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Indoc theory takes another blow to the ribs


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#1
Xellith

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twitter.com/#!/GambleMike/status/195308506214187008

Mike Gamble said...

Personally, I don't think the best ending is destroy, actually.


Looking more and more likely that the ending we got was actually real and Bioware just completely forgot how to make a decent RPG right at the end.

This clarification DLC seems like its going to clear up that it wasnt indoctrination and that the ending just sucks.  Seems its likely part of their "artistic vision" to have a sucky ending.

Maybe that have some epic ME2 quality dlc planned?  /shrug

Modifié par Xellith, 26 avril 2012 - 01:23 .


#2
Taboo

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 Image IPB

#3
David7204

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Well, we just don't know the consequences for...well, really anything yet.

#4
DubVee12

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Indeed, but you'll never convince them.

#5
Xellith

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David7204 wrote...

Well, we just don't know the consequences for...well, really anything yet.


Indoctrination theory requires red to be the good ending.  Unless there is some crazy plot twist we dont know about...

#6
Shaigunjoe

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I think parts of indoctrination theory still hold, Shep was definitely under indoc attacks throughout the game. I never liked the whole 'indoc means destroy is the best ending' argument.

#7
liggy002

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Xellith wrote...

twitter.com/#!/GambleMike/status/195308506214187008

Mike Gamble said...


Personally, I don't think the best ending is destroy, actually.


Looking more and more likely that the ending we got was actually real and Bioware just completely forgot how to make a decent RPG right at the end.

This clarification DLC seems like its going to clear up that it wasnt indoctrination and that the ending just sucks.  Seems its likely part of their "artistic vision" to have a sucky ending.


You should also know that I asked Patrick Weekes where Harbinger was in ME3 and he told me that he couldn't answer me.  So, no, this doesn't necessarily mean anything.  He also said that it was a perfectly reasonable question.

Modifié par liggy002, 26 avril 2012 - 01:23 .


#8
Deuterium_Dawn

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Xellith wrote...

twitter.com/#!/GambleMike/status/195308506214187008

Mike Gamble said...

Personally, I don't think the best ending is destroy, actually.


Looking more and more likely that the ending we got was actually real and Bioware just completely forgot how to make a decent RPG right at the end.

This clarification DLC seems like its going to clear up that it wasnt indoctrination and that the ending just sucks.  Seems its likely part of their "artistic vision" to have a sucky ending.


It's fairly clear bioware seems to think forced genetic mutilation whether you actually have genes or not is the best option. That was in the game we got. Doesn't rule out indoc, which I will continue to desperately cling to until the EC actually proves me wrong as it is the only thing that can include starchild and not destroy the plot of the first two games.

Modifié par Deuterium_Dawn, 26 avril 2012 - 01:23 .


#9
crimzontearz

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"about the endings, yes we are listening"

no, you are hearings us but you are not listening

#10
HopHazzard

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The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.

#11
Malanek

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If control actually worked, it would be the best. Doesn't seem very safe though. Quite a while back there was a thread discussing how the various options would play out if the IT was correct. There was a feeling having an auto-lose option wasn't fair. One of the suggestions if you pick control you could fight a mental battle against harbinger and if you win you actually "reverse" the indoctrination and gain control over it. I wouldn't mind sending harby on a one way trip to the sun.

#12
Shaigunjoe

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HopHazzard wrote...

The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.


Yea, thats pretty much my biggest qualm about it too.

#13
Malanek

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HopHazzard wrote...

The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.

The theory was the real ending was still to come. That was a requirment, not just allowing endless speculation. We are getting a new ending but the way bioware have presented it in press-releases makes it extrmeley unlikely unless they were attempting to deliberately mislead us.

#14
Sublyminal

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That is his opinion, maybe he doesn't like the thought of slaughtering EDI or the Geth (if you saved them). Maybe, he's just messing with your head, like they have been known to do.

#15
lx_theo

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crimzontearz wrote...

"about the endings, yes we are listening"

no, you are hearings us but you are not listening


They are listening, but not obeying like lapdogs

#16
Taboo

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Sublyminal wrote...

That is his opinion, maybe he doesn't like the thought of slaughtering EDI or the Geth (if you saved them). Maybe, he's just messing with your head, like they have been known to do.


QFT.

Synthesis though..........ugh.

#17
Deuterium_Dawn

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HopHazzard wrote...

The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.


Deliberately, no. At least I don't think so. That would have required, at best, for them to have an ending ready to go shortly after people started finishing the game. Their complete non-response to the backlash says they weren't ready. My best guess, based on the clues laid out by IT and the Final Hours app quoting someone (casey I think) talking about trying to implement indoctrination as a mechanic but having to abandon it is that they were simply rushed and couldn't make it work in the time/budget allotted. I am still hoping they will fix this with EC.

#18
DTKT

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It really means nothing. It's the personal account of one of the developper. The only thing it means is that he believes that the destroy ending is not the best one.

That's it. He might prefer the "LETS CHANGE THE DNA OF THE ENTIRE GALAXY. FUN FUN FUN" ending.

Deuterium_Dawn wrote...

HopHazzard wrote...

The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.


Deliberately, no. At least I don't think so. That would have required, at best, for them to have an ending ready to go shortly after people started finishing the game. Their complete non-response to the backlash says they weren't ready. My best guess, based on the clues laid out by IT and the Final Hours app quoting someone (casey I think) talking about trying to implement indoctrination as a mechanic but having to abandon it is that they were simply rushed and couldn't make it work in the time/budget allotted. I am still hoping they will fix this with EC.

 

Words of wisdom. The IT theory makes very little sense when you look at the situation outside of the game. It simply makes no business sense.

Modifié par DTKT, 26 avril 2012 - 01:31 .


#19
Calibrations Expert

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There is no best ending. They all suck! Every last one!

#20
JRod

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HopHazzard wrote...

The thing I don't get about IT, and maybe I'm wrong, is that it seems to rely on the notion that BioWare sold us a game without an ending. At least that's the impression I get. I don't see how that's actually preferable to BioWare selling us a game with a bad ending.


Well I view it as Shephard defeating indoctrination as the ending/cliffhanger and the continuation would be in an expansion DLC. There are games that release expansions that continue the main plot so i dont view it as much of a problem and if it was either free or was worth the money I'd be fine with them adding a few more hours to the game. 

#21
NoUserNameHere

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Ah, yes, doing what you set out to do is the bad ending when contrasted with either the molestation of an entire galaxy or becoming unchallenged God-emperor.

#22
Bill Casey

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That is beyond offensive...

#23
ElSuperGecko

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He'll have a hard time convincing me otherwise.

#24
ShepnTali

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If I've learned anything through all this... I hate twitter.

#25
Malanek

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DTKT wrote...

It really means nothing. It's the personal account of one of the developper. The only thing it means is that he believes that the destroy ending is not the best one.

That's it. He might prefer the "LETS CHANGE THE DNA OF THE ENTIRE GALAXY. FUN FUN FUN" ending.

What the OP was getting at is that in the IT, choosing destroy was symbolic in terms of resisting the indoctrination whereas control and synthesis make the player submit to it. I don't think you can make an argument that submitting to indoctrination is better than resisting it.