Nefla wrote...
DaJe wrote...
Nefla wrote...
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In ME2 it happened in pretty much every mission and usually multiple times. I miss that, it made me feel less alone. Less like I was playing a game and more like I was on a team.
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What are you talking about? In ME2 one of the biggest problems was the lack of party banter. Squad comments were extremely rare and replacable. The times where someone would actually say something that fits their character and the situation were so rare that people make youtube videos of it. ME3 had much more banter in my opinion, except for the last mission, because it sucks and was rushed.
Don't get me wrong, I would much rather have Dragon Age style party banter added in, but in ME2 there were battle cries and whenever you'd do or say something your squad would comment. Like when you go into the quarantine zone Garrus will say something like "a zone with a plague that kills Turians, why can't we ever go somewhere nice?" and others will have other things to say. I didn't get any of that in ME3. If it's there and for some reason not showing up in my game, I'd like to know how to fix it. They do say stuff in the shuttle BEFORE the mission, but when you're actually there it feels like you're alone.
What you're looking for is still there though. Take the turian rescue mission on Tuchanka. During that mission you have your squadmates comment on how you get to take the Reaper forces by surprise, how the lieutenant has a lot to live up to, and how good it feels to save the turians. Or the Ardat-Yakshi monastery, where they will comment on how creepy things are, the appearane of the Banshee, and even the decor.
As for mission length, it does seem like each mission is a bit shorter. But some of that is that there is less walking, each mission is more compact. I also seem to die less and spend less time in cover in most missions, so the fights go by quicker. Some fights can be infuriatingly hard with the wrong build/squad though, like Grissom Academy, or the last big fight on Earth. That made the mission seem longer.