Are people messing up your Biotic combos? Solution....
#1
Posté 27 avril 2012 - 12:28
Solution #1: The Forum
With this method, you deal with your Biotic combos being messed up for one or more waves, and store up your frustration in a little ball, deep down. When you are done gaming, come onto the forum and create a new thread, releasing your stored frustration in a nerdgastic Biotic attack. Hope that the people you played with have all registered their games, joined the Bioware forum, and happen to be reading your thread, and the problem should be fixed once and for all.
Solution #2: The Microphone
The second solution requires that you have a microphone and use a rare skill called "communication". In this option, you actually tell the person your intentions. It's quite hard to do, and requires the ability to modulate the amount of air passing over your vocal chords, but if used can be quite effective.
I leave it to you to decide which method is best for you. But remember, if you do pick Solution #1 and find it doesn't work right away, there is no reason to switch options! Perhaps you just haven't created enough threads. :happy:
#2
Posté 27 avril 2012 - 12:46
#3
Posté 27 avril 2012 - 12:48
#4
Posté 27 avril 2012 - 12:50
#5
Posté 27 avril 2012 - 12:51
#6
Posté 27 avril 2012 - 12:52
obie191970 wrote...
Solution #3: Throw twice.
This.
#7
Posté 27 avril 2012 - 01:09
#8
Posté 27 avril 2012 - 01:16
#9
Posté 27 avril 2012 - 01:18
Smabu wrote...
obie191970 wrote...
Solution #3: Throw twice.
This.
Yeah.... I detonate with warp or shockwave. The lift time for singularity is like 6 seconds, so no, when they overload my lifted enemies, they killed my detonation. Instead of having a bunch of dead enemies and another bunch of ragdolled/staggered enemies, I have a bunch of mildly pissed off dudes shooting me. Yes, I know the raw damage is the same, but the stagger and physics damage are not.
warp->overload->throw->throw works great, but people please stop overloading things in a singularity.
Other than that, solution #2 generally works.
Modifié par Richter Harken, 27 avril 2012 - 01:23 .
#10
Posté 27 avril 2012 - 01:19
Her warp never detonated. I found this interesting and after watching her closely I noticed why. She used to fire her gun between warp and throw and I don't think she knew that disruptor ammo (which she used) was the culprit. She trolled herself the entire game.
#11
Posté 27 avril 2012 - 01:23
Richter Harken wrote...
Yeah.... I detonate with warp or shockwave. The lift time for singularity is like 6 seconds, so no, when they overload my lifted enemies, they killed my detonation. Instead of having a bunch of dead enemies and another bunch of ragdolled/staggered enemies, I have a bunch of mildly pissed off dudes shooting me. Yes, I know the raw damage is the same, but the stagger and physics damage are not.
warp->overload->throw->throw works great, but people please stop overloading things in a singularity.
You humans are racist.
#12
Posté 27 avril 2012 - 01:32
Domnux wrote...
Actually I saw something quite funny the other day. An AA was messing up her own biotic detonations.
Her warp never detonated. I found this interesting and after watching her closely I noticed why. She used to fire her gun between warp and throw and I don't think she knew that disruptor ammo (which she used) was the culprit. She trolled herself the entire game.
Haha, wow I actually did this to myself once.
On the other hand, now I have an interesting idea for warp->disruptor->throw->throw on my human sentinel ^^
#13
Posté 27 avril 2012 - 02:08
Domnux wrote...
disruptor ammo (which she used) .
as a side note, I really dislike the icon that ammo powers put above your gun. Why is that needed? it bugs me, just by being there. lol
#14
Posté 27 avril 2012 - 02:18
Domnux wrote...
Actually I saw something quite funny the other day. An AA was messing up her own biotic detonations.
Her warp never detonated. I found this interesting and after watching her closely I noticed why. She used to fire her gun between warp and throw and I don't think she knew that disruptor ammo (which she used) was the culprit. She trolled herself the entire game.
Was it on PC?
LOLOL I think that was me
I kept wondering why my warp didn't detonate....
I will NEVER use disrupter ammo on my gun again, while playing AA!!!
Thank you for pointing it out!!
(or I did the same thing as someone else, LOL)
Modifié par meentje85, 27 avril 2012 - 02:36 .
#15
Posté 27 avril 2012 - 02:27
#16
Posté 27 avril 2012 - 02:35
Modifié par meentje85, 27 avril 2012 - 02:36 .
#17
Posté 27 avril 2012 - 02:42
E: Disruptor ammo seems to do that as well...
Modifié par molecularman, 27 avril 2012 - 02:43 .
#18
Posté 27 avril 2012 - 05:42
meentje85 wrote...
Domnux wrote...
Actually I saw something quite funny the other day. An AA was messing up her own biotic detonations.
Her warp never detonated. I found this interesting and after watching her closely I noticed why. She used to fire her gun between warp and throw and I don't think she knew that disruptor ammo (which she used) was the culprit. She trolled herself the entire game.
Was it on PC?
LOLOL I think that was me![]()
I kept wondering why my warp didn't detonate....
I will NEVER use disrupter ammo on my gun again, while playing AA!!!
Thank you for pointing it out!!
(or I did the same thing as someone else, LOL)
Haha, honestly I can't remember her origin ID (yes, it was on pc). I just remember that it was gold vs Cerberus.
#19
Posté 27 avril 2012 - 05:45
SilverKeyMan wrote...
Are people messing up your Biotic combos? You have several solutions available...
Solution #1: The Forum
With this method, you deal with your Biotic combos being messed up for one or more waves, and store up your frustration in a little ball, deep down. When you are done gaming, come onto the forum and create a new thread, releasing your stored frustration in a nerdgastic Biotic attack. Hope that the people you played with have all registered their games, joined the Bioware forum, and happen to be reading your thread, and the problem should be fixed once and for all.
Solution #2: The Microphone
The second solution requires that you have a microphone and use a rare skill called "communication". In this option, you actually tell the person your intentions. It's quite hard to do, and requires the ability to modulate the amount of air passing over your vocal chords, but if used can be quite effective.
Solution #3: The Microphone
Rage quit and sell the game the next day!
Fix'd!
#20
Posté 27 avril 2012 - 05:46
#21
Posté 27 avril 2012 - 05:54
Let me know if you need help with the airlock, Commander
#22
Posté 27 avril 2012 - 06:01
Warp lasts 10-16 seconds and Throw takes a little over a second. I've managed to unbury a BE while playing with two engineers and an infiltrator. It took five throws in a row, but did an excellent job of killing everything around that atlas.molecularman wrote...
Throwing twice doesn't always work. If you have 2 tech geniuses with you they can often overload/ED the target before both of your throws so you'll be getting only tech bursts.
E: Disruptor ammo seems to do that as well...
As for disruptor ammo.. yeah, I hate that stuff.
I always take a shot before I do a PUG.Lkuroda wrote...
#6 - take a shot.
Modifié par Maria Caliban, 27 avril 2012 - 06:02 .
#23
Posté 27 avril 2012 - 06:05
Don't get butthurt they're killing people in a horde mode.





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