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Who here just doesn't want to pick any of the three options given?


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#201
dreman9999

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mauro2222 wrote...

dreman9999 wrote...

mauro2222 wrote...

dreman9999 wrote...

I'm sorry but rewriting someones thoughts to the way you want them to be is controling....It's also called indoctrination.


And?... read again.

They still have their free will, and... the geth actually sided again with the Reapers. The control option doesn't allow that.

Yes, Seran still had free will and everything as long as he did everything the reapers wanted.:whistle:

What can be rewrited can be rewritten agein. The point being, If they rewrite someone thoughts you are controling them. 
Beside, we can change their minds agein or destory them. Nothing diffent then before.


Saren? we are talking about rewriting the geth not indoctrination.

And you are still missing the point, "Control ending" takes their free will, "Rewriting" does not, it's an alteration.

Rewriting the geht is simuler to indoctrination.  Also, with the control ending, we don't know who's free will is being taken away. Does a comment" everything you are will die" mean anything to you?

#202
Guest_Droidsbane42_*

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after experiencing the atrocity that was the ending, on my second playthrough i simply stopped right after TIM's base, couldnt even be bothered to go through Priority Earth, so im just using headcannon in which crucible uses citadel and mass relays to send every reaper into a black hole.

#203
richard_rider

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Yeah...all the 3 endings are kind of crap, for me the destroy is really the only viable solution, even with the speculation that EDI and Geth die, although I'm pretty sure the brat is a damn liar (IMO), circular logic, disproven in personal game experience, no proof; plus I just plain don't trust him, he's the leader of the enemy forces that have been trying to kill me for years (in-game), and hundreds of hours (real time).

Besides saying what may or may not happen in the next 'X' amount of
years, especially thousands or millions of years is pretty damn broad...plus with no proof, plus contradicting earlier in-game facts/experiences, plus I'm pretty sure he can't predict the future; it just falls flat and unconvincing.

As far as I recall, the Quarians fired the first shot, and the Geth defended themselves, that's not rebellion, that's survival. Rebellion would've been if the Geth didn't want to serve anymore, and started killing Quarians, but they didn't, nor did they pursue them beyond a certain point, nor did they try to exterminate the Quarians fully; probably
could've chased them all down and wiped out the entire flotila, but
they didn't. Also Geth don't really instigate conflict (until under reaper control...hmmm)

Synthesis  is crap, it's what the reapers want, it's what they wanted since ME1, I will not give them the satisfaction of sacrificing everything so they can win.

Control , hmm... to them we are bacteria, vermin, ignorant, incapable of understanding; no one before could control the reapers, but all of a sudden I'm a special, special boy. COME ON!!!

As a side note, Synthesis = Saren, and  Control = TIM, oh yeah, let the hero follow in the exacty footsteps of the villains..seriously you guys...seriously.

It's just terrible writing full of contradictions, and plot holes, that really doesn't make much sense.

#204
ed87

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I bet everyone was waiting for the renegade interrupt ;)

#205
ogtrplganggrl

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Synthesis has never and will never make sense or work for me for multiple reasons, most which have already been mentioned on this thread. One that I have not seen mentioned on this thread is the simple fact that the Normandy scene discredits what Star Child said. The scene shows the leaf with the green circuitry: okay, plant life has the new DNA framework. Joker walks out with the green circuitry: okay, organic species have the new DNA framework. EDI walks out with the green circuitry: okay, synthetic life now has the new DNA framework. The Normandy which is made out of metals and alloys has no green circuitry: WTF!?

So metals that were not associated with AI’s and synthetic life did not get the new DNA framework? So pure synthetics can be made again? Well, that was pointless…

#206
daecath

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The Catalyst is WOPR's grandchild - "The only winning move is not to play."

#207
JadedLibertine

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I considered all the options morally reprehensible so I also chose option D, eject disc. Otherwise the last emotionally repugnant sight of my Shepard would have been her meekly seig heiling SpaceHitler.

#208
CulturalGeekGirl

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The problem with the endings as they exist is that they vindicate xenophobic scumbags and harm everyone else.

As has been shown repeatedly on the forums, a huge percentage of genocidal maniacs are perfectly happy to pick destroy and not give the complete eradication of an entire form of life a second thought.You've created a universe where the monsters feel vindicated and happy... like the world is "on their side," while almost everyone else feels trapped and miserable.

Modifié par CulturalGeekGirl, 25 avril 2012 - 06:54 .


#209
ShepnTali

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Critical mission failure is tempting.

#210
The Night Mammoth

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ShepnTali wrote...

Critical mission failure is tempting.


As is choosing to believe the Indoc. theory, letting Marauder Shields win, headcanoning your own ending because there is no official canon according to BioWare, or standing on the platform with the Catalyst not moving forever.

I chose headcanon. 

#211
Vox Draco

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Of course I'd prefer an option where Shepard would stand up against the catalysts logic and tell it where it can stuff its silly ideas...

Blue: Control the reapers. like TIM wanted. But of course Shepard can now what TIM couldn't achieve. Sure. All you need to do is grab the lightning rods and die, and lose everything you have (what? ahem, wait a minute, what DOES this mean??)...

Green: Jump into the green death-laser...I mean the green synthezize-your-energy-to-make-new-DNA-for-everyone...death-laser. To turn all organic life into half-synthetics. Even the plants and all this. Without asking anyone. Yeah. Nice.

Red: Shoot at the tubes there, but make sure you're close enough so that the explosion might kill you as well. Oh, and your friends the geth and EDI might get killed too, and you also, because you have some implants...alright...

Purple option: Call Hackett and tell him about the reaper-god. the entire fleet should concentrate on the citadel and destroy it. And don't forget to send a shuttle for a quick evac as well. Thank you, Admiral. Bye little one, nice to have met you, I hope you burn in hell for killing billions of creatures.

#212
hammerfan

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Eain wrote...



I never choose an ending because no matter what I choose it's horrible. None of the endings have any redeeming factors. I always play up to the end of Rannoch because up until that point the game still makes sense. Sort of. Beyond that I prefer to just leave it up to the imagination.

Shepard gathered the fleets and kicked Reaper ass.

The end. 


I'm with you, Rannoch is my stopping point as well.

#213
MattFini

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I wanted to beat the Reapers the same way I triumphed in the first two games: by using the alliances I'd built up to beat the odds.

I did not get into MASS EFFECT to fight my way to a pretentious, anticlimactic ending.

All three choices can go to hell.

#214
a.m.p

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@OP
Answer to original question: yes. I am very much suffering from the same problem.
More importantly, how did I manage to miss this thread?
I'm making a list of similar threads here (section 2: "why"). May I have this thread on that list?

Modifié par a.m.p, 26 avril 2012 - 02:33 .


#215
feliciano2040

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dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?


Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.

And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.

#216
Noelemahc

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Thread hop:
I honestly sauntered back to the elevator to see if they copied ALL of DXHR's ending. They did not. Which is why I wrote my own.

On an unrelated note, even discounting the broken pre-release promises, the ending falls flat in getting you to believe what the Starchild says. Shepard does, for some reason, but the player doesn't, because we are given no reason to.

And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.

Funnily enough, they destroy the Crucible first. That's what the non-standard game over is. And no cutscene for failure, like there was in Arrival.

#217
nitefyre410

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The Night Mammoth wrote...

ShepnTali wrote...

Critical mission failure is tempting.


As is choosing to believe the Indoc. theory, letting Marauder Shields win, headcanoning your own ending because there is no official canon according to BioWare, or standing on the platform with the Catalyst not moving forever.

I chose headcanon. 

 

Yeah I just turn the game off   after the Chronos  Station mission... I'll just head  canon my own ending at this point. 

The real way to be the Catalyst is to turn the game off. 

#218
a.m.p

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feliciano2040 wrote...

dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?


Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.

And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.

How does synthesis break the cycle?
What stops the hybrids from producing new pure synthetics?

More importantly. If the catalyst was lying and the crucible was some kind of reaper trap that would help them to win and Shepard killed themselves as the catalyst asket them to, who would get the word out to the next cycle that the crucible is a reaper trap? So far they have time capsules all over the galaxy that tell the next person to find it to immediately start building another crucible. Why isn't Shepard thinking of this very possible scenario?

#219
Clayless

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a.m.p wrote...

feliciano2040 wrote...

dreman9999 wrote........Only the destory choice brakes the cycle...And is the the star child telling the truth?


Only Synthesis breaks the cycle for sure, if organics and synthetics are undistinguishable at the genetic level, then The Reapers have no purpose at all, they become obsolete.

And regardless of wether The Catalyst is telling the truth or not, The Reapers are bound to destroy the fleets, you have to make a choice quickly, it's the only thing you can do.

How does synthesis break the cycle?
What stops the hybrids from producing new pure synthetics?

More importantly. If the catalyst was lying and the crucible was some kind of reaper trap that would help them to win and Shepard killed themselves as the catalyst asket them to, who would get the word out to the next cycle that the crucible is a reaper trap? So far they have time capsules all over the galaxy that tell the next person to find it to immediately start building another crucible. Why isn't Shepard thinking of this very possible scenario?


Let trillions of lives be destroyed on the off chance that the next cycle will find your time capsules (because the other 20,000 cycles beforehand totally never thought of those) or do something on the hope it'll destroy the Reapers?

#220
Kunari801

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I'd rather not commit a war crime but we're not given that option, so pick a war crime:  

Posted Image 

Modifié par Kunari801, 26 avril 2012 - 03:17 .


#221
Unholyknight800

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I pick Red. My favourite colour.

#222
FS3D

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The whole thing was a steaming pile of crap that is unworthy of a well-funded professional development studio. I've seen much better fan fiction.

And I wanted to get on the horn to Hackett and tell him to blow the Citadel.

#223
a.m.p

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Our_Last_Scene wrote...

Let trillions of lives be destroyed on the off chance that the next cycle will find your time capsules (because the other 20,000 cycles beforehand totally never thought of those) or do something on the hope it'll destroy the Reapers?


Okay. I'll be lazy and repost my lengthy argument from another very similar thread (the in-universe point of view was discussed):

As I understand you, you're basically saying this: if the crucible is a reaper trap that when activated helps reapers win instantly instead of winning through a long drawn out war, we should activate it anyway on the off chance it's not a trap and the absolutely ridiculous explanation of it that we've been given is true.

Let's see what happens then. Worst case scenario for both options:

1) We activate it, Shepard dies, we lose right there, reapers quickly mop everything up, the reaping is successful. 50000 years later the next cycle stumbles into Liara's time capsule that tells them: here's a huge device that can kill reapers. You should divert all your resources from building more ships and weapons to building that thing like we did and it'll totally save you. They do just that, that weakens them, if they survive long enough to activate it, it kills them, the cycle repeats.

2) We don't activate it. We fight a long drawn out war. Let's follow your assumption that we lose (I should probably point out that I'm in the 'give me back the retconned lore, I can win that' camp, but still, let's say we lose). The time bought allows to come up with a plan B to give a chance for the next cycle - like the protheans did for us. Most
importantly - if Shepard survives long enough to at least get out a message about the starchild, the fact that the crucible is a reaper trap could be put into the warning for the next cycle, so they don't build it and instead build ships and weapons, thus buying them a chance for a conventional victory.

These are simple enough considerations that should be going through Shepard's head as they talk to the starchild.


Modifié par a.m.p, 26 avril 2012 - 03:22 .


#224
GreyLycanTrope

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given the vagueness of what each actually accomplishes in the long run I have no idea how I feel about them, other than if I take the catalyst at face value I find each equally horrific.

#225
Drogonion

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Most of us.

I immediately considered the child a super reaper, and never trusted anything it said. That my only options were to do exactly as the kid-reaper wanted was beyond enraging.

First time I waited so long to "choose" - because I was so disoriented and pissed - the game ended with the message that the reapers won because I took so long.  LOL.

Modifié par Drogonion, 26 avril 2012 - 03:31 .