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Horse on my head


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11 réponses à ce sujet

#1
archer4217

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Hi all,
It's been a very long time since I've come looking for help. I strayed and dabbled with Lotro, but I've come back to what I love most...building my mod.

So, here's my difficulty. When I mount a horse, it ends up on top of my head, instead of me on it's back. Why is it doing that and how do I fix it?

Thank you in advance
*hugs all her old friends* :wizard:

#2
The Amethyst Dragon

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It sounds like your character's phenotype is not being changed to "normal, mounted" (or "large, mounted") before the horse is added as a tail model.

Are you using the default scripts? Perhaps something that prevents your character from changing phenotypes?

#3
archer4217

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hi and thanks for replying.
I'm pretty sure the scripts are default. In the mod properties, on activate item, I have zep_on_act_rev, which has x3_inc_horse...if that's even where I should be looking. Hard to believe how much I've forgotten in the past few months. *sheepish*

#4
WhiZard

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The Amethyst Dragon wrote...

It sounds like your character's phenotype is not being changed to "normal, mounted" (or "large, mounted") before the horse is added as a tail model.

Are you using the default scripts? Perhaps something that prevents your character from changing phenotypes?


The appearance also needs to be changed to a mounted appearance (482-495) based on race and gender. 

Modifié par WhiZard, 25 avril 2012 - 09:17 .


#5
WhiZard

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archer4217 wrote...

hi and thanks for replying.
I'm pretty sure the scripts are default. In the mod properties, on activate item, I have zep_on_act_rev, which has x3_inc_horse...if that's even where I should be looking. Hard to believe how much I've forgotten in the past few months. *sheepish*


Do you have the variables set from the OnClientEnter? Are you using a modified skin?

#6
archer4217

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The OnClientEnter has x3_mod_def_enter, which I'll post if you need to see it, and I'm not using modified skins, that I know of.

#7
WhiZard

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archer4217 wrote...

The OnClientEnter has x3_mod_def_enter, which I'll post if you need to see it, and I'm not using modified skins, that I know of.


Not sure what it is then.  Do you have any module haks or overrides?

#8
archer4217

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I think I have a partial answer....it seems I can mount a horse properly with any other character other than my main one, which leads me to believe she's bugged somehow.
Any suggestions on what to check for concerning this one character?

#9
WhiZard

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archer4217 wrote...

I think I have a partial answer....it seems I can mount a horse properly with any other character other than my main one, which leads me to believe she's bugged somehow.
Any suggestions on what to check for concerning this one character?


What race and appearance does the main character use.  If either are non-standard, then there would not be a mounted appearance.

#10
archer4217

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Race and appearance are both human...6 in Leto.

#11
WhiZard

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archer4217 wrote...

Race and appearance are both human...6 in Leto.



Then the best suggestion I could make is to reset the variables (just run the script "x3_fix_horse") and see if that fixes it.

Modifié par WhiZard, 26 avril 2012 - 12:18 .


#12
Ed Venture

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I don't know who any of you are, but let me say Thank You. I had the same problem. I ran the fix horse script in the game, and it worked. I then Added the line,
ExecuteScript("x3_fix_horse", oPC); after the ExecuteScript for pre_enter, on the mod on enter script.
Problem solved. Thank You again. Ed