I've been curious as to enemy stats (strength, etc.) but have been unable to find how they are calculated in the toolset. Is it possible to get this information and if so, where? I've checked the 2da files as well as the scripts, but I am striking out. Are they buried somewhere in a .rim file or something?
Thanks in advance...
Possible to View Creature Stats via Toolset?
Débuté par
Twenynge
, déc. 07 2009 08:00
#1
Posté 07 décembre 2009 - 08:00
#2
Posté 01 juin 2010 - 08:13
I was interested too. I wonder the stats of the High Dragon!
#3
Posté 05 juin 2010 - 08:23
any progress on this?
#4
Posté 06 juin 2010 - 03:12
i doubt it highly, i believe stats are created when you encounter them and scales to your level, thats why you can do redcliff last as a lvl 20 and have just as hard a time as doing it as a lvl 5
although its not a total scale because darkspawn at the end are complete jokes
although its not a total scale because darkspawn at the end are complete jokes
#5
Posté 06 juin 2010 - 04:17
stats are set by the scripts depending on their rank, the players level, and level range of the area they are spawn in. So they didn't bother making properties viewable in the toolset.
#6
Posté 08 juin 2010 - 08:18
Baracuda6977 wrote...
i doubt it highly, i believe stats are created when you encounter them and scales to your level, thats why you can do redcliff last as a lvl 20 and have just as hard a time as doing it as a lvl 5
although its not a total scale because darkspawn at the end are complete jokes
that's because they are grunts. cannon fodder.





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