But every time I go onto the forums to see if there is news or opinions or theories about this ending, I keep seeing very valid criticisms of the game come to light, outside the ending.
This is making me more and more unsatisfied with the game, as I begin to compare it to the previous titles as single, rich experiences.
Some things I never would have noticed, if I had gotten a satisfying, high quality, logically written ending:
- Lack of nuetral dialogue options
- Absurd amount of fetch quests
- No really compelling side missions
- Auto-dialogue
- Terrible Prioroty : Earth mission
- Didn't "Take earth back"
- Psuedo-character replacements for deceased characters.
- Lack of choice impacts
- two fairly brown, uninspiring, planets as main mission centres. (Tuchunka and Rannoch)
- only about 20 hours of real action oriented gameplay
- Severe lack of hub worlds, only 1 - citdael.
- Insanity "difficulty" not insane.
- BORING planet scanning
- Glitchy conversations.
Feel free to add more things you happened to notice only after you started hanging out on BSN for news and discussion after the ending.
Modifié par StElmo, 27 avril 2012 - 07:59 .





Retour en haut







