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You think Grunt's scene would've worked better if he actually died?


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#1
Guest_The Mad Hanar_*

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Dicuss.

Would it have added to the theme of sacrifice, or would it have been an unnecessary death?

Modifié par The Mad Hanar, 25 avril 2012 - 08:05 .


#2
Vormaerin

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Enough people die as it is. Besides, he can die.

#3
KingNothing125

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The scene already works. One of the best scenes, in fact.

What's this about working better?

#4
Mad-Hamlet

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He can die in that scene provided some critical decisions are overlooked.

#5
ZIPO396

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He can still die.

#6
Guest_The Mad Hanar_*

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KingNothing125 wrote...

The scene already works. One of the best scenes, in fact.

What's this about working better?


It just felt like a cop-out. "Yeah you ran into the cave and fought a bunch of Reaper-ized Rachni and escaped with your life. Let's just forget about the fact that your mercs just died."

#7
CulturalGeekGirl

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NO, YOU GET AWAY FROM MY BABY!

#8
Kath

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I loved that he lived. During that scene I was convinced that it was his last stand and I was upset because Grunt is one of my favorites. But when he emerged, ALIVE, I was ecstatic. That was a rare moment of victory in the game for me.

#9
Guest_The Mad Hanar_*

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Mad-Hamlet wrote...

He can die in that scene provided some critical decisions are overlooked.


I didn't know that. How is that possible?

#10
Flidget

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Grunt's scene would have been better if you had gotten a chance to try and stop him and he ignores you.

This is probably my third or fourth post on the subject but, seriously, leaving your teen-aged Krogan ward behind to die is bizarrely OOC for a Paragon Shep.

#11
bboynexus

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You need to have skipped his loyalty mission in ME2 and amde sure he still survived the Suicide Mission.

#12
stcalvin13

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Enough crewmates die. The game shouldn't be a slog through crewmate's deaths.

#13
KingNothing125

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The Mad Hanar wrote...

It just felt like a cop-out. "Yeah you ran into the cave and fought a bunch of Reaper-ized Rachni and escaped with your life. Let's just forget about the fact that your mercs just died."


No idea what you're talking about. What mercs? Cop-out? What?

#14
Guest_The Mad Hanar_*

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KingNothing125 wrote...

The Mad Hanar wrote...

It just felt like a cop-out. "Yeah you ran into the cave and fought a bunch of Reaper-ized Rachni and escaped with your life. Let's just forget about the fact that your mercs just died."


No idea what you're talking about. What mercs? Cop-out? What?


I saved the queen so his entire merc band died. Arlach Company.

#15
Candidate 88766

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For any other character I think so, but I prefer Grunt's scene this way. He is the ultimate krogan, and has finally found the fight he has always lusted after. Krogan long to die in combat, and dying fighting the rachni to buy his Battlemaster time to escape is like Grunt's dream death. And yet even this fight isn't enough to kill him. It makes you appreciate just how powerful he is. I just think its more fitting with his character.

#16
CulturalGeekGirl

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Flidget wrote...

Grunt's scene would have been better if you had gotten a chance to try and stop him and he ignores you.

This is probably my third or fourth post on the subject but, seriously, leaving your teen-aged Krogan ward behind to die is bizarrely OOC for a Paragon Shep.


Sometimes I think nobody understands the Krogan.

Leaving him to fight his way through reaperized Rachnii was the Krogan equivalent of taking him to Disneyland.

#17
Vormaerin

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These are Krogan. They *like* dying in some battle with overwhelming odds almost as much as they like beating overwhelming odds. You notice that no one in Aralakh Company complains and no Krogan get on Shepard's case for letting them go out massacring rachni hordes?

Anyway, Grunt's survival was both awesome and unexpected. Its great.

#18
wolfstanus

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The Mad Hanar wrote...

Mad-Hamlet wrote...

He can die in that scene provided some critical decisions are overlooked.


I didn't know that. How is that possible?


By being retarded and a screw up

#19
CroGamer002

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Since he can die I can say this, it doesn't work better if he dies.

#20
CheeseEnchilada

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The Mad Hanar wrote...

Mad-Hamlet wrote...

He can die in that scene provided some critical decisions are overlooked.


I didn't know that. How is that possible?


If he wasn't loyal in ME2, he dies. Knowing that, I think it makes sense. By making him loyal and part of Clan Urdnot, you're giving him a purpose and focus, making him a better warrior under high-stress situations. 

Modifié par CheeseEnchilada, 25 avril 2012 - 08:18 .


#21
CaptainZaysh

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I think it would have been. I was pleased he lived, but I felt leaving him behind was rendered a little pointless when he fought his way up alone anyway.

An alternative might have been for him to try and cause a distraction rather than try to hold them (a "we're never going to get the wounded through this checkpoint,,,," kind of a deal). If there were an actual plan for him to fight, disengage and then hook up at the LZ it might have made the wait for him a bit more poignant and his survival a cause for celebration - the plan worked - rather than thinking the plan was unnecessary

#22
Guest_The Mad Hanar_*

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Candidate 88766 wrote...

For any other character I think so, but I prefer Grunt's scene this way. He is the ultimate krogan, and has finally found the fight he has always lusted after. Krogan long to die in combat, and dying fighting the rachni to buy his Battlemaster time to escape is like Grunt's dream death. And yet even this fight isn't enough to kill him. It makes you appreciate just how powerful he is. I just think its more fitting with his character.


I didn't think of that. That's a good analysis. Kudos.

#23
Sir Adamus

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The Mad Hanar wrote...

Mad-Hamlet wrote...

He can die in that scene provided some critical decisions are overlooked.


I didn't know that. How is that possible?


If he wasn't loyal in ME2 and survived the suicide mission he won't survive the last stand against the Rachni horde.

Also, Aralakh company isn't a merc group, it's like a black ops group Wrex set up with warriors from every clan to deal with important Krogan business and whatnot.

Modifié par Sir Adamus, 25 avril 2012 - 08:27 .


#24
dohopoki

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As far as I am aware, the only way he dies is if he isn't loyal in 2. To me that means in versions where he does die, it's him defending a Shepard he has less history with so the impact in lessened. I would have made the check something other than ME2's loyalty.

Modifié par dohopoki, 25 avril 2012 - 08:28 .


#25
grey_wind

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CheeseEnchilada wrote...

The Mad Hanar wrote...

Mad-Hamlet wrote...

He can die in that scene provided some critical decisions are overlooked.


I didn't know that. How is that possible?


If he wasn't loyal in ME2, he dies. Knowing that, I think it makes sense. By making him loyal and part of Clan Urdnot, you're giving him a purpose and focus, making him a better warrior under high-stress situations. 


The problem I have with this is that if you never gained his loyalty he would never become a part of Clan Urdnot (unless Wrex pulled strings, which only works if he's alive), let alone lead a team of Urdnot badasses.

Modifié par grey_wind, 25 avril 2012 - 08:33 .