humes spork wrote...
Okay, when within ten minutes of starting a video you're already criticizing an in medias res opening for raising questions, already contradicting your own criticisms, and raising questions that are literally answered by the footage you're displaying as exemplary of the point you raise, you're anything but credible.
In media res can work but not quite for this series. ME3 is a game, not a movie or a book. Games work better when the gamer knows more than the character, NEVER the other way around.
Compare the beginning of ME1 to the beginning of ME3: In both games, the gamer is dropped into the middle of the story. Shepard knows what's going on, the gamer does not. However, in ME1, we get the "Investigate" option as soon as we speak to Nihlus and nobody hands Shepard a gun at onset. ME3 does not give that option. So if you're a player completely new to the universe, you're not even sure how the universe works--let alone how to navigate--and you're supposed to be using a character who knows. To fix this beginning, all the devs needed to do was add an "Investigate" when you're talking to Anderson or Ash at the beginning, and allow the gamer full control over Shepard for 2 secs before s/he steps into the courtroom.
humes spork wrote...
"What? I thought there was going to be a trial? Arrival meant nothing? And what's this courtroom doing here? And why is this defense council (who would probably be the ones overseeing if not presiding over high profile hearings and courts-martial, like what would happen if some prominent military member toreass around the galaxy flying terrorist colors and killed 300,000 batarians) here?"
I think the point he's trying to make is that there's no reason Shepard's trail should be on Earth. S/he committed crimes in space and the Alliance is headquartered in Arcturus Station. Why is Shepard in Vancouver and not Arcturus Station?
humes spork wrote...
"What happened to Mass Effect 2 (when Cerberus was investigating disappearing colonies because the Alliance wasn't competent or acknowledging the Reaper threat, and this was established, demonstrated and repeated thoroughly throughout the game)? Did those events mean nothing?"
Cerberus suddenly undergoes a organizational vision change in ME3 and all the writers did was handwave it by saying "oh, the boss's indoctrinated." That was weak.
humes spork wrote...
"Shouldn't this distress beacon draw Reaper attention? Why aren't the Reapers doing anything about it? And where did all these Reaper forces come from en masse not thirty seconds after turning on the distress beacon and why are they here of all places?"
smudboy is a bit picky here.
humes spork wrote...
"Why doesn't Shepard have any idea what's going on? Why can't he strategize or come up with an idea for resisting the Reapers? Is he stupid? And why is Anderson staying behind on Earth to strategize and come up with an idea for resisting the Reapers? Is he stupid?"
I did wonder why Anderson stayed on Earth. What did he think he, tiny human as he is, could do against the giant Reapers?
Also, Shepard presents skepticism at the Crucible at the beginning; yet s/he doesn't challenge it or come up with new ideas based on what s/he has learned about the Reapers throughout the trilogy. So yes, in this aspect, Shepard is stupid. S/he is a high-level military person but s/he can't come up with anything? So that's why there's so many idiots running the Alliance!