Modifié par Zardoc, 28 avril 2012 - 08:28 .
Murphy's Laws of Mass Effect 3 Multiplayer
#76
Posté 28 avril 2012 - 08:28
#77
Posté 28 avril 2012 - 08:34
173. Stasis bubble has 30% chanceof causing no recharge time only when there is no crowd. In a difficult situation, the chance is 0,03%
174. Geth missiles have a guidance system. Alliance is in a recession so the budget for missile guidance systems went into Striker and Falcon rifle slug disappearance problem research. But the money dissapeared.
175. There is no friendly fire when you REALLY need to shoot someone on your team.
Modifié par Doktor Jadran, 28 avril 2012 - 08:35 .
#78
Posté 28 avril 2012 - 08:36
#79
Posté 28 avril 2012 - 08:38
^this^ happens way too mucha ViciousFerret wrote...
50. The enemy that you were about to heavy melee just got sniped
51. The enemy the infiltrator could've sniped instead, just took out your shields
#80
Posté 28 avril 2012 - 08:49
My favorite is when their back is to you and they throw the grenade forward so that it lands at your feet...frozngecko wrote...
NOOOOOOOOOOOOOOOOOOOOOOOOOOOO
101. Enemies throw grenades with perfect accuracy and in the most impossible ways.
#81
Posté 28 avril 2012 - 08:54
178. There's always a Phantom behind you, ready to insta-kill you.
179. If you equip with Disruptor Ammo against a Random enemy, you'll have to fight Reapers
180. If you equip with Incendiary Ammo against a Random enemy, you'll have to fight Geths
Modifié par Dracian, 28 avril 2012 - 08:54 .
#82
Posté 28 avril 2012 - 08:55
182. Noobs will Cobra spam a single Troppper on Wave 11
183. Hunter Mode is a lie... If you think that Phantom is on the other side of the wall your already dead...
184. Hunter Mode is a lie... if you think that Phantom is on YOUR side of the wall you just wasted ammo...
185. Whenever you go to make a Law of Murphy someone else is too.. forcing you to go back and change the number of your law ten seconds after making it.
Modifié par TheMightyG00sh, 28 avril 2012 - 08:57 .
#83
Posté 28 avril 2012 - 09:04
38. Anytime you used the medi-gel, you shouldn’t have.
39. Anytime you don’t use medi-gel, you should have.
These two are my favorite! So true!
#84
Posté 29 avril 2012 - 05:22
187. Your asari's charge will knock your target out of range of her melee.
188. Your widow will only pierce guardian shields facing you.
189. A phantom's instakill can only be intterupted by another instakill.
#85
Posté 29 avril 2012 - 09:32
#86
Posté 29 avril 2012 - 09:42
#87
Posté 29 avril 2012 - 09:47
#88
Posté 29 avril 2012 - 09:49
Dracian wrote...
179. If you equip with Disruptor Ammo against a Random enemy, you'll have to fight Reapers
180. If you equip with Incendiary Ammo against a Random enemy, you'll have to fight Geths
This could be manipulated to get "random" games.
#89
Posté 30 avril 2012 - 01:36
194. When one person goes down, its only a short time till the rest do
#90
Posté 01 mai 2012 - 10:09
196. That Geth Turret is not yours.
197. That Pyro you just hacked is now burning you and your team-mates.
198. You'll only get a Grab option AFTER your shotgun-armed team-mate kills him.
199. If you're lagging, we have a new decoy.
#91
Posté 01 mai 2012 - 10:16
201. The moment you press the trigger on a Widow, someone is going to use a staggering power on the enemy, causing you to miss the perfect headshot by mere pixels.
202. That one time when you don't host, the game is going to have 300 ping.
203. First Cobra rocket is always a dud.
204. Second Cobra rocket is always a dud.
205. Every time you choose to play as a Drell Adept in Random Random, it's going to be Geth.
206. Every time you choose to play as Vanguard in Random Random, it's going to be Reapers.
207. Every time you buy a Premium Spectre pack it's going bug out and not register.
#92
Posté 01 mai 2012 - 10:53
209. No matter how close it sounds, the banshee is always closer.
Modifié par ShadowFaction, 01 mai 2012 - 10:53 .
#93
Posté 01 mai 2012 - 11:00
+1
#94
Posté 01 mai 2012 - 11:04
#95
Posté 01 mai 2012 - 11:15
209. When you're under fire and you need to get cover your toon will stand up and refuse to get in cover
210. When you're trying to move from banshee and want to avoid cover your toon will stick to every object that you run near.
Modifié par Drawrof, 01 mai 2012 - 11:23 .
#96
Posté 01 mai 2012 - 11:42
212. When you're aiming a missile and your aim is nudged so you miss completely.
213. When you try to use a biotic power and you hit an already dead enemy.
#97
Posté 01 mai 2012 - 11:59
215. The aforementioned law always causes the match to be horrendously laggy, making headshots impossible.
216. If neither law 214 or 215 are applicable, your teammates all want you dead, and will never revive you because "oh in my story I killed all the suit rats"
217. If you find a decent PUG on Gold, you will always disconnect.
#98
Posté 02 mai 2012 - 01:06
219. The forums are flooded with "whurs my accomodation pack" threads every Tuesday.
#99
Posté 02 mai 2012 - 01:12
#100
Posté 02 mai 2012 - 02:00
221. You're a soldier-class and surrounded by 14 enemies; the one you are winding back to heavy melee is sniped, so you hit naught but thin air.
222. You have the most awesome game you've ever had and you've killed 29485829 enemies and it's wave 11 and nobody has died and there's 5 seconds to go and you disconnect....





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