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Murphy's Laws of Mass Effect 3 Multiplayer


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#51
PaperAlien

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134. That enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
135. That OTHER enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
136. That OTHER OTHER enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
137. The Geth Plasma Shotgun has a 2-round burst mode, you just don't know how to turn it on. Geth Hunters do.
138. Ha, you think you got that kill with the Geth Plasma SMG? Nah, that was the sniper on your team.

Modifié par PaperAlien, 28 avril 2012 - 12:45 .


#52
filetemo

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you'll bleed out the exact moment the infiltrator was about to rez you

#53
filetemo

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if you have three enemies in front of you and have the geth shotgun, all three pellets will miss
if any of your allies has a name the likes of "Isuckatplaying", he probably sucks at playing.
when a batarian sentinel finishes charging his melee, enemeies are already dead and everybody returned home 2 days ago.

#54
filetemo

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and the best one for me:
enemies will always spawn at the opposite direction of the map you are covering

#55
RoyMuthaEffinG

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#30 & 40 were the best I think!

#56
TheMightyG00sh

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144. When you think "maybe I should use a Cobra" don't because either every other member of the team is thinking that OR you really just shouldn't...

145. When the going gets tough... the tough get camping...

146. The final enemy always camps as far away from you as possible...

147. When you press A/X/Spacebar there's no telling what might happen!

148. Note to Medic: If an ally goes down a Hunter, or Phantom will camp near them.

149. If you think Hackett's an idiot... your right.

150. Never under any circumstances ****** of Renegade FemShep during her time of the month...

Modifié par TheMightyG00sh, 28 avril 2012 - 01:15 .


#57
Praest

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PaperAlien wrote...

134. That enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
135. That OTHER enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
136. That OTHER OTHER enemy you were shooting at just dropped dead? That wasn't your kill, that was the sniper on your team.
138. Ha, you think you got that kill with the Geth Plasma SMG? Nah, that was the sniper on your team.


Oh yeah, sorry about that, I was in the zone :)

#58
Doktor Jadran

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151. When you equip your infiltrator with the best equipment for the gold run, the host quits the game after wave 1 or 2

152. If the host doesn't quit after wave 2, you will lose connection with the server while waiting for extraction.

#59
TheMightyG00sh

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Doktor Jadran wrote...

151. When you equip your infiltrator with the best equipment for the gold run, the host quits the game after wave 1 or 2

152. If the host doesn't quit after wave 2, you will lose connection with the server while waiting for extraction.


So damn true!

#60
philsner1701

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153. If your team has survived the waves without anyone going down, two people will die on a grenade, inside the extraction zone, in the final 5 seconds.

#61
Phaezen1

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154. When you bio charge that lone trooper to regen your shields 2 primes, 2 hunters and 2 pyros will step around the corner half a second later

#62
kinglewy00

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155. If you have a krogan / vanguard / sentinel with a perfect opportunity to be useful in melee range at the hackzone, he'll be off far away whoring kills.

Modifié par kinglewy00, 28 avril 2012 - 01:53 .


#63
Guilty2

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So true, so true.

Also: 156. You did get both Commendation Packs, and now you have Crusader II :)

Modifié par Guilty2, 28 avril 2012 - 02:01 .


#64
kinglewy00

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157: Regrets: Those were the geth you were looking for.

Modifié par kinglewy00, 28 avril 2012 - 02:24 .


#65
The Protheans

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158: If you need to help your teammates by getting everyone out you will probably get downed and fall through the map and revive on the other side, If you don't you won't

Modifié par The Protheans, 28 avril 2012 - 06:34 .


#66
Pitznik

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159: Cerberus' grenades defy laws of physics to land in the place you are going to hide.
160: Your grenades defy laws of physics to land on top of the lonliest Swarmer on the map.
161: When you start running towards fallen comrade, so does nearest Assault Trooper. He is 3 metres away from him, you are 20 metres away with no line of sight.

#67
Zaraki kanzaki

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too true!

#68
pirsquar

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1XX: Your Stasis Bubbles LOVE the cover you are currently hiding behind

1XX: You get knocked down, but you get up again.... only to get knocked down again.

#69
Sajuro

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162.if you find cover from an atlas a phantom is right behind you

#70
Tazuren

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163: When you wish to engage Tactical cloak. You won't be able to and 2 Primes along with 4 Pyros will kill you, repeatedly.

Modifié par Tazuren, 28 avril 2012 - 07:55 .


#71
Dracian

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164. Banshees, Atlases and Geth Primes are surrounded by a magnetic field that will deflect any Cobra Missile you will shoot.
165. That special magnetic field does not affect Cobra Missiles shot by teammates.

#72
TheMightyG00sh

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166. Your cloak will break the secpndthe A button effs up and you accidentally vault cover instead of entering it leaving you staring down the barrel of the guns of 2 Hunters 2 Primes and 3 Pyros...

Modifié par TheMightyG00sh, 28 avril 2012 - 08:18 .


#73
Bravenu3

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167: (For Geth Engineer's) That shield restore turret you so valiantly placed close to your sniper will screw their aim.

168: (For Geth Engineer's) That shield restore turret you so egoistically placed close to yourself will screw with your sniper rifle aim.

Modifié par Bravenu3, 28 avril 2012 - 08:25 .


#74
Tazuren

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167. Geth Primes will be able to phase out of existence just long enough for your Cobra missile to pass through them.(True Story. Had it happen on a Geth Gold match)

Modifié par Tazuren, 28 avril 2012 - 08:19 .


#75
Bravenu3

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170. Some grunt enemy will run into the flight path of that Cobra, you just launched at a boss group.