On the Optimal Utilization of Missiles (A Guide)
#26
Posté 30 avril 2012 - 08:40
#27
Posté 30 avril 2012 - 08:42
Influ wrote...
-DO
- Crapton of swarmers coming your way. Fire ze missilez!
#28
Posté 30 avril 2012 - 08:45
5 Rockets, bro.
#29
Posté 30 avril 2012 - 08:48
o Revan x wrote...
I am always laughing when I see people shoot missles. Example just form today: Wave 5 Silver, single Atlas, boom missle, same in round 6 and 7. On round 9 2 Atlas + Phantom near each other, nobody is shooting
Probably because they used all their missiles on single targets.
#30
Posté 30 avril 2012 - 08:49
#31
Posté 30 avril 2012 - 08:50
#32
Posté 30 avril 2012 - 09:12
GodlessPaladin wrote...
Barneyk wrote...
Man, I had such bad luck with spawnpositions today.
Some atlases spawned right behind me so I missiled them even though it was early on in a 4 hack objective.
The instantly respawned even though I was standing right there.
So I moved closer and nuked the 2 new ones.
And they respawned again!
So I moved even closer and nuked them as well.
Then they spawned where I was just standing, so I nuked them to.
4 rockets to kill 8 atlases in 20 seconds.
There is a reason the guide says specifically not to do this.
Blasting enemies right away before completing a hacking objective will just cause them to instantly respawn, often right on top of you or possibly in an even worse position than before.Ashilana wrote...
One point that is missing. On silver,
each objective wave has a fixed number of "harder mobs", so using
missiles to take those out is more useful. On gold, this does not
apply. Obviously this mechanic encourages bad habits for those who
play silver a lot.
I didn't know that, because I don't play Silver. I have edited the OP to reflect this point. Thanks for the info!
Wanna know what's annoying? Atlases spawning right next to the Hack objective...on two sides.
Happened to me once on silver, we beat the round and right before the new round was about to start the host left the game...Second time around it didn't go so well...Oh and did I mention this was wave 10? It was Wave 10!
#33
Posté 30 avril 2012 - 09:14
Wesus wrote...
I use it on lone husks, husks are OP. Ikr
I use mine on clouds. Clouds are OP. Seriously, they can take at least 5 missiles without going down!
#34
Posté 30 avril 2012 - 09:56
Dagger gold last night, we completed the wave 10 target objective in about 20 seconds. We started the wave at the control room and the first Atlas target spawned across the map near the LZ. Missile, then the second target spawned in the same place. Same for the third and fourth and I still had one missile left to party with.
Never saw that before (although I only started playing Gold this weekend.) It's too bad time bonus credits aren't exponentially awarded.
Modifié par Shampoohorn, 30 avril 2012 - 09:57 .
#35
Posté 02 mai 2012 - 08:34
Glad to be of serviceShampoohorn wrote...
Thanks for the post. Your guides are always helpful.
Yeah, that would be nice.Never saw that before (although I only started playing Gold this weekend.) It's too bad time bonus credits aren't exponentially awarded.
#36
Posté 05 mai 2012 - 08:05
Modifié par GodlessPaladin, 05 mai 2012 - 08:05 .
#37
Posté 05 mai 2012 - 08:17
#38
Posté 05 mai 2012 - 08:23
#39
Posté 05 mai 2012 - 08:33
Not sure though, maybe someone can test this
#40
Posté 06 mai 2012 - 12:36
Terraflare wrote...
My imagination or not - but cloaking before firing a missile reduces the chance that your missile doesnt kill off a mob outright. Sometimes the radius will just graze a boss mob and not kill it. I think it gets cloak damage boost, so I like to do this.
Not sure though, maybe someone can test this
I thought I mentioned this in the guide. Edited to make it clearer.
Modifié par GodlessPaladin, 06 mai 2012 - 12:37 .
#41
Posté 06 mai 2012 - 12:54
#42
Posté 08 mai 2012 - 07:00
Rahavan wrote...
I think you should fix Do not use missiles on wave 1 and 2. It should be do not use missiles on waves 1-6. If you have to use one before wave 6 your group is not ready for gold and ergo a waste of missiles
I disagree. Using missiles on waves 3, 4, 5, and 6 can be a good thing, especially if everyone on your team is using missiles efficiently but sometimes even if they're not. You don't need 20 missiles to go off on wave 10. It's overkill.
For example, if I'm on wave 3, and I get a target objective, and the first target is an Atlas, I will often sprint to that spawn point, missile said spawn point, earn a killstreak, kill the target, and switch the target type to a Nemesis or Guardian for the rest of the target objective, thus cleaning up the target objective much faster at the cost of a single missile (especially if I'm playing with pubs who wouldn't rushdown and focus fire atlas targets).
That is another example of when a missile use would be justified on wave 3 or 6, thus adding to the reasons why I will not say "never use missiles on wave 1-6."There is the off chance that you get a hack objective then I think you
can use one of your team is having issues( like if you have a tech team
vrs reapers in the middle of the core).
Modifié par GodlessPaladin, 08 mai 2012 - 07:16 .
#43
Posté 08 mai 2012 - 07:05
Completely random helpful rant time!
On the proper utilization of missiles on Gold:
First, do not be afraid to use all of your missiles, you stingy bastards.
[quote]
Seriously, i've been on countless matches where some idiots are just too stingy to use their missiles, especially on wave 10s when we need to clear a hack area.
#44
Posté 08 mai 2012 - 10:58
GodlessPaladin wrote...
SalvationThroughDestruction wrote...
Generally my missiles are used on Wave 10 targets if they're bosses, and just after credit rounds if both the boss units are in the same place, too cut some time off.
Remember to try and catch those bosses in a blast with some other target-viable enemy types, so you can swap the target type from Atlas to Guardian or something. A lot of people don't seem to have noticed that one.
Does this work all the time in your experience?
#45
Posté 08 mai 2012 - 11:08
I'll try to keep some of these in mind. I didn't know you could force the target to something weaker. I always assumed it would just do it whenever it felt like it.
#46
Posté 08 mai 2012 - 11:15
Zenning wrote...
So err..
Are you saying that shooting all my missiles up in the air on round 1 as a show of things to come.. Is a bad thing?
Hmm.. I've got to rethink my life..
Come on man, everyone knows that doing that is complete BOSS!
That's how I spend my 5 rockets in each and every match i play.
It also produces some awesome fan-mail from my team!
On topic - good guide
#47
Posté 08 mai 2012 - 11:59
#48
Posté 08 mai 2012 - 12:10
TianKY wrote...
GodlessPaladin wrote...
SalvationThroughDestruction wrote...
Generally my missiles are used on Wave 10 targets if they're bosses, and just after credit rounds if both the boss units are in the same place, too cut some time off.
Remember to try and catch those bosses in a blast with some other target-viable enemy types, so you can swap the target type from Atlas to Guardian or something. A lot of people don't seem to have noticed that one.
Does this work all the time in your experience?
Pretty much, yeah.
Modifié par GodlessPaladin, 08 mai 2012 - 12:13 .
#49
Posté 08 mai 2012 - 12:18
I'm not stingy with my missiles, I forget I have them as untill recently I've mostly been playing bronze and most of the time you don't need them there.
#50
Posté 08 mai 2012 - 12:22
in fact just knowing that you want me to use rockets makes me want to use them less now.
Modifié par Lionheartwolf, 08 mai 2012 - 12:22 .





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