Modifié par Teratoid, 19 juin 2012 - 05:19 .
Turian Mobility and Rolling: It must be improved!
#176
Posté 19 juin 2012 - 05:18
#177
Posté 19 juin 2012 - 06:44
#178
Posté 19 juin 2012 - 07:23
Fix it, please?
Modifié par Blind2Society, 19 juin 2012 - 07:23 .
#179
Posté 19 juin 2012 - 07:25
#180
Posté 19 juin 2012 - 07:31
#181
Posté 19 juin 2012 - 08:39
Turians need a roll. Nothing would be OP or unbalanced.
#182
Posté 21 juin 2012 - 04:26
#183
Posté 21 juin 2012 - 04:41
But I agree in giving them more mobility for gameplay sake.
Modifié par VVereVVulf, 21 juin 2012 - 04:42 .
#184
Posté 21 juin 2012 - 06:19
VVereVVulf wrote...
Lore wise Turians can't crouch. I believe Garrus mentioned it somewhere on earth.
But I agree in giving them more mobility for gameplay sake.
What? aren't they crouching when they hide behind cover ?
#185
Posté 21 juin 2012 - 06:24
#186
Posté 21 juin 2012 - 06:26
What Garrus actually said was that Turians can't duck, but that he would improvise.Kamfrenchie wrote...
VVereVVulf wrote...
Lore wise Turians can't crouch. I believe Garrus mentioned it somewhere on earth.
But I agree in giving them more mobility for gameplay sake.
What? aren't they crouching when they hide behind cover ?
#187
Posté 21 juin 2012 - 06:28
capn233 wrote...
What Garrus actually said was that Turians can't duck, but that he would improvise.Kamfrenchie wrote...
VVereVVulf wrote...
Lore wise Turians can't crouch. I believe Garrus mentioned it somewhere on earth.
But I agree in giving them more mobility for gameplay sake.
What? aren't they crouching when they hide behind cover ?
Plus, he was making a joke. He didn't mean that they literally couldn't duck.
#188
Posté 21 juin 2012 - 07:02
He def needs to be a bit more survivable. A lot of fun to play, but goes down way way to fast. Add some survivability by dodge or shields, and he might replace a few infiltrators in gold, which would be welcome....
#189
Posté 21 juin 2012 - 07:12
#190
Posté 21 juin 2012 - 07:18
lemon00 wrote...
A lot of fun to play, but goes down way way to fast. Add some survivability by dodge or shields, and he might replace a few infiltrators in gold, which would be welcome....
I can frequently top the scoreboard on gold with my Turian soldier that uses nothing but proxy and my talon V, even over infiltrators. But it does intail a considerable amount of dying as things like warp will kill you, and when you get hit with one in gold there's always another on it's way. Not to mention grenades, brute charges, instakills and the multitude of other things thats require a dodge to avoid.
Modifié par Blind2Society, 21 juin 2012 - 07:18 .
#191
Posté 21 juin 2012 - 07:21
Blind2Society wrote...
^ That's true and it would make the most sense. Thing is, Turians already have a roll animation.
I actually think (and believe it's been said on this thread too) that the most sensible option would be to give them the ability to roll, but only from site to side and not backward and forward.
#192
Posté 21 juin 2012 - 07:24
If Turian can roll from cover to cover... Why not all the time?!?!
I had enough of phantom insta-killing my turians... no need to mention not being able to dodge Brute`s close range swing 3 times in a row just because I cannot roll.
#193
Posté 21 juin 2012 - 07:24
Blind2Society wrote...
^ That's true and it would make the most sense. Thing is, Turians already have a roll animation.lemon00 wrote...
A lot of fun to play, but goes down way way to fast. Add some survivability by dodge or shields, and he might replace a few infiltrators in gold, which would be welcome....
I can frequently top the scoreboard on gold with my Turian soldier that uses nothing but proxy and my talon V, even over infiltrators. But it does intail a considerable amount of dying as things like warp will kill you, and when you get hit with one in gold there's always another on it's way. Not to mention grenades, brute charges, instakills and the multitude of other things thats require a dodge to avoid.
yeah I have actualy surprised myself a few times, beating out infilthys with my TS with either hurricane or saber (I love the talon, but find so much fun on the TS to use one of those. But I may have to try it out). You are exatly right tho, I die more than I am used to and/or have to hide a lot more than I would like...
#194
Posté 21 juin 2012 - 07:26
Devs could just take few chips off the hp in return if they think it's supa OVARPOWARD!
Modifié par Arppis, 21 juin 2012 - 07:27 .
#195
Posté 21 juin 2012 - 07:35
Blind2Society wrote...
^ No, foolish statements are foolish.
Turians need a roll. Nothing would be OP or unbalanced.
Not sure you know what balance is . . .
#196
Posté 21 juin 2012 - 08:38
PensCeltsFan wrote...
Blind2Society wrote...
^ No, foolish statements are foolish.
Turians need a roll. Nothing would be OP or unbalanced.
Not sure you know what balance is . . .
I'm I'm sure you don't.
#197
Posté 21 juin 2012 - 08:47
#198
Posté 21 juin 2012 - 08:50
UKStory135 wrote...
They should at least give him a bunny hop like the Salarian and Quarians have
Blind2Society wrote...
^ That's true and it would make the most sense. Thing is, Turians already have a roll animation.
#199
Posté 21 juin 2012 - 10:19
#200
Posté 22 juin 2012 - 08:24
Teratoid wrote...
Bump. Give dem damn skullheads a boost, ma'an.





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