David Gaider wrote...
SeanMurphy2 wrote...
I find it absurd for Bioware to make all romance characters bisexual for "equality" reasons. Yet if writers are forced to rigidly follow that rule. Then a straight or gay romance character is unable to exist in that world.
I get why some folks might not like the "subjective sexuality" of some of the characters, even if that subjective nature only becomes evident on multiple playthroughs (or if you spend a lot of time on the forums, first). For some, it's an issue of verisimilitude... because once they understand that this character might also romance different genders in alternate realities (other games) they have difficulty wrapping their minds around which neat little box they can put that character into.
It was not that hard to figure out. On my first playthrough, I realized that at least 3 of the characters were gay or bisexual, and I did not go to the forums until long after I played DA2. And it was pretty easy to conclude that all four possible LI's were bi after that. So, that meant of the 7 possible companions in the game, (Varric, Aveline and your sibling included) over half of the party was bi. It broke immersion for me. I mean...yeah that is very possible for something like that to happen randomly, though the odds would be small. But it would generally take someone actively seeking to make the majority of the party to be bisexual/gay for that to happen logically.
The benefit, of course, is that it allows others to play their game the way they wish. Whether it's a good enough trade-off is up to the individual, but from our perspective the ability to provide more choices to our fans far outstrips the "oh but that's not realistic" argument.
I understand what you are trying to do, but it just doesn't work for me. I guess it gave more choices for some of your fans. Especially with Anders, I did not feel like I had an opportunity to be just a friend, I had to either be his LI, or he would consider my character a jerk.
What I don't get is how some people go right to "everyone is bisexual". Which they're not. Fenris might romance a male character or Merrill a female character in an alternate reality from the game you're currently playing, but that does not make them "bisexual". That seems to stem from a need to slap a label somewhere where it doesn't belong.
In a perfect world, your theory would be true. But unfortunately, it is hard to turn off our brains, and ignore what we know about the characters. And because we know what we know, it makes the experience feel cheapened, because it feels like the companions had their personalities split in half, which cheapened them. Would adding two more companions as LI's be that difficult? Then two that are bi, two gay, and two straight?
Whether or not we'll change our approach in the future depends mostly on time/resources. The "spread" of options that gets mentioned from time to time is probably the ideal in terms of options/verisimilitude, but it's also the most expensive in terms of resources... which is why it gets mentioned so often on forums, as resources are never an issue here. 
And that of course is the problem....time and resources. All that we can do is take some solace that our opinions are being listened to. Having played Bioware fantasy rpgs for almost 15 years, I keep coming back to Bioware, because no other company makes games the way you guys do. I would be happy playing your games if there were no LI's at all. But I do not want to do, as Mr. Eplar seemed to suggest, and go play other type of games, because Bioware has chosen a new direction.