Aller au contenu

Photo

What do YOU think the worst power is?


  • Veuillez vous connecter pour répondre
349 réponses à ce sujet

#51
Lesbian Wood Elf

Lesbian Wood Elf
  • Members
  • 162 messages
Concussive shot. It is absolutley useless. It's only effective against barriers, and overload does more work on those than concussive shot.

#52
ChapDev

ChapDev
  • Members
  • 220 messages

Grimy Bunyip wrote...

ChapDev wrote...

For me its a choice between Shock wave and Adrenaline but I think I will have to vote for Adrenaline to be the worst due to as far as I know Shock wave can still detonate biotic explosions and do some damage with some help from a biotic teammate.

even after the adrenaline buff that lets it restore your shields by 100% and boost it over max by 100%?


I just can't use it for a strange reason I just find it impossible to use well it's a personal bias against it i'll admit but then everyone's choice is going to involve personal bias.

#53
BoomDynamite

BoomDynamite
  • Members
  • 7 473 messages
Yeah, after the buff Prox. Mine is good.

#54
marshalleck

marshalleck
  • Members
  • 15 645 messages

BoomDynamite wrote...

Yeah, after the buff Prox. Mine is good.

Please. 1m increased impact radius doesn't turn a power from "worst in the game" to "good"

#55
OneDrunkMonk

OneDrunkMonk
  • Members
  • 605 messages
Any "power" that has you running to an ammo crate constantly in order to use...Only to find out the ammo crate aint gonna restock you.

Also Charge near useless on Silver and completely useless on Gold.

#56
BoomDynamite

BoomDynamite
  • Members
  • 7 473 messages

marshalleck wrote...

BoomDynamite wrote...

Yeah, after the buff Prox. Mine is good.

Please. 1m increased impact radius doesn't turn a power from "worst in the game" to "good"

My problem with it was the Blast Radius. Now the potential Prox Mine radius is 4.5 istead of 3. That is 3 more meters in diameter.

#57
underm1nd

underm1nd
  • Members
  • 447 messages

Atheosis wrote...

underm1nd wrote...

stribies wrote...

underm1nd wrote...

PsychoticBiotic wrote...

Proximity mine is one of the best powers because it weakens targets. Rank 5 is almost mandatory. The worst power? Tech armor doesn't seem to do much, not does cryo blast or sentry turret. I'll go with cryo.


 LOL funniest **** ever haha. Did u just say that proxy mine is good cus it weakens targets, but u dont like cryo blast?!?!? hahahh
You do realise that from properly specced cryo blast you get 25% more dmg to everything and 25% armor weakness, and from proxy mine you just get 20% more dmg? Cryo blast also slows targets and freezes mobs that are left with health only.


He probably prefers proximity mine because it does direct damage in aoe at that. Now 20% plus that makes it amazing.


 Yeah problem is that proxy mine cant even kill a husk on gold, and cryo blast allows you much greater cc, and lets u escape from sticky situations and revive teammates safely without having to kill everything in sight.


Err...Proximity Mine can't kill a Husk on Gold?  Are you being serious? :huh:


 Haha what i meant is that its dmg is not that usefull. Fully upgraded for dmg it deals what around 1000 - 1200? husks on gold have 950 health. It can kill a husk, but wont really help you much against bigger stuff.

#58
Cyonan

Cyonan
  • Members
  • 19 360 messages

underm1nd wrote...

 Haha what i meant is that its dmg is not that usefull. Fully upgraded for dmg it deals what around 1000 - 1200? husks on gold have 950 health. It can kill a husk, but wont really help you much against bigger stuff.


On my Turian Soldier is does 800 damage with both damage upgrades.

Though I don't have the +power damage from the passive, which would boost it to around 1k.

So yeah, it kills a husk, but not really anything else. It is useful for being able to stagger some stuff as well as applying the 20% debuff, though.

#59
InstaShark

InstaShark
  • Members
  • 2 765 messages
Well, considering Singularity just got a recent buff, it's now been bumped up to "tied" with Shockwave.

#60
AnonymousOne1

AnonymousOne1
  • Members
  • 100 messages
Proximity Mines

Nah I’m kidding this


cruc1al wrote...

Hmm, probably lift nades.



#61
MetalHeadDev

MetalHeadDev
  • Members
  • 321 messages
The WORST power? Please bear in mind I still have 3 or 4 characters to unlock but i've gotten the gist of it. From what I can tell? Biotic Charge. Even on bronze with the character on level 20, I can't kill a cerberus trooper in one hit? Pathetic. Very weak.

#62
BoomDynamite

BoomDynamite
  • Members
  • 7 473 messages

MetalHeadDev wrote...

The WORST power? Please bear in mind I still have 3 or 4 characters to unlock but i've gotten the gist of it. From what I can tell? Biotic Charge. Even on bronze with the character on level 20, I can't kill a cerberus trooper in one hit? Pathetic. Very weak.

 Biotic Charge can be very useful not as a killer, but as a savior. It restores barriers and lets go cross map to revive someone. And it can get you out of sticky situations.

Modifié par BoomDynamite, 24 avril 2012 - 11:34 .


#63
darkblade

darkblade
  • Members
  • 1 194 messages

MetalHeadDev wrote...

The WORST power? Please bear in mind I still have 3 or 4 characters to unlock but i've gotten the gist of it. From what I can tell? Biotic Charge. Even on bronze with the character on level 20, I can't kill a cerberus trooper in one hit? Pathetic. Very weak.


seriously? cant tell if serious.......

#64
Hook-n-Swoop

Hook-n-Swoop
  • Members
  • 196 messages
If pull could act as a detonator it'd be right there at the top. Now it's useless unless there's a guardian.

#65
MetalHeadDev

MetalHeadDev
  • Members
  • 321 messages

darkblade wrote...

MetalHeadDev wrote...

The WORST power? Please bear in mind I still have 3 or 4 characters to unlock but i've gotten the gist of it. From what I can tell? Biotic Charge. Even on bronze with the character on level 20, I can't kill a cerberus trooper in one hit? Pathetic. Very weak.


seriously? cant tell if serious.......


Its my opinion and my playstyle doesn't work well with biotic charge. I don't like it, I don't find it useful, and all the other characters I've played at least have something for them -- biotic charge is pretty terrible. 

#66
Trakarg

Trakarg
  • Members
  • 1 149 messages
Lift Grenade, Pull/singularity, Cryo Blast.

#67
We Tigers

We Tigers
  • Members
  • 960 messages

haisho wrote...

The problem with Cryo Blast is that it's stuck on classes that have arguably better powers, or have powers that do not synergize well with it.
Quarian Engineers have a toss up between Incinerate, Cryo and Sentry.
Human Infiltrators have Sticky Grenades that dole out sheer damage without requiring 6 points invested into an upgrade that won't break Tactical Cloak.

Cryo is beautiful on human infiltrators because of the massive debuff against enemies, especially armor.  It's best paired with a shotgun, particularly the claymore.  You then have a combo that's set to receive +25% damage, plus the additional 8-25 per pellet from armor weakening (that's an extra 200 per shotgun shot on gold).  And since shotguns ignore shield gating...yeah.  I have one-shotted cryo'd pyros with a claymore on gold.

Cryo's pretty nice on the quarian engineer because she's the only class that can make cryo explosions herself.  Cryo + shoot in head is also a good 1-power move for her, again because of the debuff.

#68
Atheosis

Atheosis
  • Members
  • 3 519 messages

Lesbian Wood Elf wrote...

Concussive shot. It is absolutley useless. It's only effective against barriers, and overload does more work on those than concussive shot.


You are doing it wrong.

#69
Atheosis

Atheosis
  • Members
  • 3 519 messages

OneDrunkMonk wrote...

Also Charge near useless on Silver and completely useless on Gold.


Another person doing it wrong.

#70
We Tigers

We Tigers
  • Members
  • 960 messages
I'm gonna say Lift Grenade. I haven't been able to get them to be useful; they do way less damage than the other grenades, obviously have the limited supply issue, and really don't do anything that Pull doesn't.

I'll defend pull, simply because a 1.2 second cooldown power has its virtues, and pull can be really great on a drell adept wired for biotic explosions. If you take pull past 3 ranks, you have to take it to 6, because then you can have a Rank 6/Rank 6 practically instant combo with reave, also including a +50% damage/force upgrade. I know everyone says "blah blah health only enemies are chumps," and they are, but area pull/reave is the best bomb-maker in the game when you have grunts near harder targets. It's not an elite power, but I'd put it above lift grenade, shockwave, and probably singularity, even with the new buffs.

Kinda funny how some of the unquestioned best powers in the game--warp, throw, reave--are biotics, while most of the other perceived worst powers are also biotics.

Modifié par We Tigers, 24 avril 2012 - 11:44 .


#71
Atheosis

Atheosis
  • Members
  • 3 519 messages

marshalleck wrote...

BoomDynamite wrote...

Yeah, after the buff Prox. Mine is good.

Please. 1m increased impact radius doesn't turn a power from "worst in the game" to "good"


LOL at the thought that PM was ever even remotely close to "worst in game".

#72
nepereta

nepereta
  • Members
  • 60 messages
 This is a tricky question perhaps 'Blade armor' all the other armors discharge into something. I think the Batarian Melee is too slow and long winded.

#73
Chaoswind

Chaoswind
  • Members
  • 2 228 messages
Tech Armor
Shockwave
Cryo Blast


Lift Grenades are also terrible

#74
NazzNAA

NazzNAA
  • Members
  • 109 messages
I'd vote pull/singularity as well.

#75
Delta095

Delta095
  • Members
  • 592 messages
Shockwave, sabotage, and submission net. Oh, and blade armor. Oh, and ballistic blades. Oh, and reave.

Before people get mad and say I only hate them because I can't play them, It's not that. I honestly am just not interested in them.

Modifié par Delta095, 24 avril 2012 - 11:56 .