RukiaKuchki wrote...
Really thorough, interesting opening post. This is the kind of discussion these forums should be for - not the silly name calling and arguing!!! Thanks for that! To be honest, I really don't know what was happening in those 10 or so minutes...but if the ending is literal or IT, I'll still be pretty content. Just a couple of IT questions though that maybe some folk here can answer...
1) How was Shepherd indoctrinated? Don't you have to be near some kind of Reaper technology for it to happen? If this is the case, then why were none of his squad mates affected? Or were they effected too and we don't know it? Or...do the Reapers only need to sow some little seed in your mind?
2) When did the indoctrination really begin? Was it when he was in proximity to Harbinger, or way before then (really relates to the 'how' in question 1)? The thing about the little boy...I see him as purely a symbol of Shepherd's guilt for the people he has been unable to save. The Catalyst takes his form because he should be a sympathetic image that he will listen to. I think the boy is a bit cack-handed really, and he didn't invoke the reaction in me that I think the writer's intended. I think if the Catalyst was real, then Shepherd's dead squadmates would have made for more sympathetic (and interesting) avatars.
3) Why is is that when you have a very low EMS, you only get the destroy option (if you decided to destroy the Collector homeworld)? If destroy was the decision they didn't want you to make, why would they only give you this one? I know that the outcome from this is bad - Earth is destroyed and Shepherd dies...but this point is the one that provides my niggles of doubt for the IT.
Very good questions, my friend! And thanks for taking the time to read and comment!
I'll attempt to answer them as best I can.
1. Shepard has been exposed to Reaper tech ever since ME1. Remember Sovereign? Shepard spoke to him. Saren? In the codex it says the Reapers can use indoctrinated slaves (Saren) to 'boost' their signal. So, technically, through Saren Sovereign could have had an effect on Shepard as well. Same can be said of TIM. Also, Shepard has been fighting indoctrinated agents throughout the entire series, ie. husks, collectors etc. And let's not forget Arrival, which may be the most direct hint at Shepard's indoctrination. Now, I think besides saving the galaxy from a back door Reaper invasion and having Shepard court martialed for wiping out the Batarians, there was an underlying theme of Arrival. To be honest, I think Bioware directly used it as a 'hint' towards Shepard being indoctrinated. NOTE: for anyone who did not play Arrival, this DOES NOT imply that you had to play that DLC in order to be indoctrinated, instead it could have just been an extra hint from Bioware for anyone who did play it.
In Arrival, Shepard encounters a Reaper artifact. And not long after is 'knocked out' by it. The last thing he sees is an indoctrinated Kaylee Sanders (was that her name?) and troopers standing over him. Shepard was knocked out for 2 days. 2 days! By a Reaper artifact! And he had indoctrinated scientists all around him! That seems a little suspiscious to me. I mean who knows what happened to Shepard during those 2 days. Did the scientists do something to him? The artifact? Was his indoctrination strengthened? Personally, I don't necessarily believe anything plot conclusive happened, but instead it was just yet another hint that Shepard has indeed had much contact with Reaper artifacts/agents. So, it serves as a very strong hint towards the IT. Whether you played it or not, it doesn't decided whether Shepard is indoctrinated, but rather provides another slice of the argument for IT. This is of course speculation.
2. This is unknown. Anytime during the series really. It could have began during his conversation with Sovereign, his mission on the Reaper in ME2. There are lots of possibilities. No one knows yet. Assuming Bioware reveals that in the EC.
3. The common assumption is because your ems is so low, choosing destroy doesn't matter. No matter what you do Shepard cannot break free because he simply has no will (very low ems) and very little support. So essentially, it didn't matter what he picked. Its logical to think the Reapers just presented him with one option, that one option directly appealing to Shepard's beliefs. Because at this point it doesn't matter what he would choose, he most likely isn't waking up. And with a low ems, Shepard DOES NOT wake up. So it implies that Shepard has already lost... both his mind and the war. Controversial, but this is one way of looking at it. To be honest, I don't fully understand this aspect of the argument. And there are indeed a few aspects of the IT that don't make sense to me. But in the broad scheme, most of it does.