I know it's not story based per se, like DAO.
How would you feel about this? Personally, if handled in a way that picking an origin made a difference, I'd love it.
Modifié par macrocarl, 27 avril 2012 - 09:20 .
Modifié par macrocarl, 27 avril 2012 - 09:20 .
Guest_Puddi III_*
Modifié par macrocarl, 27 avril 2012 - 09:29 .
brushyourteeth wrote...
I wasn't expecting to like this idea at all, but what you're talking about sounds a lot like what they've done with multiplayer in ME3 where you can unlock other races for online play.
I guess I'd have to say that I'm not really interested in having mulitplayer DA (though that wasn't your question) and I'd like to have origins options for single player, not just multiplayer (though that also wasn't your question).
Beyond that, though it isn't a bad idea in and of itself, I'd have to see some serious "show, not tell" before I could support the idea.
the_one_54321 wrote...
No multiplayer.
<_<
macrocarl wrote...
brushyourteeth wrote...
I wasn't expecting to like this idea at all, but what you're talking about sounds a lot like what they've done with multiplayer in ME3 where you can unlock other races for online play.
I guess I'd have to say that I'm not really interested in having mulitplayer DA (though that wasn't your question) and I'd like to have origins options for single player, not just multiplayer (though that also wasn't your question).
Beyond that, though it isn't a bad idea in and of itself, I'd have to see some serious "show, not tell" before I could support the idea.
Yeah sort of along the lines of ME3 but maybe more story driven. Just a thought I had and was wondering if people would be into it. We also know that who ever the protag is in DA3 is going around to lots of locals so that could be like opening boards in SP in ME3 as well.
macrocarl wrote...
the_one_54321 wrote...
No multiplayer.
<_<
A bit off topic, but you're saying this because you're worried that resources will be used building MP when they could be should be used on the single player?
Guest_Puddi III_*
Fast Jimmy wrote...
I'm confused... you're suggesting that Origins, a mechanic through which the game tells your characters backstory, your involvement with the SP plot and the NPCs you knew in your "Origin" life be told through Multiplayer... a venue which is weak for plot, story, dialogue and character development?
I'm not against the idea, necessarily (well, okay, I am because I am not a fan of Multiplayer 95% of the time), but you're going to have to walk me through how it makes sense.
If there is no origins in SP, then I just create it myself inside my head. I did that in Neverwinter Night and TES. I can live with that.macrocarl wrote...
Fast Jimmy wrote...
I'm confused... you're suggesting that Origins, a mechanic through which the game tells your characters backstory, your involvement with the SP plot and the NPCs you knew in your "Origin" life be told through Multiplayer... a venue which is weak for plot, story, dialogue and character development?
I'm not against the idea, necessarily (well, okay, I am because I am not a fan of Multiplayer 95% of the time), but you're going to have to walk me through how it makes sense.
Well the story part would probably be more limited to stat bonuses/ weaknesses like ME3 MP, if there was any interaction with NPC's (maybe vendor discounts, who you side with etc.) then your origin would work in that way. Or group bonuses or something along those lines.
I got a sense from dev posts that they're into fully VO'd/ wheel usin' fixed protags (which is cool by me)......... Although at this point they've said they are thinking over the origins thing........ So we'll see.
Anyway, rather they not bring it back at all, I was just wondering if they brought it back in a different way how people would react to it. Whether you like MP or not, in ME3, it *is* very popular.
And as for DA's setting not being conducive to an MP style of playing, all we can really say so far is that it wouldn't make sense........... yet.
I was real real real skeptical of MP for Mass Effect and after some one talked me into trying it, it turned out to be super fun. That's just my opinion of course. I guess after a long winded response I'm asking: If BW doesn't bring back origins in SP, but could offer it in a new way, wouldn't that be better than not at all?
Modifié par Sacred_Fantasy, 28 avril 2012 - 01:36 .
the_one_54321 wrote...
Multiplayer would be entirely inappropriate for DAIII. There's no need and no point. The only MP model I would accept would be the NWN model, which I can almost guarantee you they won't be doing again.
Modifié par kingtigernz, 28 avril 2012 - 04:16 .
Modifié par Anvos, 28 avril 2012 - 04:46 .
That's what they did with VtM: Redemption (the MP thing, not the beer thing). Main game had a fixed protag + companions, and later, they introduced MP where you could access any Clan (iirc). The only way to play a Malkavian, a Setite or a Ravnos in this game.macrocarl wrote...
I meant your toon in MP could select an origin that gave you stat bonuses and dialog options but in single player you had a fixed protag like DA2. Hope that makes more sense. If not I'll try again later after I've had a beer.
macrocarl wrote...
Well the story part would probably be more limited to stat bonuses/ weaknesses like ME3 MP, if there was any interaction with NPC's (maybe vendor discounts, who you side with etc.) then your origin would work in that way. Or group bonuses or something along those lines.
I got a sense from dev posts that they're into fully VO'd/ wheel usin' fixed protags (which is cool by me)......... Although at this point they've said they are thinking over the origins thing........ So we'll see.
Anyway, rather they not bring it back at all, I was just wondering if they brought it back in a different way how people would react to it. Whether you like MP or not, in ME3, it *is* very popular.
And as for DA's setting not being conducive to an MP style of playing, all we can really say so far is that it wouldn't make sense........... yet.
I was real real real skeptical of MP for Mass Effect and after some one talked me into trying it, it turned out to be super fun. That's just my opinion of course. I guess after a long winded response I'm asking: If BW doesn't bring back origins in SP, but could offer it in a new way, wouldn't that be better than not at all?
the_one_54321 wrote...
No multiplayer.
kingtigernz wrote...
If Dragon Age 3 has muliplayer I will no be playing it.Having to grind a few hours in multiplayer in order to unlock a 5 second cutscene in the storyline, no thanks.