That's quite the silly question. Everything Bioware does affects my attitude towards them and the franchise. It might be on a subconscious level - but it does.
Other than that? Here's my personal summary: I liked ME3 overall as an experience as long as I don't go too in depth with it (likely to be affected by my positive experience with previous parts of the trilogy). That's when even a person such as myself - I usually don't specifically look for errors - discovers aspects, that just feel lazy, rushed (those are the words I'd use to describe it) or whatever the hell you want to call it. The more you dive into the game, the worse it gets. It starts with things like silly or missing animations (*mark for spoilers*
Take the sequence when Shep is limping as an example. You cannot look down. This makes you unable to see the animation for him/her walking while being severely injured - it's nothing major, it just doesn't feel like an elegant solution to technical difficulties/lack of time/ressources, that caused this animation to be absent), continues with weird mission design and the lack of variety (mainly for non-priority missions) and ends with the mess, that is the ending. I'm not upset about the ending in itself, I'm just not indifferent enough about it and the franchise to not see the problems with it.
I could add many other things to add to that list, that basically says one thing: Take your time with the games you create or use said time better. ME3 is an okay-ish game (mediocre << okay-ish < good << awesome) if played hyper-consciously and the customers don't need more okay-ish games. I'm more likely hesitate or refrain from buying a Bioware product now.
Modifié par ttchip, 25 avril 2012 - 07:57 .