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Is the Game even easier after the patch?


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7 réponses à ce sujet

#1
cJohnOne

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I'm running a Bowman through on Hard and it's going very smoothly.  I don't remember the Ogre being so easy to defeat after he goes down then there a bunch of darkspawn to take care of.  Still I don't remember it going quite like that before.  I guess I'm just a better bowman than I remembered ha ha.  What do you think?

Modifié par cJohnOne, 29 avril 2012 - 06:00 .


#2
Tommyspa

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It is more balanced (throughout the game) but yes overall it seemed much easier after the balancing patch. I remember having a hell of a time with the first ogre without having someone with heal and effective potion use. Some enemies are still difficult. *Looks at Monstrous Spiders* MASSIVE dps last time I played.

Modifié par Tommyspa, 29 avril 2012 - 07:32 .


#3
mr_afk

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Yes. The patch reduced the health of all the elite/boss enemies and just generally made the game a lot easier. If you're finding hard too easy now maybe try out nightmare - with the patch it's not quite as punishing.

On nightmare that ogre can still be a bit of a pain since attack ratings are so ridiculously low, but the enemy friendly fire means you can just let him charge around killing all the other darkspawn. Quite amusing really.

#4
SuicidalBaby

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The ogre was always easiest if you went ranged to take him down. Since you're not a mage you have the option to go 2 ranged vs 1 ranged.

The monsterous spider is pretty unique in its damage. Pretty sure it auto-crits. this was denied by the devs, yet every time it his a character, the bar flashes white.

#5
partydotcom

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The game is WAY easier after the patches. I have finnished the game 7 times, everyone of them on Nightmare, 5 prepatch and 2 post. Might be that I have gotten better at the game but still feels easier. Also "balancing" damage done to bosses was stupid, now we can't play around with our 100k+ crits on Orsino :(

Only good thing about it is that they removed FF from basic attacks from Warriors.

Modifié par partydotcom, 22 mai 2012 - 03:36 .


#6
SiIencE

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So it wasn't my imagination(didn't read patch notes really just saw there was an update and did it).
As a rogue i just owned from beginning to end, almost took half the hp of an Ogre with backstab or twin fangs. Also notice with the special items at some point you just 1 shot some of the easy mobs.

I don't play nightmare btw, just normal or hard.

#7
alchemist42

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Last month I bought MOTA which comes with patch 1.3 and only just realised I must have checked maybe 10 times recently the game hadn’t reset itself to normal mode after having taken down a mob or boss too easily.

So the devs have nerfed nightmare mode huh. Rather late in the day for such a big list of changes isn’t it with only the hardcore still playing, were the 2% on nightmare complaining it was too hard or what, can’t say I saw much of it, or are we beta testers for DA3?

#8
wowpwnslol

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They made nightmare much easier and it's not just health of monsters, it was also a heavy nerf of stagger, where non warrior classes used to regularly die in animation stun lock when 2-3 regular archers focused them.

Plus if you have DLC gear, it feels like casual difficulty. As warrior you can get 70%+ damage reduction, big 2 handed weapon as soon as you reach Gamlen's hut. You can pretty much solo at this point, not even needing pots unless it's a boss/elite.