I spec em full radius, being able to deal massive damage across 7m isn't anything to scuff at, its also alot more controlled across large distances than cluster is. I call em mini missles for their ability to mess up a rooms worth of enemies.
Worst power is probably singularity having no real use except against reapers, the "buff" actually nerfed it in my opinion.
Rank 6 detonate is useless because singularity lasts too long, making it last even longer makes it even worse. They need to make this thing last a shorter period of time if you take this rank. A 7 second duration singularity would be fine, enough to warp a target if its picked up or use it as a timed bomb.
Shockwave gets points for being able to go through enviroments, pop out from behind a wall warp, duck into cover and shockwave in the direction of your target
Pull... I find pull to only be good in two situations
1) Guardians
2) You need to stun something for a second.
I know a few people who've told me concussive shot is good. I've yet to actually experience any good from it even after I made a soldier specc'd exclusively for concussive shot. I'd rather just skip it and go 6/0/6/6/6





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