The ending was perfect; no problems with it at all.
#151
Posté 29 avril 2012 - 11:47
#152
Posté 29 avril 2012 - 11:47
Rockstarblunt wrote...
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Sigh.. this comment says it all.
For those who chose control why did you kill Tim? He was going for control!
- and don't be so naive to listen to the catalyst when he said, ''Oh Tim can't control the reapers only you can" Riiiight...
Thoughts?
Destroy seems most relevant along with breathing scene but whatever thats another matter.
I chose control. I trust my Shepard more than I trust TiM. Simple as that.
#153
Posté 29 avril 2012 - 11:47
babachewie wrote...
I love how when people don't understand something it's god or magic.
*snip*
Enlighten us then.
Please, do tell.
#154
Posté 29 avril 2012 - 11:51
Dragoonlordz wrote...
Rockstarblunt wrote...
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Sigh.. this comment says it all.
For those who chose control why did you kill Tim? He was going for control!
- and don't be so naive to listen to the catalyst when he said, ''Oh Tim can't control the reapers only you can" Riiiight...
Thoughts?
Destroy seems most relevant along with breathing scene but whatever thats another matter.
I chose control. I trust my Shepard more than I trust TiM. Simple as that.
It's not about Trust. Where did trust come from. Sure we all trust our shepard but thats not the point. The point was if Shepard could actually control the Reapers. Unless you truly believe the lame catalyst when he says You Can control him unlike Tim. LOL no.
#155
Posté 29 avril 2012 - 11:53
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Exactly why I will always choose the Destroy ending.
Green - Doing what Saren wanted
Blue - Doing what T.I.M wanted
Red - Telling those guys to eat sh*t and ending the war for good
#156
Posté 29 avril 2012 - 11:54
Provo_101 wrote...
babachewie wrote...
I love how when people don't understand something it's god or magic.
*snip*
Enlighten us then.
Please, do tell.
Everything in the game world Bioware create is by their rules, they can change those rules too.
Show a caveman a lighter and he will scream magic and if pop down in front of one in a helicopter he will call you a god, in medieval times doing something someone did not understand was called magic and you would be burned or drowned. Just because it is not explained does not mean it does not have a valid explanation if they chose to create one in this virtual fantasy world and it is a science "fiction" make believe setting, it is all open to be changed, created or manipulated to the creators wishes.
For example if they change a mere codex entry or even create a second entry with alternative outcome it could wipe out half the ranting and complaining about an issue.
Modifié par Dragoonlordz, 29 avril 2012 - 11:58 .
#157
Posté 29 avril 2012 - 11:57
Rockstarblunt wrote...
Dragoonlordz wrote...
Rockstarblunt wrote...
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Sigh.. this comment says it all.
For those who chose control why did you kill Tim? He was going for control!
- and don't be so naive to listen to the catalyst when he said, ''Oh Tim can't control the reapers only you can" Riiiight...
Thoughts?
Destroy seems most relevant along with breathing scene but whatever thats another matter.
I chose control. I trust my Shepard more than I trust TiM. Simple as that.
It's not about Trust. Where did trust come from. Sure we all trust our shepard but thats not the point. The point was if Shepard could actually control the Reapers. Unless you truly believe the lame catalyst when he says You Can control him unlike Tim. LOL no.
You had four choices from an RP perspective, pick one of the machines or bled to death.
I (RPing my Shepard) chose to 'gamble' on making a choice rather than stand there and die.
Really not that complicated...
Modifié par Dragoonlordz, 30 avril 2012 - 12:05 .
#158
Posté 29 avril 2012 - 11:58
Glad you liked it. Sad to see I've lost your respect but I will soldier on without it.
I thought the ending was dreadful and far removed from the otherwise excellent stories told over the triliogy. The final goodbyes seemed incidental, they mostly took places over a comm system!!, the sudden appearance of a new super-powerful race (crucible) seconds before the end of the game was just cliche'd deus ex machina, a crude design that removes all decision and forces the ENTIRE trilogy to a final choice of suicide in 3 different colours. The ending was incredibly weak. My expectations were much higher having played ME1 and 2 and experiencing first hand some of the genius the writers at BioWare are capable of, and imo they dropped the ball and fumbled it over their own goal line with ME3.
The ending leak prior to the games release was a setback, but I for one had no interest in knowing anything about it. I do not pick up a new book and start by reading the last page. If this leak had anything to do with the released final ending then it really is shame on BioWare for not having more faith in the fans and sticking with what they had originally planned. My friend who has not played any of the games but was an avid Lost fan just facepalmed when I explained the ME3 ending fiasco, shook his head and said exactly this.
Modifié par harrier25699, 30 avril 2012 - 12:27 .
#159
Posté 30 avril 2012 - 12:05
Rockstarblunt wrote...
MegaSovereign wrote...
kmol wrote...
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Thats a good point actually.
Um? Because Saren was indoctrinated and whether or not synthesis is right was irrelevant because the Reapers already had planned to reap the galaxy?
Seriously you don't even need to like the ending to realize that.
So your saying Saren who was indoctrinated wanted synthesis, which isn't right or wrong? And it was irrelevant??
Seems to me, if you chose synthesis, that means you were indoctrinated like Saren. THUS, why KILL HIM in ME1 lol
Have you never made a decision at one time based on certain values and then later on made a decision in conflict with those first values because your perception changed?
#160
Posté 30 avril 2012 - 12:08
Dragoonlordz wrote...
I don't think matters if you believe it or not. Irrelevant quite frankly. You had a forth option of not picking any and turning off the game pretending you stood there and bled to death because you did not trust the VI or AI and since you did not want to pick any of the three choices presented.
What you suggest is always just accepting the choices and control others exert on us as perfectly fine and not looking any further than that.....even the producers of the Matrix criticised Neo as a complete failure to Morpheus's teachings and ideals and criticised him for not trying to look for any other way out than what the Architect placed in front of him. But these were flaws developede throughout the trilogy as careful character design not self-contradicting nonsense which is exactly what the endings are if you just accept them as all there is.
And most of us HAVE chosen....to face BioWare with a choice...fix it or be left behind.
#161
Guest_Catch This Fade_*
Posté 30 avril 2012 - 12:11
Guest_Catch This Fade_*
This reminds me of a Salarian I used to know.AppealToReason wrote...
Rockstarblunt wrote...
MegaSovereign wrote...
kmol wrote...
hosen17 wrote...
So why did you kill Saren in ME1 if you think synthesis is perfect?
Thats a good point actually.
Um? Because Saren was indoctrinated and whether or not synthesis is right was irrelevant because the Reapers already had planned to reap the galaxy?
Seriously you don't even need to like the ending to realize that.
So your saying Saren who was indoctrinated wanted synthesis, which isn't right or wrong? And it was irrelevant??
Seems to me, if you chose synthesis, that means you were indoctrinated like Saren. THUS, why KILL HIM in ME1 lol
Have you never made a decision at one time based on certain values and then later on made a decision in conflict with those first values because your perception changed?
#162
Posté 30 avril 2012 - 12:12
Dragoonlordz wrote...
Provo_101 wrote...
babachewie wrote...
I love how when people don't understand something it's god or magic.
*snip*
Enlighten us then.
Please, do tell.
Everything in the game world Bioware create is by their rules, they can change those rules too.
Show a caveman a lighter and he will scream magic and if pop down in front of one in a helicopter he will call you a god, in medieval times doing something someone did not understand was called magic and you would be burned or drowned. Just because it is not explained does not mean it does not have a valid explanation if they chose to create one in this virtual fantasy world and it is a science "fiction" make believe setting, it is all open to be changed, created or manipulated to the creators wishes.
For example if they change a mere codex entry or even create a second entry with alternative outcome it could wipe out half the ranting and complaining about an issue.
Let's use the Relays as an example here. I'll keep it short. In Arrival, relay blows up, kills system around it. In ME3, relays blow up, only "overloads".
What kind of flying **** is that!? We have established canon here, in fact, we only have ONE precedent beforehand! It is lazy writing to go back on that and just say "oh they just overloaded, galaxy is fine" without providing evidence supporting WHY it happened differently than the precedent.
If you say "because the Crucible did it", that is lazy. The Crucible is essentially a retcon trump card in that case, I'm betting Bioware will just say "the Crucible" for every damn plot hole at the end.
To name a few, which I'm sure you're aware of:
The hours it takes to get to the Charon relay, and Joker running from the beam, the effect of which he would be unaware of. Somehow landing on a garden world, which would be impossible considering the timeframe.
The actual explosion of the Relays, though i'm willing to let this slide since the whole series has had "explosions in space". <_<
And finally, the Synthesis ending, while not necessarily a plot hole, does not have a place in the Mass Effect universe. Why? Because it has never been foreshadowed or given any prior thought.
If the writers had established the possibility of a giant beam that can turn everything into an organic/synthetic hybrid at an earlier point in the series, this would have been fine. But I know an asspull when I see one, and ME3 has some huge ones.
#163
Posté 30 avril 2012 - 12:14
chevyguy87 wrote...
Exactly why I will always choose the Destroy ending.
Green - Doing what Saren wanted
Blue - Doing what T.I.M wanted
Red - Telling those guys to eat sh*t and ending the war for good
Quoted for justice.
#164
Posté 30 avril 2012 - 12:20
#165
Posté 30 avril 2012 - 12:21
Provo_101 wrote...
Dragoonlordz wrote...
Provo_101 wrote...
babachewie wrote...
I love how when people don't understand something it's god or magic.
*snip*
Enlighten us then.
Please, do tell.
Everything in the game world Bioware create is by their rules, they can change those rules too.
Show a caveman a lighter and he will scream magic and if pop down in front of one in a helicopter he will call you a god, in medieval times doing something someone did not understand was called magic and you would be burned or drowned. Just because it is not explained does not mean it does not have a valid explanation if they chose to create one in this virtual fantasy world and it is a science "fiction" make believe setting, it is all open to be changed, created or manipulated to the creators wishes.
For example if they change a mere codex entry or even create a second entry with alternative outcome it could wipe out half the ranting and complaining about an issue.
Let's use the Relays as an example here. I'll keep it short. In Arrival, relay blows up, kills system around it. In ME3, relays blow up, only "overloads".
What kind of flying **** is that!? We have established canon here, in fact, we only have ONE precedent beforehand! It is lazy writing to go back on that and just say "oh they just overloaded, galaxy is fine" without providing evidence supporting WHY it happened differently than the precedent.
A controlled demolution vs ramming a MFing asteroid into something. its like a controlled burn vs a forest fire
#166
Posté 30 avril 2012 - 12:23
#167
Posté 30 avril 2012 - 12:27
And one more thing: why bothering you that if someone says the endings aren't sucks, it's an opinion just like your's about the endings, believe it or not it's still not fact that the endings are sucks.
#168
Posté 30 avril 2012 - 12:28
ckriley wrote...
And that's not sarcasm either. The ending I chose for my Sheperd made the most sense and wrapped up the series perfectly for me. I should also mention that my EMS was something like 6100 and my galactic readiness was 90% by the time I got to the final battle due to doing a lot of multiplayer, so I'm not sure if that changed anything. But I couldn't for the life of me understand what all the bickering was about.
I started a thread on here about a week ago saying I lost all my respect for this community because the ME3 I was playing see,Ed completely different than the one everyone was griping about. You guys seemed to be hating for the sake of hating. Everyone that posted in that thread kept saying, "get back to us after you've finished it". Well, I finished it and I'm here to tell you the ending was outstandng.
I chose e synthesis ending and it was the precise thing mt Sheperd would have done: sacrificing herself for the greater good. I can only assume those of you complaining never saw The Matrix trilogy, because that is EXACTLY what the synthesis ending was. Almost to the letter.
Now, I don't know how the destruction or control endings are, but synthesis made the most sense for me. And having those last moments with Andersen nearly brought me to tears. Seriously. And that's embarrassing to admit. Yes, there was definitely some vagueness to it. And yes, I would like to know what became of my companions and the universe at large, but that's what the EC is for.
So, I stand by what I said. I've lost all respect for this community. The amount of hatred being heaped on the game just doesn't match the game I played. Was it perfect? No. We're there things that bugged me? Yes. But did I find the game fun, exciting, and emotionally moving? Absolutely. In fact I was hoping BW didn't try to wrap everything up all nice and tidy at the end. There HADto be loss. The reapers were too massive for there not to be.
2. So. Thank you BioWare for this experience. I'm on my second play through and I can't wait to play it again. Bravo!
Maybe you're playing a different game here "wrapped up" an ending? Yeah..like a child wrapping his own birthday present up.
Maybe you missed the fact your squad beamed up onto the ship which was flee'ing from battle.
Maybe you missed the fact that the control ending is everything you tried to stop TIM doing right up until about 2 minutes before the catalyst.
The synthesis ending? Go play the first game and meet Saren, how he explains his "symbiotic" relationship, THAT is synthesis....why would you pick something you stopped the guy in the first game doing?
Maybe you missed the fact that every mass relay in the galaxy blew up and you have the entire galactic fleet chillin at Earth with no food, no where to go. Yeah sure the quarian liveships could possibly make their own food, but to provide for the taurens means heavy pressure on food resources.
What about the krogan, the humans on their decimated planet, the volus, the salarians, every other being you have there in the fleets.
Go and have a look on youtube at in detail explanations on how bad the ending is and you will see why people are complaining since it is so lazy and rushed.
Maybe the "buy DLC" message at the end wasnt "buy buy buy spend spend spend" enough for you.
don't get me wrong the entire series was epic and incredible and i feel just as emotionally attatched to some of the characters as you describe but don't say you have lost respect for the entire community when we are only complaining at how horrendous the ending actually is.
#169
Posté 30 avril 2012 - 12:29
tricsi25 wrote...
Yep the ending wasn't perfect. I could handle more explanation and maybe there are some plotholes too. But the endings wasn't THAT bad. I think guys you should move on, of course you can go on with this, but later you gonna find out it was a wasted of time. The Bioware won't change the ending no matter how you boycott, they told you many times, so move on and find a better game, there are plenty good game out there.
And one more thing: why bothering you that if someone says the endings aren't sucks, it's an opinion just like your's about the endings, believe it or not it's still not fact that the endings are sucks.
It's always hard to walk away from a relationship, but yes eventually if things don't work out then the parting of way's is neccessary. In just over two weeks Diablo 3 is out and I will never have to think about ME3 again. Three cheers for Blizzard?
#170
Posté 30 avril 2012 - 12:31
ckriley wrote...
And that's not sarcasm either. The ending I chose for my Sheperd made the most sense and wrapped up the series perfectly for me. I should also mention that my EMS was something like 6100 and my galactic readiness was 90% by the time I got to the final battle due to doing a lot of multiplayer, so I'm not sure if that changed anything. But I couldn't for the life of me understand what all the bickering was about.
I started a thread on here about a week ago saying I lost all my respect for this community because the ME3 I was playing see,Ed completely different than the one everyone was griping about. You guys seemed to be hating for the sake of hating. Everyone that posted in that thread kept saying, "get back to us after you've finished it". Well, I finished it and I'm here to tell you the ending was outstandng.
I chose e synthesis ending and it was the precise thing mt Sheperd would have done: sacrificing herself for the greater good. I can only assume those of you complaining never saw The Matrix trilogy, because that is EXACTLY what the synthesis ending was. Almost to the letter.
Now, I don't know how the destruction or control endings are, but synthesis made the most sense for me. And having those last moments with Andersen nearly brought me to tears. Seriously. And that's embarrassing to admit. Yes, there was definitely some vagueness to it. And yes, I would like to know what became of my companions and the universe at large, but that's what the EC is for.
So, I stand by what I said. I've lost all respect for this community. The amount of hatred being heaped on the game just doesn't match the game I played. Was it perfect? No. We're there things that bugged me? Yes. But did I find the game fun, exciting, and emotionally moving? Absolutely. In fact I was hoping BW didn't try to wrap everything up all nice and tidy at the end. There HADto be loss. The reapers were too massive for there not to be.
2. So. Thank you BioWare for this experience. I'm on my second play through and I can't wait to play it again. Bravo!
Most players who liked the ending choose synthesis, which is, I believe, the intended "best ending." Glad you liked it.
Modifié par JamieCOTC, 30 avril 2012 - 12:33 .
#171
Posté 30 avril 2012 - 12:33
Provo_101 wrote...
chevyguy87 wrote...
Exactly why I will always choose the Destroy ending.
Green - Doing what Saren wanted
Blue - Doing what T.I.M wanted
Red - Telling those guys to eat sh*t and ending the war for good
Quoted for justice.
all still being a puppet of The Catalyst... so how does being a real boy feel pinnocio?
#172
Posté 30 avril 2012 - 12:34
The crucible did do it. Dont see how thats lazy. Its a device where countless cycles of civilizations added pieces of their own technology to it for probably millions of years. Hacket and Liara even said they have no idea what the hell its gonna do, but the protheans thought it could beat the reapers. Basically it was a Hail Mary pass but its all they had. Also I dont know how you know the time frame. It doesnt go into how long all of that took.Provo_101 wrote...
Dragoonlordz wrote...
Provo_101 wrote...
babachewie wrote...
I love how when people don't understand something it's god or magic.
*snip*
Enlighten us then.
Please, do tell.
Everything in the game world Bioware create is by their rules, they can change those rules too.
Show a caveman a lighter and he will scream magic and if pop down in front of one in a helicopter he will call you a god, in medieval times doing something someone did not understand was called magic and you would be burned or drowned. Just because it is not explained does not mean it does not have a valid explanation if they chose to create one in this virtual fantasy world and it is a science "fiction" make believe setting, it is all open to be changed, created or manipulated to the creators wishes.
For example if they change a mere codex entry or even create a second entry with alternative outcome it could wipe out half the ranting and complaining about an issue.
Let's use the Relays as an example here. I'll keep it short. In Arrival, relay blows up, kills system around it. In ME3, relays blow up, only "overloads".
What kind of flying **** is that!? We have established canon here, in fact, we only have ONE precedent beforehand! It is lazy writing to go back on that and just say "oh they just overloaded, galaxy is fine" without providing evidence supporting WHY it happened differently than the precedent.
If you say "because the Crucible did it", that is lazy. The Crucible is essentially a retcon trump card in that case, I'm betting Bioware will just say "the Crucible" for every damn plot hole at the end.
To name a few, which I'm sure you're aware of:
The hours it takes to get to the Charon relay, and Joker running from the beam, the effect of which he would be unaware of. Somehow landing on a garden world, which would be impossible considering the timeframe.
The actual explosion of the Relays, though i'm willing to let this slide since the whole series has had "explosions in space". <_<
And finally, the Synthesis ending, while not necessarily a plot hole, does not have a place in the Mass Effect universe. Why? Because it has never been foreshadowed or given any prior thought.
If the writers had established the possibility of a giant beam that can turn everything into an organic/synthetic hybrid at an earlier point in the series, this would have been fine. But I know an asspull when I see one, and ME3 has some huge ones.
Finally synthesis is what Saren was trying to accomplish. He wanted to broker a deal with the Reapers to combine man and machine. To show organics value to them. He didnt know anything about the crucible. He thought they the reapers themselves would implant the organics. Thats why he had to be stopped. The same goes for the illusive man. You can't control something that is already controlling you. The only reason Saren(synthesis) and the Illusive Man(Control) would of failed in their mission is because they were already indoctrinated. It wouldnt of worked. Shepard not being indoctrinated made it possilble for each choice to work properly. You can also just do what I did and chose destroy.
Modifié par babachewie, 30 avril 2012 - 12:36 .
#173
Posté 30 avril 2012 - 12:34
AppealToReason wrote...
A controlled demolution vs ramming a MFing asteroid into something. its like a controlled burn vs a forest fire
Well, while we're on the topic of retcons, please explain how a Relay can survive a supernova, but not an asteroid. You would THINK the Reapers would have planned for something like that, no?
#174
Posté 30 avril 2012 - 12:34
harrier25699 wrote...
It's always hard to walk away from a relationship, but yes eventually if things don't work out then the parting of way's is neccessary. In just over two weeks Diablo 3 is out and I will never have to think about ME3 again. Three cheers for Blizzard?
I'll have fun with D3, but nothing beats a good sci-fi universe with believable technology and likable characters. Diablo is a fun loot grind with lots of spell effects and sounds and blood. Mass Effect is a place to get immersed and lost in. Too bad they wrecked it. Not just with the dumbness of the ending, but also just by plunging the galaxy into a dark age with the destruction/deactivation of the relays.
#175
Posté 30 avril 2012 - 12:40
Provo_101 wrote...
AppealToReason wrote...
A controlled demolution vs ramming a MFing asteroid into something. its like a controlled burn vs a forest fire
Well, while we're on the topic of retcons, please explain how a Relay can survive a supernova, but not an asteroid. You would THINK the Reapers would have planned for something like that, no?
Obviously not because they thought they were invincible. Didn't the little ghost boy even say that they came and harvested because they never expected anyone to ever get as far as Shepard? Just like the Collectors never planned for anyone surving the Omega4 long enough to ruin their day.





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