Dragon Age1103 wrote...
That being said I feel this should of been a PC game only, not trying to bash console just some games are not meant for console & I'm getting tired of Blizzard being the only true PC main stream well known developer left. PC gamers loose content & quality for these not ports but cross platform games sucking up resources that should of been invested in a PC game only.
DA:O has been in production for 5 years. That's 5 years of salaries, building cost, electricity bills and such. Had it been PC only, Bioware would now have been declared bankrupt. Assuming smarter management, it would have been released 3 years ago, less visually polished and severely reduced in scope.
Publishing cross platform means there is a bigger market for the finished product and thus allows a larger allocation of funds for the production of the game. PC gamers do not lose content by this. They gain it. The added revenue of the console market more than pays for it UI changes. It more than likely makes up for the bulk of the profit.





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