Rewriting the geht is simuler to indoctrination. Also, with the control ending, we don't know who's free will is being taken away. Does a comment" everything you are will die" mean anything to you?mauro2222 wrote...
dreman9999 wrote...
Yes, Seran still had free will and everything as long as he did everything the reapers wanted.mauro2222 wrote...
dreman9999 wrote...
I'm sorry but rewriting someones thoughts to the way you want them to be is controling....It's also called indoctrination.
And?... read again.
They still have their free will, and... the geth actually sided again with the Reapers. The control option doesn't allow that.
What can be rewrited can be rewritten agein. The point being, If they rewrite someone thoughts you are controling them.
Beside, we can change their minds agein or destory them. Nothing diffent then before.
Saren? we are talking about rewriting the geth not indoctrination.
And you are still missing the point, "Control ending" takes their free will, "Rewriting" does not, it's an alteration.
Who here just doesn't want to pick any of the three options given?
#201
Posté 25 avril 2012 - 03:30
#202
Guest_Droidsbane42_*
Posté 25 avril 2012 - 03:48
Guest_Droidsbane42_*
#203
Posté 25 avril 2012 - 03:50
Besides saying what may or may not happen in the next 'X' amount of
years, especially thousands or millions of years is pretty damn broad...plus with no proof, plus contradicting earlier in-game facts/experiences, plus I'm pretty sure he can't predict the future; it just falls flat and unconvincing.
As far as I recall, the Quarians fired the first shot, and the Geth defended themselves, that's not rebellion, that's survival. Rebellion would've been if the Geth didn't want to serve anymore, and started killing Quarians, but they didn't, nor did they pursue them beyond a certain point, nor did they try to exterminate the Quarians fully; probably
could've chased them all down and wiped out the entire flotila, but
they didn't. Also Geth don't really instigate conflict (until under reaper control...hmmm)
Synthesis is crap, it's what the reapers want, it's what they wanted since ME1, I will not give them the satisfaction of sacrificing everything so they can win.
Control , hmm... to them we are bacteria, vermin, ignorant, incapable of understanding; no one before could control the reapers, but all of a sudden I'm a special, special boy. COME ON!!!
As a side note, Synthesis = Saren, and Control = TIM, oh yeah, let the hero follow in the exacty footsteps of the villains..seriously you guys...seriously.
It's just terrible writing full of contradictions, and plot holes, that really doesn't make much sense.
#204
Posté 25 avril 2012 - 04:32
#205
Posté 25 avril 2012 - 06:31
So metals that were not associated with AI’s and synthetic life did not get the new DNA framework? So pure synthetics can be made again? Well, that was pointless…
#206
Posté 25 avril 2012 - 06:46
#207
Posté 25 avril 2012 - 06:47
#208
Posté 25 avril 2012 - 06:49
As has been shown repeatedly on the forums, a huge percentage of genocidal maniacs are perfectly happy to pick destroy and not give the complete eradication of an entire form of life a second thought.You've created a universe where the monsters feel vindicated and happy... like the world is "on their side," while almost everyone else feels trapped and miserable.
Modifié par CulturalGeekGirl, 25 avril 2012 - 06:54 .
#209
Posté 25 avril 2012 - 06:49
#210
Posté 25 avril 2012 - 07:00
ShepnTali wrote...
Critical mission failure is tempting.
As is choosing to believe the Indoc. theory, letting Marauder Shields win, headcanoning your own ending because there is no official canon according to BioWare, or standing on the platform with the Catalyst not moving forever.
I chose headcanon.
#211
Posté 25 avril 2012 - 07:14
Blue: Control the reapers. like TIM wanted. But of course Shepard can now what TIM couldn't achieve. Sure. All you need to do is grab the lightning rods and die, and lose everything you have (what? ahem, wait a minute, what DOES this mean??)...
Green: Jump into the green death-laser...I mean the green synthezize-your-energy-to-make-new-DNA-for-everyone...death-laser. To turn all organic life into half-synthetics. Even the plants and all this. Without asking anyone. Yeah. Nice.
Red: Shoot at the tubes there, but make sure you're close enough so that the explosion might kill you as well. Oh, and your friends the geth and EDI might get killed too, and you also, because you have some implants...alright...
Purple option: Call Hackett and tell him about the reaper-god. the entire fleet should concentrate on the citadel and destroy it. And don't forget to send a shuttle for a quick evac as well. Thank you, Admiral. Bye little one, nice to have met you, I hope you burn in hell for killing billions of creatures.
#212
Posté 26 avril 2012 - 02:13
Eain wrote...
I never choose an ending because no matter what I choose it's horrible. None of the endings have any redeeming factors. I always play up to the end of Rannoch because up until that point the game still makes sense. Sort of. Beyond that I prefer to just leave it up to the imagination.
Shepard gathered the fleets and kicked Reaper ass.
The end.
I'm with you, Rannoch is my stopping point as well.
#213
Posté 26 avril 2012 - 02:22
I did not get into MASS EFFECT to fight my way to a pretentious, anticlimactic ending.
All three choices can go to hell.
#214
Posté 26 avril 2012 - 02:31
Answer to original question: yes. I am very much suffering from the same problem.
More importantly, how did I manage to miss this thread?
I'm making a list of similar threads here (section 2: "why"). May I have this thread on that list?
Modifié par a.m.p, 26 avril 2012 - 02:33 .
#215
Posté 26 avril 2012 - 02:38
dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?
Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.
And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.
#216
Posté 26 avril 2012 - 02:41
I honestly sauntered back to the elevator to see if they copied ALL of DXHR's ending. They did not. Which is why I wrote my own.
On an unrelated note, even discounting the broken pre-release promises, the ending falls flat in getting you to believe what the Starchild says. Shepard does, for some reason, but the player doesn't, because we are given no reason to.
Funnily enough, they destroy the Crucible first. That's what the non-standard game over is. And no cutscene for failure, like there was in Arrival.And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.
#217
Posté 26 avril 2012 - 02:43
The Night Mammoth wrote...
ShepnTali wrote...
Critical mission failure is tempting.
As is choosing to believe the Indoc. theory, letting Marauder Shields win, headcanoning your own ending because there is no official canon according to BioWare, or standing on the platform with the Catalyst not moving forever.
I chose headcanon.
Yeah I just turn the game off after the Chronos Station mission... I'll just head canon my own ending at this point.
The real way to be the Catalyst is to turn the game off.
#218
Posté 26 avril 2012 - 03:08
How does synthesis break the cycle?feliciano2040 wrote...
dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?
Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.
And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.
What stops the hybrids from producing new pure synthetics?
More importantly. If the catalyst was lying and the crucible was some kind of reaper trap that would help them to win and Shepard killed themselves as the catalyst asket them to, who would get the word out to the next cycle that the crucible is a reaper trap? So far they have time capsules all over the galaxy that tell the next person to find it to immediately start building another crucible. Why isn't Shepard thinking of this very possible scenario?
#219
Posté 26 avril 2012 - 03:13
a.m.p wrote...
How does synthesis break the cycle?feliciano2040 wrote...
dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?
Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.
And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.
What stops the hybrids from producing new pure synthetics?
More importantly. If the catalyst was lying and the crucible was some kind of reaper trap that would help them to win and Shepard killed themselves as the catalyst asket them to, who would get the word out to the next cycle that the crucible is a reaper trap? So far they have time capsules all over the galaxy that tell the next person to find it to immediately start building another crucible. Why isn't Shepard thinking of this very possible scenario?
Let trillions of lives be destroyed on the off chance that the next cycle will find your time capsules (because the other 20,000 cycles beforehand totally never thought of those) or do something on the hope it'll destroy the Reapers?
#220
Posté 26 avril 2012 - 03:16
Modifié par Kunari801, 26 avril 2012 - 03:17 .
#221
Posté 26 avril 2012 - 03:17
#222
Posté 26 avril 2012 - 03:18
And I wanted to get on the horn to Hackett and tell him to blow the Citadel.
#223
Posté 26 avril 2012 - 03:21
Our_Last_Scene wrote...
Let trillions of lives be destroyed on the off chance that the next cycle will find your time capsules (because the other 20,000 cycles beforehand totally never thought of those) or do something on the hope it'll destroy the Reapers?
Okay. I'll be lazy and repost my lengthy argument from another very similar thread (the in-universe point of view was discussed):
As I understand you, you're basically saying this: if the crucible is a reaper trap that when activated helps reapers win instantly instead of winning through a long drawn out war, we should activate it anyway on the off chance it's not a trap and the absolutely ridiculous explanation of it that we've been given is true.
Let's see what happens then. Worst case scenario for both options:
1) We activate it, Shepard dies, we lose right there, reapers quickly mop everything up, the reaping is successful. 50000 years later the next cycle stumbles into Liara's time capsule that tells them: here's a huge device that can kill reapers. You should divert all your resources from building more ships and weapons to building that thing like we did and it'll totally save you. They do just that, that weakens them, if they survive long enough to activate it, it kills them, the cycle repeats.
2) We don't activate it. We fight a long drawn out war. Let's follow your assumption that we lose (I should probably point out that I'm in the 'give me back the retconned lore, I can win that' camp, but still, let's say we lose). The time bought allows to come up with a plan B to give a chance for the next cycle - like the protheans did for us. Most
importantly - if Shepard survives long enough to at least get out a message about the starchild, the fact that the crucible is a reaper trap could be put into the warning for the next cycle, so they don't build it and instead build ships and weapons, thus buying them a chance for a conventional victory.
These are simple enough considerations that should be going through Shepard's head as they talk to the starchild.
Modifié par a.m.p, 26 avril 2012 - 03:22 .
#224
Posté 26 avril 2012 - 03:29
#225
Posté 26 avril 2012 - 03:29
I immediately considered the child a super reaper, and never trusted anything it said. That my only options were to do exactly as the kid-reaper wanted was beyond enraging.
First time I waited so long to "choose" - because I was so disoriented and pissed - the game ended with the message that the reapers won because I took so long. LOL.
Modifié par Drogonion, 26 avril 2012 - 03:31 .





Retour en haut




