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[ZOMBIE MOD] LEFT 4 EFFECT 3 (Video)


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#51
zhk3r

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Descy_ wrote...

Yeah, bring it up with Bioware. They might be able to give good advice.


Recently e-mailed BioWare about modifying game code to make the game harder: I made a Platinum difficulty which I would like to post gameplay from; If I get an "Okay" on that. I don't think a mod where you gain no Credits and minimum amounts of XP is really that bad.

#52
Methanoid666

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would also love an intense survival mode with no limit to rounds/waves, just kept going till overwhelmed completely.

#53
PaperAlien

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Sakabaka wrote...

Descy_ wrote...

Modding Multiplayer?


lolololbanhammerrrr


Yeah, that was my first instinct when I saw the mod -- "Modded .bin files? Uh oh."

However, several mods have commented that bans are particularly for players who are specifically hacking to gain an unfair advantage over other players. Let's hope they recognize that this isn't the case.

They won't.

I think Reapers should have just been like this by default. It would have given the factions much more variety. Instead they thought it would be good to add cannibals and have the Reaper faction's standard enemy to be a gun-toting, grenade-throwing trooper that has almost no difference from Cerberus troopers. Reapers should have been a zombie-like mode with swarming husks instead.

#54
Theghostof_timmy

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1+ indeed. People have brought this up as happening due to glitches, as an actual gamemode this would be AWESOME. You shouldn't have brought a Claymore though man, seems to me this is GPS land :D

Edit: You'll probably still be shut down, you know, but if this page gets a lot of positive traffic while it's up Bioware might take notice and put it in the game.

Modifié par herculeswill22, 30 avril 2012 - 12:25 .


#55
zhk3r

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herculeswill22 wrote...

1+ indeed. People have brought this up as happening due to glitches, as an actual gamemode this would be AWESOME. You shouldn't have brought a Claymore though man, seems to me this is GPS land :D


We wanted to make it more challenging. Relying on our weapons rather than powers. And I agree the GPS would completely tear through all those Husks, but putting ourselves at a disadvantage was kind of the premise for this video. We did do Vanguards and Drells, finished the game in under 13 minutes =P

#56
Descy_

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PaperAlien wrote...

Sakabaka wrote...

Descy_ wrote...

Modding Multiplayer?


lolololbanhammerrrr


Yeah, that was my first instinct when I saw the mod -- "Modded .bin files? Uh oh."

However, several mods have commented that bans are particularly for players who are specifically hacking to gain an unfair advantage over other players. Let's hope they recognize that this isn't the case.

They won't.

I think Reapers should have just been like this by default. It would have given the factions much more variety. Instead they thought it would be good to add cannibals and have the Reaper faction's standard enemy to be a gun-toting, grenade-throwing trooper that has almost no difference from Cerberus troopers. Reapers should have been a zombie-like mode with swarming husks instead.



Modding is Modding. When you sign up for Origin/XBL/PSN do you not agree to not modify their games online?

Bioware has said Single Player modding is fine. But not Multiplayer.

#57
Severyx

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herculeswill22 wrote...

1+ indeed. People have brought this up as happening due to glitches, as an actual gamemode this would be AWESOME. You shouldn't have brought a Claymore though man, seems to me this is GPS land :D

Edit: You'll probably still be shut down, you know, but if this page gets a lot of positive traffic while it's up Bioware might take notice and put it in the game.


Not likely. Including any player-generated idea like that has a stupid amount of red tape that goes along with it. I've always wanted to pitch a new game mode idea (it's all fleshed out, but it requires new game assets and balancing), but it'll never happen unless they announce a game mode creation competition or something.

Still, it would be nice to see some new modes to keep the MP from becoming absurdly stale.

#58
zhk3r

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Descy_ wrote...

Modding is Modding. When you sign up for Origin/XBL/PSN do you not agree to not modify their games online?

Bioware has said Single Player modding is fine. But not Multiplayer.


And how many accounts have been banned for changing gamemodes? Modifying the Coalesced.bin to make your (the host) weapons stronger, have higher firerate, modifying player health/shield pools etc, yes - That's not cool. But being banned on the premise of either making the game harder, or a mode to mess around in with virtually no gain. Please.

#59
Descy_

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zhk3r wrote...

Descy_ wrote...

Modding is Modding. When you sign up for Origin/XBL/PSN do you not agree to not modify their games online?

Bioware has said Single Player modding is fine. But not Multiplayer.


And how many accounts have been banned for changing gamemodes? Modifying the Coalesced.bin to make your (the host) weapons stronger, have higher firerate, modifying player health/shield pools etc, yes - That's not cool. But being banned on the premise of either making the game harder, or a mode to mess around in with virtually no gain. Please.


Descy_ wrote...

Modding is Modding. 



If Bioware/EA doesnt mind it, then fine. It seems like a great addition, along with Platinum Difficulty.

#60
Severyx

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zhk3r wrote...

Descy_ wrote...

Modding is Modding. When you sign up for Origin/XBL/PSN do you not agree to not modify their games online?

Bioware has said Single Player modding is fine. But not Multiplayer.


And how many accounts have been banned for changing gamemodes? Modifying the Coalesced.bin to make your (the host) weapons stronger, have higher firerate, modifying player health/shield pools etc, yes - That's not cool. But being banned on the premise of either making the game harder, or a mode to mess around in with virtually no gain. Please.


You're making some grave assumptions here. It's legal obligation for them to ban accounts modifying their online games. Nowhere does it say that they'll be lenient just because you're making 'moral choices' regarding rewards.

Just be aware that any online game modding you do has potential to get you banned, and they'd be entirely within their right to do so.

#61
Xetto

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This is more what i expected of a reaper attack actually xD Just hoards swarming at you :D

#62
zhk3r

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Severyx wrote...

You're making some grave assumptions here. It's legal obligation for them to ban accounts modifying their online games. Nowhere does it say that they'll be lenient just because you're making 'moral choices' regarding rewards.

Just be aware that any online game modding you do has potential to get you banned, and they'd be entirely within their right to do so.


I'm not assuming anything. Origin does not have an anti-cheat system in place, and neither does Mass Effect 3. The only way players are banned in Mass Effect 3s Multiplayer is through cheat reports, or the multiplayer team monitoring players, seeing if their N7 rank is flying through the roof, looking at store transactions etc. Unless they've got an amazing redundancy system in place that reads every line of code in the Coalesced.bin file, actively checking if the multiplayer content is modded, and not the singleplayer - I don't have a fear of being banned, just yet. 

I'm fully aware that I can be banned at any time. It will be a sad day when I get banned, but at least I didn't get banned because I modified my Claymore to have one million damage, unlimited ammo and no recoil. I got banned because I made the game either harder to complete, or because I created a mod with no gain, but only Husk-Slaying-fun. I don't implore anyone to modify the multiplayer portion of Mass Effect 3 - Especially not credit hacking or giving yourself an unfair advantage over other players (weapon, power modding etc) but I do encourage people who try to make the game more challenging. I know plently of people who are tweaking Gold to be more challenging. And if either of us get banned for that, so be it. I've come to a point where the game is so easy to complete I basically need to modify it to make it harder. It's a good thing there are plenty of games coming out real soon I have an interest in playing, if I get banned that is.

Modifié par zhk3r, 30 avril 2012 - 12:47 .


#63
Koshiir

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*Sigh*... Someone remember the good old days, where modding was a virtue and not a crime? /nostalgia

The issue with modding in ME3-Multiplayer could be resolved if there was some kind of ranked/unranked server system in place where you don't gain XP/Gold on unranked servers but you can mod the s**t out of the game.

Then again, introducing a system like this is probably too much work for a few mods.


On topic:
Great job on that mod, guys! I would really like to play this.

Modifié par Koshiir, 30 avril 2012 - 12:49 .


#64
zhk3r

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Koshiir wrote...

*Sigh*... Someone remember the good old days, where modding was a virtue and not a crime?

The issue with modding in ME3-Multiplayer would be easily resolved if there was some kind of ranked/unranked server system in place where you don't gain XP/Gold on unranked servers but you can mod the s**t out of the game.

On topic:
Great job on that mod, guys! I would really like to play this.


Yes, I remember those loving days of gaming! User generated content is often on-par with the developers. It's sad that modding isn't regarded in the way it used to. And I fully agree with your ranked/unranked server system. It should be implemented in all games, IMHO. 

I'm uploading the video now, it won't be up for an hour, maybe two.

#65
Koshiir

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zhk3r wrote...
Yes, I remember those loving days of gaming! User generated content is often on-par with the developers. It's sad that modding isn't regarded in the way it used to. And I fully agree with your ranked/unranked server system. It should be implemented in all games, IMHO. 

I'm uploading the video now, it won't be up for an hour, maybe two.


Luckily, some developers still embrace the concept. Valve and Bethesda are prime examples - especially after what they achieved with the Steam Workshop for Team Fortress 2 and Skyrim. That's how developers and modders/players should interact.


edit: Man, I'd really like to work at Valve. They literally do what they want all day. Even Gabe can't order them around.

Modifié par Koshiir, 30 avril 2012 - 12:54 .


#66
Wesus

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Platinum mode, yes pwease

This, yes pwease

#67
zhk3r

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Wesus wrote...

Platinum mode, yes pwease

This, yes pwease


I'm still tweaking it. I want to make sure it's just as stable as any Gold game, but ten times more difficult. I'll make a thread about it when it's "finished".

#68
Wesus

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I assume i can do this on Xbox as well with the help of xport360 and modifieing of the Bin file for it?

#69
zhk3r

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Wesus wrote...

I assume i can do this on Xbox as well with the help of xport360 and modifieing of the Bin file for it?


I don't know much about modifying games on Xbox. But if you can extract your game files, and overwrite them again with the help of whatever program, then yes - it can be done.

#70
C2Dre

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Me want zombie mode!

#71
Wesus

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Ah then its fine :)

#72
SoulRebel_1979

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Awesome video!

#73
MetalBabyJesus

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that was monumental I wish This was on 360

#74
zhk3r

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MetalBabyJesus wrote...

that was monumental I wish This was on 360


I love your username, so much =P I'm sorry but I don't know much about modding for consoles :/ 

#75
devildog0491

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Just responding to the quote earlier "they have a legal obligation" no they don't. They own their own product and can do whatever they want with it. They don't have any obligation to ban anyone they do it to keep the community in check. Lol. Legal obligations... Ya ok.