In Mass Effect, yeah, I could see it being about Synthetics versus Organics, but Saren is proof that you get a mess when you try to combine the two.
In Mass Effect 2, we see the horrors of combining those two life forms through husks, collectors, and the structure of the proto-reaper. We also see that Synthetics /can/ work together with Organics, proven by Legion.
In Mass Effect 3, our ship gets a body, Shepard pretty much is forced to trust that AI if none other, and can accelerate the geth's development towards sentience, along with learning that the Quarians started a genocidal war out of fear. Before the ending, Mass Effect 3 seems to have been about bringing Organics and Synthetics together to fight the horrific mess of blending them together into husks, banshees, marauders, cannibals, brutes, and ravagers. It was about using their differences against abominations that tried to be both. Javik even says that the diversity in this cycle is what may be its salvation.
The series thematically seems to suggest that by bringing synthetics to work together with organics, differences can be put aside to combat a dark mirror of what happens when diversity is eliminated, and technology invades organic tissue. Is that not what was so horrific about Shepard being rebuilt? He didn't even know who he was-- organic? synthetic? both?
It's a shame there wasn't more of an in-depth look with player input on the issue.
But yeah, the series isn't about synthetics versus organics.
It's about getting organics and synthetics to work together to defeat the abominable synthesis of the two that eradicates diversity.
Sure, there are other themes in there, but that's what I always took away from the whole AI conflict that kept coming up.
Modifié par Jonathan Shepard, 26 avril 2012 - 02:02 .