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If there will be a Turian Infiltrator, then what would you want?


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#26
Aethyl

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Yeah I remember this power from ME2, I liked it as well, so it would be a great addition in the multiplayer.
Maybe their cloak should be more CQC oriented, with benefits to fast firing weapons, allowing us to play a different style of infiltrator with this one.

#27
Zoimos

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Cloak+Overload and a new 3rd skill that isnt grenades

#28
tonnactus

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methodshaolin wrote...

i honestly can't think of any better skillset than the SI ...


Overload is better then Energy Drain.Both remove shields,but overload could give really good crowd control too.(with Neural shock and Chain Overload)

Modifié par tonnactus, 28 avril 2012 - 12:05 .


#29
T41rdEye

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Cloak, (improved and/or modded from me2) Flashbang grenade, Sabotage

I would actually prefer a Turian Engineer. Sabotage, overload, Renegade turret. Turret fires Cain shots. 20 minute cooldown. Awesomesauce

#30
Denali21

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That sounds awsome i would love to be able to overload then pop domes

#31
BoomDynamite

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Adrenaline Rush isn't that bad actually. Have you ever used it?

#32
SeaJayX

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I'd rather have an asari infiltrator.

Tactical Cloak, Stasis, and Lift grenades.

Best class evarrr.

#33
guitarsniper

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I'd love to see the Drell infiltrator be given an instakill melee as long as they can get cloaked behind the enemy and the enemy wasn't a banshee, prime, brute, Atlas, or Ravager. Basically a sneak up and snap neck kind of thing.

#34
T41rdEye

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Shadow strike! Bring it back BW!

#35
Reciever80

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I would want the ability to make it look like garrus. that is all.

#36
astheoceansblue

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tonnactus wrote...
Overload is better then Energy Drain.Both remove shields,but overload could give really good crowd control too.(with Neural shock and Chain Overload)


No it's not.

Energy Drain is an infinite Special Ops pack that also deals damage and staggers enemies.

Overlaod is very good, but Energy Drain lets you run an SI with nothing in fitness and still be durable. Means you can max out ED AND P.MIne, which are two of the best powers in the game, while keeping our passive and cloak bonuses at full.

#37
atum

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BoomDynamite wrote...

*Points to GI*



astheoceansblue wrote...

What, you mean like Tactical Cloak and Hunter Mode?

GI is the godliest damage dealer in game right now, the class is ridiculously good at racking up kills. Yes he's paper thin, but when stuff dies that quickly it doesn't matter.


Ah doh.  You guys are right -- I dont have a GI so had forgotten.  Though it sounds like they are majorly squishy, so at least there's a counter-balance.  And it sounds like they are a bit OP anyways. (Not that I mind, it's co-op, just saying).

Would a Turian be so squishy though? I dont know his base health/shileds off the top of my head (as compared to geth).

#38
atum

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Also +1 to those saying Me2 flash-bangs

#39
BoomDynamite

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atum wrote...

BoomDynamite wrote...

*Points to GI*



astheoceansblue wrote...

What, you mean like Tactical Cloak and Hunter Mode?

GI is the godliest damage dealer in game right now, the class is ridiculously good at racking up kills. Yes he's paper thin, but when stuff dies that quickly it doesn't matter.


Ah doh.  You guys are right -- I dont have a GI so had forgotten.  Though it sounds like they are majorly squishy, so at least there's a counter-balance.  And it sounds like they are a bit OP anyways. (Not that I mind, it's co-op, just saying).

Would a Turian be so squishy though? I dont know his base health/shileds off the top of my head (as compared to geth).





750 each

#40
A Great Biotic Wind

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There should have been a Turian Infilitrator from the start Xb
Tactical Cloak
Overload
Assassination [Next shot from the weapon does massive damage, can be stacked with the tactical cloak's damage boost.]

#41
BoomDynamite

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A Great Biotic Wind wrote...

There should have been a Turian Infilitrator from the start Xb
Tactical Cloak
Overload
Assassination [Next shot from the weapon does massive damage, can be stacked with the tactical cloak's damage boost.]

Isn't that the SR power from ME1? I loved that.

#42
tonnactus

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astheoceansblue wrote...

No it's not.

Energy Drain is an infinite Special Ops pack that also deals damage and staggers enemies.


Most enemies dont have shields or barriers. And the crowd control Overload provides is miles better then this little stagger that also have a very short duration.

If the salarian only fights geth,then Energy Drain is decent. Otherwise,its quite average.

#43
darkblade

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Turian Infiltrator NOW bioware!!!

Tac Cloak

Assassin: Sniper rifles gain the ability to penetrate cover, shield, barrier, and armor. Sniper rifles deal 50%(to a max of 125%) more damage, gain a dodge for the duration (10-15 sec).

Overload

#44
Elcor Pride

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Turian Infiltrator 650 Shields, 500 Health, Hop,

Tac. Cloak
Overload - Would be good for it to be slightly different to current Overload i.e. instead of Neural Shock 20% more damage and the last rank of Chain will keep it to two targets, but keep both at 100% damage, with no extra damage. (if the fourth point wasn't taken it will do 60% or the original damage).
New Grenade Power.

Modifié par Elcor Pride, 28 avril 2012 - 06:13 .


#45
vGriMz

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Tactical Cloak
Overload
Smoke Grenade

#46
BoomDynamite

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Some Good ideas are coming in. Good job?

#47
blaidfiste

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roll or sidestep

#48
BoomDynamite

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blaidfiste wrote...

roll or sidestep

I believe I said that in the OP.

#49
A Wild Snorlax

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Tactical cloak
Overload
Cryo blast
Ability to sidestep

Winner of a class. Would be an alternative to the salarian as a sniper, would trade the defensive boost of shield replenishing with drain for a stronger shield stripping attack in overload. Cryo for weakening bosses.

Modifié par A Wild Snorlax, 28 avril 2012 - 10:59 .


#50
BoomDynamite

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A Wild Snorlax wrote...

Tactical cloak
Overload
Cryo blast
Ability to sidestep

Winner of a class.

I don't know about Cryo. Although I love it, there is too much tech in that.

DR Ability Proposal:
Assassin Armor
Like Blade Armor, but adds a weapon damage bonus and adds a black tinted coating to the armor. Also allows detection of nearby enemies, like Hunter Mode, to make it all assassiny.