Why wasn't the ME2 LI an automatic squadmate in ME3?
#1
Posté 25 avril 2012 - 07:48
#2
Posté 25 avril 2012 - 07:50
Modifié par Fidget6, 25 avril 2012 - 07:50 .
#3
Posté 25 avril 2012 - 07:52
#4
Posté 25 avril 2012 - 07:54
#5
Posté 25 avril 2012 - 07:57
#6
Posté 25 avril 2012 - 07:58
karek wrote...
You know, there was once a game they made in the recent past where you could actually choose between which of a number of squad members you could get among other things that changed your experience. I can't remember which one that was though, it was so long ago, I do remember people like ME2 though, so maybe that was it.
Snark on the internet you must think you're clever and original. How cute.
#7
Posté 25 avril 2012 - 08:39
Binary_Helix 1 wrote...
So everything comes down to resources? What was the point of being taken over by EA if it seems like there was never enough "resources". I mean at the very least the LI could have been a temporary squadmate.
You're joking?
#8
Posté 25 avril 2012 - 08:59
Seemed appropriate after someone dropped a not enough time makes bad things ok comment.Binary_Helix 1 wrote...
karek wrote...
You know, there was once a game they made in the recent past where you could actually choose between which of a number of squad members you could get among other things that changed your experience. I can't remember which one that was though, it was so long ago, I do remember people like ME2 though, so maybe that was it.
Snark on the internet you must think you're clever and original. How cute.
#9
Posté 25 avril 2012 - 10:09
Sure, it would take extra time and cost Bioware/EA more money but it would undeniably make the game better. Unfortunately, Bioware/EA have a schedule to stick to and clearly don't want to spend money unnecessarily.
#11
Posté 25 avril 2012 - 10:53
And think of all the other variables already in the game, like the Wrex and Mordin replacements, which most people will only see on Youtube, all that extra work for something only a small part of the players ever see, yet the squad doesn't get anything besides the VS alternative.
#12
Posté 25 avril 2012 - 12:08
Replacements are lame. I'd prefer real consequences instead, but it seems like keeping the game on a straight line is the most important point in ME3 when it comes to roleplay and story.Nauks wrote...
And think of all the other variables already in the game, like the Wrex and Mordin replacements, which most people will only see on Youtube, all that extra work for something only a small part of the players ever see, yet the squad doesn't get anything besides the VS alternative.





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