maxtofunator wrote...
I'm not saying they should be useless compared to other guns, but the other guns NEEDED buff if the base gun was better than them in every way. Why should my katana (which you COULD get to level 10 in an hour) be better than my wraith or my claymore(Which are a lot more rare)? I'm not saying it should suck, but the rarer weapons should have something about them to make htem better. The katana had its clip size, so I liked it for infiltrators where I still wanted to be able to spam abilities.
And the singularity problem has been addressed.
I'm not saying nerf all the base guns, but make all the guns equal, except maybe make the promotional n7 weapons the best (like the valiant[which I consider the best sniper due to the low recoil and ridiculously fast reload]]
"I'm not saying it should suck, but the rarer weapons should have something about them to make htem better."
In other words, it should suck.
I support some of the changes made in the patch today. I'm glad to see that the Eviscerator got a damage buff, meaning that it has a higher DPS than the Katana (at least, a higher "burst DPS'. With reloads factored in, unsure.) Scimitar is a monster now, perhaps they should return it to it's [1.5-0.9] weight to make it fair.
"I'm not saying nerf all the base guns, but make all the guns equal, except maybe make the promotional n7 weapons the best"
That's what I support, making the guns equal with their own individual strengths and weaknesses. The Katana had all of it's strengths removed with the patch, hence why it needs to be patched so it's on par again with the other weapons.
Why should the promotional weapons be the best? Sounds like giving players an unfair advantage to me. Imagine towards the end of the year, where some people will still be buying ME3, but CANNOT access the best weapons in the game because they didn't buy the game at release. That certainly isn't fair.