*Facial structure sliders in the editor.
We know they're here. The DAO toolset had them. The various DA2 presets have different shapes. why are they not accessible though sliders ?
*Also, for males, opacity sliders for the different levels of stubble. Like in the toolset.
*Also ability to blend in two face textures... like with the toolset. (this allows you to create a face texture that isn't completely smooth or completely wrinkled, but varying degrees of in-between, for example)
*Completely user-defined hair and eye colors (R/G/B ?).
*Built-in support for facial scars. (could only be done with mods)
*Facial expressions on portrait, like in DAO.
*Also bigger portraits in-game and much higher resolution portraits as forum avatars, like in DAO. Just because PC users can cheat the system and have the game upload whatever you want instead of your portait doesn't mean it shouldn't have been better.
*As stupid as it may sound, makeup options for male characters (lipstick, blush eyeliner). Yes it will be used to make tranny-looking troll characters, I dont care, people do what they want with their single-player game. For the rest of us, it's actually useful *in very small amounts* to make some facial features stand out more when appropriate, and you know it because your artists do it too.
That's all for now.