Whenever somebody brings up this debate I only say 3 words: "The Witcher 2". If it was possible for an independent, Eastern European company without a mammoth investor behind them and with significantly lower budget to create something that big and serious (where there's real variety and real choices and consequences) then we shouldn't say that Bioware couldn't have done it. They could have, but they didn't. They said it themselves that this time around they could have played around with possibilities and variety because it was the ending of the trilogy so they shouldn't have had to worry about the different scenario's effects on later games. With resources like this they could have created the greatest sci-fi epic ever with a real choices and consequences system and different story elements and sub plots. They didn't. We got kinect (pfffff...), MP (meh!) and more shiny shooting with tons of glitches and a "could have been really great" story instead.
We have to face it my friends: ME3 is a mediocre game which failed to deliver. Basically it could not give us anything more spectacular, interesting that the previous two hadn't. ME1 and 2 **** -s on ME3. The Witcher 2 easily beats ME3 (it's a year old game!... and again it had a more difficult development: they had to create a whole new engine for it - one of the most spectacular engines so far - they had to do tons of VO, music composing, writing (a lot more complicated story than ME - with lot more complicated side quests) etc. etc..
The king's dead, long live the king! (Bioware's over, but we have CD-Project Red... so when do they want to by the rights for ME?). - I think this - no matter how hard they try - can't be corrected. And we all know that we'll only get some clarity for the ****ty ending as a dlc. Thx, but no thx!
Wish it could change... but I doubt it would. Bioware treats us like little spoiled kids: with arrogance, vaguely and without real care. CDP treats it's fans as grown up, adult people who should be taken seriously. They go for quality and not quantity.
Modifié par GimmeDaGun, 01 mai 2012 - 07:45 .