GiarcYekrub wrote...
Elite Midget wrote...
GiarcYekrub wrote...
FOX216BC wrote...
Some people don't understand the difference between complaining and insulting.
And some do not understand the difference between being a loyal fan and being a yes-man.
I have yet to see a valid argument against the ending, every complaint I've seen has been inferred by the complainer, taken in isolation and out of context with the rest of the game which builds to its climax all the way through or by totally unrealistic expectations
Than maybe you should start reading, there have been countless valid complaints since the leaks.
I've read loads, and not one doesn't fall into one of the three catagories
1.been inferred by the complainer,
2.taken in isolation and out of context with the rest of the game which builds to its climax all the way through
3.totally unrealistic expectations
Yeah, sorry, your 3 little points there - they don't make a lot of sense.
You can find them on here or on the web, but prior to release Bioware promised (through intereviews and blogs etc, you can find every one of them for yourself):
* That the choices we made in the previous 2 games would effect the endings of ME3 in drastically different ways.
* We were promised 16 different endings.
* We were promised it would not simply be an A,B,C ending (red, blue, green anyone?)
* We were promised they would not pull a Lost and leave us with more questions than answers.
So that is point 1 - broken promises.
Next up, for a game developer who values story telling above all else, they have broken basic story telling rules by introuducing a new major antagonist (Starchild) in the last 10 minutes of the series. There is a reason this is a basic rule of story telling, it is jarring, and takes the reader/gamer out of the experience.. Read any, ANY, book on the craft of storytelling - I challange you to do that. You will see I am right.
So point 2 - poor storytelling.
Next they used the same endings pretty much and just swapped the colour of the explosions. How can you be okay with this? All three games were building to this point and this is the closure we got, a colour pallet swap?
Point 3 - lazy ending
Then there is the broken lore - Arrival states that if a Relay is destroyed, so is the solar system it is in. That is because of he immense power contained within. So when we are told by Starchild that the relays will be destroyed (no matter the ending), then we have to assume, going on previous lore, that the solar systems will be lost too. There is NOTHING in the game to say this is a 'different type of explosion that won't kill everyone' (even though it crashes the Normandy). Why isn't such a basic plot point explained.
Also, why does Shep blindly accept this Starchilds logic? He has a track history of questioning everything and not being bullied into things, no matter how desperate things seem.
Also, why is Joker suddenly on the run, escaping from a mass relay blast, with my crew magically on board (they were in London with me). Did he bail? And consider the planet they crashed on - its not in our solar system, so he MUST have made a jump through the relay - but why did he go, pick up the squad, and jump through the relay? He had NO WAY OF KNOWING that they were going to blow. It makes no sense.
And if the cruicible was made by cycles before us, each adding their own bit to it, then why is a catalyst, that no one knows about, required to fire it? Shep was the first to meet Starchild, yet he claims to be the catalyst. But the other cycles that built this thing, why would they build a weapon that needed a catalyst that they didn't know about to fire? IT MAKES NO SENSE AND IS LAZY AND RUSHED.
Point 4 - logically incompetent (and does not follow its own lore).
And another point is the theme of Mass Effect has always been unity in the face of diversity. The whole point of the series is to get everyone on the same side, which we pretty much achieve in ME3. EVEN AI in the Geth and EDI. AI are our friends. So the theme is that no matter our differences, we can all live together. This is such an important theme to have as well, especially in todays world. All of this was abandoned in the last 5 minutes and the theme was somehow changed to Organics VS AI - EVEN THOUGH WE HAVE AI ON OUR SIDE IN THE GETH AND EDI!!!! This is just poor. And the choices we have - somehow magically merge all organics and synthetics together (with no info on how this is done). Destroy all AI including those who were helping you (EDI and GETH) or control them. Since when has control of any kind of life been a theme in ME? It hasn't.
Point 5 - Switches it's main theme in the last 5 minutes.
There are many, many, many more points to be made as well, I've listed just some. They are laid out for you there, with proof to back them up.
Can you do the same in support of the endings?
Or are you simply going to revert to your 3 little bullet points, that have no merit?