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Turian Mobility and Rolling: It must be improved!


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#101
DarkerCompanion

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Fisterbear wrote...

I wouldn't mind giving Turians a roll. But then we have to give batarians a  roll or sidestep, krogans a roll or sidestep and so on.

The non mobile classes are that way because of their increased durability. If you give them mobility as well, then why unfairly keep the already inferior humans (in most cases) at their reduced durability?


This is not a full representation of the situation. Turians occupy the middle position in the durability scale. They are far less durable than Krogans and even Batarians, yet equally as immobile. Pre-Rebellion, the Turian Soldier was actually ranked 12th most durable out of 24 characters. There are only 7 "poor mobility" classes.

The Turians do not necessarily need a roll, but they need some sort of evasive maneuver. Even a side-step only, with no forward or backward roll would help. While increased durability CAN be more important than rolling, the Turians, especially the Turian Soldier, do not have much increased durability; the Soldier has a paltry 50% extra shields, with no increased health. Furthermore, he is the only soldier out of five with no form of DR or Health regen. Yet of the 5 Soldiers, he ranks only 3rd in terms of durability, and 4th if you count that the Human Soldier has burst-DR which places him FAR above the Turian Soldier. The only remaining character is the Vorcha, who has constant health regen.

I will admit that the Turian Soldier is less adequate compared to the Sentinel, and any universal Turian change would unbalance the TS possibly, but the Soldier needs work.

Also, Human classes aren't as inferior as you say. Vanguards and Sentinels are best of class, Soldiers are in the running for it, and Engineers are solid. Only the Infiltrators and Adepts are lackluster.

Modifié par DarkerCompanion, 03 juin 2012 - 07:16 .


#102
Alex_Dur4and

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dimeonwu wrote...

Alex_Dur4and wrote...

If marauders can do it... why not Turians!


Cos Marauders have Phaeston XXIV. Must be some hidden candy in that.


Damn! You are right!

I want that "Phaeston XXIV" for my Justicar... Would make gold runs soo much easier...
Bioware should make the "Marauder Shields" character class and the "Phaeston XXIV" gun for the next expansion! Finally a good assault riffle for a "Turian" with the ability to roll!
;)

#103
Makko Mace

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I was literally having this exact conversation with someone online the other day!

Side hop ftw!!!!

#104
DarkerCompanion

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Made a pretty frustrating discovery today.

Male Quarians have a higher health than Female Quarians. They have 1050/875, a net gain of 275 over the standard Human/Asari set. This is a mere 138 health less than the Turian Soldier/Sentinel.

Male Quarians are in possession of the generic "non-human" roll and sidestep capabilities.

The line between heavy and immobile and light and nimble is becoming less and less distinct; before, the 25% extra vitality possessed by the Turians was the excuse for their lack of a roll. The next strongest were fQuarians and Salarians, who were 10% hardier than humans/asari. Since then, the Turian has grown further and further from the top of the durability list (stronger Krogan and Batarians), while more and more classes have come to accompany the middle ground between the Turians and Humans (Asari Justicar, both Vorcha, and now this). The Quarian is now 16% stronger than the Human/Asari setup.

Why is the Turian still being held accountable for this? He truly represents the middle ground of durability and mobility, and this is the case as far as his health is concerned, but he is JUST as stiff as the Batarians and Krogans, who possess far more health/shields than he has.

A sidestep is in order! Come on!

#105
Blind2Society

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All those who support this should add the sig.

And to he who said you have to give it to everyone if you give it to the Turian, go away this isn't elementary school.

The Turian Soldier is made of paper just like everyone else. He can't survive a brute blocking him in the corner, he can't survive acid/swamers + warp and he can't survive grenades. He's not a Krogan for pete's sake.

Modifié par Blind2Society, 05 juin 2012 - 08:50 .


#106
MaleficoKelpie

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+1!!!
really... Garrus can dodge and it's ok he's uber but why other turians can't?

#107
Quackjack

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/signed

#108
Sabina261187

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+1 - Makes me SOOO angry whenever I see a Marrauder dodge and there I was with my Turian Sentinel, taking every shot.. Huumm.....

#109
PensCeltsFan

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His natural stabilty and high health isint enough? Now he needs extra mobility?
Why stop there, give him an unlimited ammo hydra in one hand and a spitfire in the other.
Something tells me your lota history is just searches for garrus/turian rule 34

#110
Skaife417

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PensCeltsFan wrote...

His natural stabilty and high health isint enough? Now he needs extra mobility?
Why stop there, give him an unlimited ammo hydra in one hand and a spitfire in the other.
Something tells me your lota history is just searches for garrus/turian rule 34


He has average health, and is good with automatics. Not that OPed if he could hop sideways a little. I don't watch turian-hanar hentai, try again.

#111
CriZe

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Yep, they need some more mobility, unless you are planing to just stay in one place all the time.

#112
PensCeltsFan

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Skaife417 wrote...

PensCeltsFan wrote...

His natural stabilty and high health isint enough? Now he needs extra mobility?
Why stop there, give him an unlimited ammo hydra in one hand and a spitfire in the other.
Something tells me your lota history is just searches for garrus/turian rule 34


He has average health, and is good with automatics. Not that OPed if he could hop sideways a little. I don't watch turian-hanar hentai, try again.


Can my krogan get a hop? My drell and geth get extra health? If he gets a hop he needs to lose the stability.
Krogan health and melee is why he has less mobility.
Drell mobility is why he has less health.
Geth Hunter Vision and AoE melee is his trade off.
Turian stability and perfectly fine health is why he has low mobility.
Perfectly balanced.

#113
Blind2Society

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PensCeltsFan wrote...

Perfectly balanced.


No, it's not. You obviously never play the Turian Soldier and are just basing your ridiculous statements on what's written on paper. Please don't comment on something you don't have any first hand experience with.

First off, their health is relatively the same as every other squshy character. They have 300-400 more shields which equates to just about nothing. And extra stability, what does that have to do with it? Oh I can kill one enemy a bit faster with an assualt rifle than some other characters. What does that do to the multitude of other enemies trying to kill me? Nothing.

I will also restate....

Blind2Society wrote...
And to he who said you have to give it to everyone if you give it to the Turian, go away this isn't elementary school.

The Turian Soldier is made of paper just like everyone else. He can't survive a brute blocking him in the corner, he can't survive acid/swamers + warp and he can't survive grenades. He's not a Krogan for pete's sake.


Modifié par Blind2Society, 05 juin 2012 - 10:59 .


#114
nicethugbert

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/signed

#115
A Wild Snorlax

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Turians should have a sidestep. They should also be able to fire proxy mine from marksman, that would make the soldier much better.

#116
Blind2Society

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That's actually a good point. All other characters that have 'enhanced mode' powers, it slows down power usage while marksman locks powers completely.

#117
PensCeltsFan

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Blind2Society wrote...

PensCeltsFan wrote...

Perfectly balanced.


No, it's not. You obviously never play the Turian Soldier and are just basing your ridiculous statements on what's written on paper. Please don't comment on something you don't have any first hand experience with.

First off, their health is relatively the same as every other squshy character. They have 300-400 more shields which equates to just about nothing. And extra stability, what does that have to do with it? Oh I can kill one enemy a bit faster with an assualt rifle than some other characters. What does that do to the multitude of other enemies trying to kill me? Nothing.

I will also restate....

Blind2Society wrote...
And to he who said you have to give it to everyone if you give it to the Turian, go away this isn't elementary school.

The Turian Soldier is made of paper just like everyone else. He can't survive a brute blocking him in the corner, he can't survive acid/swamers + warp and he can't survive grenades. He's not a Krogan for pete's sake.



. . . I play TS all the time.
Fine Buff the TS, i see that i was wrong all along, i guess my tactic of not walking into the middle of the baddies was the wrong way to play.

#118
bajsmongo66

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Turians wont be close to overpowered with a sidestep as some ppl think, its not like they're the best characters avaliable..and they wont be...

and it doesnt make sense that the best military race in the universe doesnt know how to dodge out of the line of fire...

Turians should be moderately good at everything..except biotics.. so the generic hop dodge that quarians and salarians have should suffice

#119
Blind2Society

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PensCeltsFan wrote...
Fine Buff the TS, i see that i was wrong all along, i guess my tactic of not walking into the middle of the baddies was the wrong way to play.


Yes, you're right. I forgot you have to be in the middle of all the baddies to get hit by a grenade, a banshee warp, a brute charge, ravenger blasts and all the other things that require dodge to evade. Sorry forgot about that.

/sarcasm

#120
Westy1422

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I agree with these good fellows. I don't think Mass Effect lore prohibits Turians from sidestepping a few rockets (just kidding, one does not simply sidestep a Geth rocket.) But seriously, increased mobility for our cool velociraptor friends would be greatly appreciated.

#121
Creighton72

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Well if you give the Turian the ability to roll, someone will demand they be nerfed.

#122
Creighton72

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Westy1422 wrote...

I agree with these good fellows. I don't think Mass Effect lore prohibits Turians from sidestepping a few rockets (just kidding, one does not simply sidestep a Geth rocket.) But seriously, increased mobility for our cool velociraptor friends would be greatly appreciated.


Those rockets are right out of the road runner cartoon. You know chases you everywhere no matter where you go and just when you think you escaped it by hiding in a house, there comes a knock at the door. Yeah it's the rocket, it can knock on a door, you open it and boom.

#123
Syrus101

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Morning Elf wrote...

Stardusk wrote...

I have been playing the Turian Soldier a lot recently and I enjoy him but the ridiculousness of him not being able to roll is beyond comprehension. He is not OP so why deny him increased mobility that would improve the class? It makes NO sense. Couldn't BW just add Turian rolling in the next patch. Many people would appreciate it.


You play on PC, right? It's even worse on consoles because it takes forever to turn. 

But yeah, I'd be ecstatic if Turians got a roll. If you take into account creative use of Krogan heavy melee, Turians are actually less mobile than Krogan.


+1

#124
Blind2Society

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So many people support yet so few are using the sig. I confess myself disappointed.:(

#125
Makko Mace

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I tried to use it, but all i could get was a link in my sig.

I kind of fail at life.