humes spork wrote...
Your last point and your first go together. At the beginning of the game, the gamer does know more than Shepard. Shepard's been cooling his heels for months, completely out of the loop as far as the Reapers are concerned. Shepard doesn't know the Reapers have arrived until Anderson mentions it before the meeting. Shepard intuits it based upon Anderson's mentioning of the comm buoys and Alliance stations going dark and the fact he's been called before the committee, but beyond that is completely in the dark as is just about everyone else.
So is the gamer. The gamer may or may not have watched any advertising before playing the game. Now unless there's a cutscene at the beginning before the gamer gains control of Shepard that explicitly says that the Reapers have arrived, then the gamer has only implicit (or zero) knowledge of this invasion. In this case, Shepard knows about the Reapers, he knows why he's on Earth, he knows who Anderson/Vega/Ash is--and the gamer does not. That's what I mean about Shepard knowing more about the setting than the gamer does.
humes spork wrote...
And that speaks precisely to smudboy's criticism here. He knows the Reapers have arrived; Shepard doesn't. He somehow expects Shepard to produce some brilliant plan based upon his knowledge as a gamer. I play P&P RPG's, and in that circle that's known as metagaming, or using player knowledge opposed to character knowledge to make character decisions.
Ignore metagaming for a moment. Both Shepard and the gamer intuits the Reapers' arrival at the same time. However, the gamer may not know what the hell a Reaper is, so there's no reason to feel threatened until the defense committee gets attacked. Based only on the fact that the Reapers just attacked, the gamer has a reason to counter-attack.
Smudboy is implying that the writers are making too many assumptions on the gamer.
humes spork wrote...
And, beyond the Crucible, everything Shepard knows about the Reapers screams the current organic civilizations are doomed, and no degree of planning, diplomacy, or strategy at that point will yield any positive consequence but delay the inevitable; what can anyone seriously expect him to do left to his own devices?
Shepard might not believe that they can win, but s/he is still willing to fight back. If you're fighting a losing battle, are you going to put some effort into making plans that might not even work? Shepard has no idea what the Crucible does or if it'll even work. Relying on it for anything is ridiculously stupid. Why not focus on equipping your army with the best weapons you can? Why not put your scientists to work building better equipment? Well, you don't know if the Crucible works at all, so how is it a better plan?
Now after Shepard fights and kills a Reaper on Rannoch, s/he could've alerted the Alliance about that. "Hey, the Reaper's shields are down around the laser when it fires. That's a weak point. Let's trying to hit them there." However, either Shepard never mentions this, or the Alliance doesn't think to use that information to come up with a better plan than bum-rushing the Conduit that the Reapers could most likely turn off at anytime.
humes spork wrote...
As far as "why Earth?", I cannot say. Probably because the Reapers blow the hell out of Arcturus Station early on, and having the viewpoint character blown to hell in the beginning of the game is a ****ty way to start. Sparing that, the scene is set properly in the context of what is supposed to be occurring in lieu of Reaper interference and that is to what I'm speaking. His criticism is the setting for the opening scene is contextually incorrect when it in fact is, excruciatingly so, and his own arguments do nothing but highlight how contextually correct it actually is!
I don't understand what you're trying to say. His criticism is contextually incorrect because the scence is supposed to be contextually incorrect? He's criticizing the plot. Contextually, the setting is an important part of plot.
Shepard has been in Alliance custody for 6 months. The Reapers haven't been attacking for 6 months. Therefore, nobody would've known what would happen to Arcturus Station. Shepard should've been on Arcturus Station. Or some other Alliance base. Just not on Earth. The Alliance has no authority on Earth.
And nobody wants Shepard blown to hell. The invasion could've started on Arcturus Station with Shepard running for the Normandy.
humes spork wrote...
And, ME2? The question isn't about Cerberus. It's about the nature and competence of the Alliance, which has direct relevance to the beginning of ME3. Cerberus only merits mention here in that they used the Alliance's own incompetence as an inroad to investigating the lost colonies themselves.
Ok, maybe I was confused about where that was in the video. (I watched that about a week ago.) If we're talking about the competence, like Cerberus, the Alliance undergo fluctuating degrees of competence throughout the series. It's inconsistent.
humes spork wrote...
Anderson says outright why he's staying. That's not a valid or applicable question, especially if you're going to call individuals out for not developing contingent, ad hoc strategies in the face of the Reaper invasion, for that's exactly what Anderson did and he says so much then and in later conversations.
Anderson says "You see those men. They need a leader." or something like that. Where are you leading them, Anderson? Why are you leading them anywhere when there's big giant robot monsters all over the planet? How is that outright stating anything? Until you can clarify better, my question is still legit: What is Anderson doing?
dekkerd wrote...
He directly points to Andersons line
about the destruction of the relay in arrival for the "what's a relay?"
bit. That line isn't in a new game. He says instead " the s*** you've
done"
I'm saying of you're going to nitpick on on how a new player will view the game, use the right footage for it.
It's definitely something smudboy overlooked. (Or maybe he just didn't play a new game and assumed that the footage is in all games.) Like this one ...
humes spork wrote...
You mean like when he starts going off on about how the distress beacon on the downed gunship should be alerting Reapers to Shepard's and Anderson's presence and the Reapers should be reacting, while footage of the Reapers dropping the hammer on Shepard and Anderson after activating the distress beacon plays on screen?
It takes a very selective memory and very selective attention span to think this guy has a point about over half the **** he says.
But I wouldn't expect anyone to pick apart the whole game and get everything right. There are other points he makes throughout that are irrelevant as well, but overall, I think he did a good job.
Modifié par obtuse4ngle, 26 avril 2012 - 10:24 .