nitefyre410 wrote...
Really whats most agrivating is that all the solutions presented are The Catalyst Solutions and known of them are Shepards or ours. Anyone of three you pick - your agreeing his terrible flawed prepective. Let someone wrote in a head canon ending...there was already an order a natural order.. . that the Reapers disrupt. Their solution is not a soluiton because none learn anything.. no one learns, adapts and over comes.
To hell with that - I would rather my Shepard go down fighting... let his and her broken bones be the road that paves the way for the next cycle to bring this maddness to an end. It would have had more meaning than the drivel we got as an ending.
At least with "Destroy" and "Control" you have some form of context. Anderson, Hackett and all of your squad mates and allies talk about finding a way to destroy the Reapers and put an end to the cycle of extinction once and for all on multiple occasions. The Illusive Man - barely five minutes prior to your (one-way) conversation with the Catalyst advocates Control, and also emphasises it's potential risks and dangers.
But Synthesis comes out of the blue, and straight from the mouth of the enemy. I can absolutely guarantee that no player n their first playthrough and spoiler-free, as dodged Harbinger's blasts racing towards the conduit, was thinking "YAY! I'm gonna make it to the Crucible, and find a way to fuse all organics and synthetics at a base level to prevent a potential future technological singularity!"
Some, particularly those with a full-on renegade viewpoint might even have been thinking about Control. The vast majority would have been thinking "I'm gonna blow this metallic
cuttlefish to kingdom come, whatever the cost!" But less than a minute's worth of one-sided, sketchy conversation with a being that ADMITS being responsible for the Reapers in the first place apparently changes all that. That's a nice brainwashing job done by Bioware.
But you're right - the biggest beef with the ending is not the three choices, but the lack of input the player has. Shepard blindly accepts everything that's suggested, doesn't argue, doesn't object, doesn't try to force the issue, and doesn't fight back. Shepard takes everything the Catalyst says at face value, no questions asked. That's totally out of character, totally jarring, and absolutely ridiculous.
Where are the Paragon/Renegade interrupts? Where is the option to ignore the Catalyst? Where is the option to reject it's disingenuous assertations and cold, uncaring, ancient god-machine like logic completely?





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