**edit to add**
I miss the long multipart main missions of ME1 where there were safe zones, conversations, cutscenes, puzzles, decisions, different areas, characters you could interact with along the way, side missions you could do while within the main mission, etc...(and this is not nostalgia tunnel vision, the last time I beat ME1 was 2 weeks ago
Thane's recruitment for instance had many parts where you could find and talk to different groups of Salarian workers and rescue them or be an assmunch, taunt Nassana over the radio (and when you meet, she remembers you if you did her quest in ME1
In ME3 it all feels like :
1) Shuttle ride, explain the mission, maybe short squad comment. No safezone, no intel gathering, no chance to investigate
2) Run through the small level and shoot shoot shoot. Not much variety within the level. No characters to interact with or conversations, puzzles or choices
3) Get to the end, small cutscene, good job, next.
The exceptions to this in my opinion are: final/main Tuchanka mission and Geth collective (because it's so different, gives you more depth of information and sympathy for the Geth, and the only non-combat mission)
Modifié par Nefla, 30 avril 2012 - 06:31 .





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