After ME3, I'm really loving DA2
#26
Posté 27 avril 2012 - 11:02
As for the way it ended I always assumed it wasn't over and hawkes story would conclude in a future dlc like they did in origins with awakening and witch hunt.
Now that the exalted marches expansion is cancelled I dont know...
#27
Posté 28 avril 2012 - 07:26
Sorry, but i disagree. Dragon Age 2 does not become a better game because you didnt like the ME3 endings. I enjoy ME3, im on my third playthrough. For me Dragon Age 2 still remains a big disappointment.
#28
Posté 28 avril 2012 - 11:04
thats1evildude wrote...
You must be "looking" at a different game than I am, then, because I ain't seein' this realistic fantasy game you're talkin' about.
Maybe I should talk to that giant fellow covered in tumours standing amidst heaps of expanding demon-flesh. You there, my good man! You seen any, whatchamacallit, RE-UHLISTIK environments 'round these parts?
What's that? I should go try that two-street slum that accomodates hundreds of people but consists of only a dozen houses? Just past the streams of lava, but before the forest of walking trees? If I run into the elves in the stripper outfits, I've gone too far? Very well then. Sayonara, abomination-san.
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#29
Posté 28 avril 2012 - 12:00
thats1evildude wrote...
LeBurns wrote...
For a supposedly crowded city I thought Kirkwall was kind of empty. And again with recycled area and REALLY bad textures/graphics on background NPC's. I also missed the small details and trash and other items laying around like you saw in DAO. It was like no effort at all was put into making the city look ... well realistic or lived in. Course the whole game went from dark realistic western fantasy in DAO to a JRPG cartoon, so I guess that's expected.
I think it's funny that you used the term "realistic" to describe a game where you drink a cup full of monster blood in order to defeat a giant undead dragon, get rescued by an ancient shapeshifter and then recruit an army of wizards and talking werewolves.
Or were you referring to the expansion where you defeat a giant multi-breasted slug-woman created by a mad scientist?
Or maybe the end DLC where you chase down a witch before she passes through a magic mirror and battle a giant bug in the middle of a dragon graveyard?
For the love of gods, old and new (and R'hllor too, just to be safe), not THAT argument again. The most overused and misused argument in the Milky Way. It's everywhere, I tell ya, everywhere!
#30
Posté 02 mai 2012 - 02:33
We get a bad rap, but nerds are an exceptionally forgiving lot. We just expect to be treated like we have brains.
#31
Posté 02 mai 2012 - 03:24
DA2 became, well, kind of boring not far in. And my main feeling about the ending was, "so what?" Didn't feel like I'd accomplished much.
#32
Posté 03 mai 2012 - 12:06
It's fun, and I enjoyed DA2 [you did not see me on the boards railing against it] but you know it's a bad situation when even Bioware throws their hands up and does not attempt to salvage their own good, but flawed, creation.
#33
Posté 03 mai 2012 - 08:49
So what do you do as a business? Continue down a path that's obviously not working ("throwing good money after bad") or do you just punt and focus those resources into the next big offering... Dragon Age 3?
#34
Posté 03 mai 2012 - 09:06
MrGuse wrote...
Right. Most people who want the expansion are thinking like fans and not a business. We don't have sales numbers, so let's assume that the sales for MoA and Legacy were nowhere near where Bioware wanted them to be. I'm basing that on the fact that retailers had no interest in a Complete Edition or whatever.
The official word is that the two DLCs actually sold quite well, enough that an expansion would probably have done decently.
We can say, "Oh, but Dragon Age 2 didn't sell that well and was heavily criticized." Maybe, but Awakening didn't sell well either. It's not the casuals buying expansions, it's the hard-core fanbase. And generally speaking, those who liked DA2 liked it a lot.
Modifié par Face of Evil, 03 mai 2012 - 09:32 .
#35
Posté 03 mai 2012 - 09:19
#36
Posté 03 mai 2012 - 10:55
It is a real shame that Bioware let this happen the art style feels wrong and the redo of the gui doesn't suit this game at all unlike the one found in origins. I'm only very early in but I'll try to continue just to experience the characters etc.
I really can't see why the core of the game has been so torn up, personally I wasn't good at origins because I'm not use to pausing and really planning moves ahead but that is what 'Easy' difficulty was for. So for people like me (idiots
It didn't mean they had the ramp up the speed of combat to look like a JRPG like I'm playing Dynasty Warriors sometimes :S.
I'm not sure a speaking protagonist was a step forward, don't get me wrong I loved it for ME and usually I would say a speaking PC is a good thing but for Origins it really worked and of course it leads to more things you can say.
I think I'm looking forward to my replay of Origins more so than finishing this game I hope the characters can save it for me.





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