTB wrote...
Aesir Rising wrote...
I agree on most of the OP's points (except perhaps the criticism on Survival skill).
The criticisms weren't stated so harshly that the Bioware fan(boi) base needed to come out of The Fade in defense of their most beloved development company.
The top post isn't a complete list of bugs and design flaws either, and I could readily add to the list - except that I don't feel like reading a bunch of fanboi rationalizations and half-assed justifications.
Feed.
The.
Oh, sorry, didn't mean to "fanboi" you.
Ad hominem. Learn what it is and why it makes your arguments irrelevant.
The OP's post is full of personal attacks and name-calling at Bioware. If the OP seriously has issues they want to see resolved, coming on the forums with such an aggressive, insulting rant is probably the LEAST EFFECTIVE WAY he could have gone.
So the apparent reason to post such a thread is to attract retaliation and start a flame war - and there are always people willing to oblige.
Again - Aesir Rising - if you have legitimate technical game issues there are two things you should do:
1 - contact technical support via the support options (email and such) from the appropriate links
2 - post a non-inflammatory, non-insulting query on the forums set aside for technical questions and support, as opposed to the General Discussion forum.
OP didn't do this. OP has an axe to grind OR likes to rile people up. The insults and demeaning language serves no productive purpose.
I re-read the top post. The only personal attack was naming Bioware as "money-grubbing". The only other statement in the entire top post that might be considered a personal attack is more of a value-judgement: where he suggests one part of the development team should be fired. The rest of the top post is entirely a set of criticisms, stated with varying degrees of supportive facts.
So, to recap: I stand by my statement that, "The criticisms weren't stated so harshly that the Bioware fan(boi)
base needed to come out of The Fade..." and I refute your conjecture that, "The OP's post is full of personal attacks and name-calling at Bioware." I support my refutation by merely counting the number of personal attacks and name-calling instances in the top post, then comparing that number with the number of supported and unsupported criticisms about the game itself.
P.S. It is not an ad hom if my criticism of you or other posting is that you are a fanboi. For the top post, my criticism in my reply is primarily limited to disagreement over the relative worth of the Survival skill.
#75
Posté 07 décembre 2009 - 07:35





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