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Device Mastery should be a General Skill, not a Rogue Talent.


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#1
Closet Gamer

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Does anyone else agree with this? I feel incredibly limited playing a Warrior or Mage early on, and am nearly forced to play with Leliana, who is terrible and annoying (my opinion of course).

Why isn't Stealing in the Rogue Talents and Device Mastery a Skill? Surely a Warrior or Mage with enough Cunning (10 > 12 > 14 > 16) would be able to disarm traps or pick a lock, the opposite not being so true. Stealing requires Stealth, high Dexterity/Deft hands and the ability to avoid confrontation, all synonymous with the Rogue.

Would like for once to be able to play with the party composition I enjoy and not drag Zevran or Leliana along simply to open chests.

Thoughts?

Modifié par Closet Gamer, 08 décembre 2009 - 02:13 .


#2
Loc'n'lol

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This topic comes like every 3 days...



You make a good point, then proceed to ruin it with your bs on stealing : if lockpicking is to be a general skill then stealing is certainly NOT to become a rogue-specific talent...

#3
AKOdin

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With the lack of a "bash" option I agree it would be nicer to have a non-rogue specific way to open locks.



I'm sure someone will create a mod that makes it a general skill soon enough though.

#4
Taleroth

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Maybe they should give taunt to mages and a heal spell to rogues. In fact, taunt to everyone. And heal to everyone.  Make them skills, not talents/spells.

That way I can be able to play with the party composition I enjoy and not drag a warrior or mage simply to taunt/heal.

Modifié par Taleroth, 08 décembre 2009 - 03:30 .


#5
Shazzie

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(In response to OP) Not agreeing or disagreeing with your comment, because it doesn't really bother me... either way would be fine, but Pickpocketing does not require Stealth at all. I think you get a bonus if you're behind your mark, though I've stolen plenty of things in broad daylight and face-to-face with my target. You can even Pickpocket in combat if your skill is high enough. So it doesn't require being a Rogue.

Modifié par Shazzie, 08 décembre 2009 - 03:35 .


#6
Riot Inducer

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I somewhat agree with you, I do feel lock picking should be rogue specific however I also think stealing should be rogue specific as well, I wish trap disarming was included in the trap making skill instead of with "device mastery". Imo "device mastery" should be changed to "thievery" or something along those lines and include lock picking and stealing but not disarming.

#7
Closet Gamer

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Taleroth wrote...

Maybe they should give taunt to mages and a heal spell to rogues. In fact, taunt to everyone. And heal to everyone.  Make them skills, not talents/spells.

That way I can be able to play with the party composition I enjoy and not drag a warrior or mage simply to taunt/heal.


Last time I checked Taunt does not give you loot, nor does it complete quests.

And if you have to play with Heal you're doing it wrong.

#8
Taleroth

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Closet Gamer wrote...

Last time I checked Taunt does not give you loot, nor does it complete quests.

Last time I checked, device mastery didn't help you beat bosses. derp derp

And if device mastery is more necessary to you than heal, you're doing it VERY VERY wrong.

Modifié par Taleroth, 08 décembre 2009 - 04:49 .


#9
Closet Gamer

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Taleroth wrote...

Closet Gamer wrote...

Last time I checked Taunt does not give you loot, nor does it complete quests.

Last time I checked, device mastery didn't help you beat bosses. derp derp

And if device mastery is more necessary to you than heal, you're doing it VERY VERY wrong.


Never used Heal, or any Mage with anything from the Creation line.

Device Mastery > Taunt for overall game completion/gold production. derp derp

Isnt concerning yourself with killing bosses and only killing bosses what all the Warcraft kiddies are doing these days?

Modifié par Closet Gamer, 08 décembre 2009 - 05:00 .


#10
Taleroth

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Isn't concerning yourself only with loot what all the Diablo kiddies are doing?

#11
Closet Gamer

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Closet Gamer wrote...

Last time I checked Taunt does not give you loot, nor does it complete quests.


And...What's Diablo?

#12
Faffnr

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Ignoring the flaming, I agree 100% with OP.

#13
sinosleep

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I disagree completely, if you're going to run a class based game, THE RUN A class BASED GAME. Don't half ass it to the point where anyone can do anything thus trivializing the classes. And any way, fact of the matter is chest materials are ****ing USELESS 9/10 times. It's usually vendor trash, and not even good vendor trash at that.

#14
Staylost

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Yup. And they should make it a two class game. You are either a magic user (get mage talents) or a non-magic user (get rogue + warrior + weapon talents).



And Taleroth is correct. This is a tactical combat game. Healing and holding the enemy back are fundamental game concepts.

Opening chests & such is pressing a button if you can count high enough.

#15
sinosleep

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In fact, scratch that 10/10 times it's trash. I originally said 9/10 just cause you might be out of potions and find a potion in one, but really, if you're running out of potions and need to find one in a chest you've got far bigger issues than chest loot being garbage.

#16
Taleroth

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Closet Gamer wrote...

Closet Gamer wrote...

Last time I checked Taunt does not give you loot, nor does it complete quests.


And...What's Diablo?

Personally, I'm at a gaping loss to think of any quests that require device mastery.  So, I'm ignoring it because I have to be reading you wrong.

There are quests that require stealth or stealing, but not device masetery.

#17
Staylost

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Taleroth wrote...

Closet Gamer wrote...

Closet Gamer wrote...

Last time I checked Taunt does not give you loot, nor does it complete quests.


And...What's Diablo?

Personally, I'm at a gaping loss to think of any quests that require device mastery.  So, I'm ignoring it because I have to be reading you wrong.

There are quests that require stealth or stealing, but not device masetery.


love letters?

#18
Faffnr

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sinosleep wrote...

I disagree completely, if you're going to run a class based game, THE RUN A class BASED GAME. Don't half ass it to the point where anyone can do anything thus trivializing the classes. And any way, fact of the matter is chest materials are ****ing USELESS 9/10 times. It's usually vendor trash, and not even good vendor trash at that.


Well make it a class-restricted skill, just like Coercion is a Main only skill.  Can't be too hard.

Device mastery DOES effect some combat though, because of traps.  But it's still not worth 4 talent points to disable a few traps.  

#19
sinosleep

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What difference does it make if it's a class restricted skill or a class restricted talent as it already is? Problems like the one you are running into are exactly what's supposed to happen in class/party based games. You have to make the player either rely on a party member or fill that party member's role themselves. Either you can play a rogue and fill the role, bring a rogue with you, or just skip the chests/traps all together.Personally, I just bring a Rogue. Cause even though I know chests are garbage I'm a loot **** and can't stop myself from opening every last chest I see and secondly traps irritate the hell out of me.

Modifié par sinosleep, 08 décembre 2009 - 07:23 .


#20
Loc'n'lol

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sinosleep wrote...

What difference does it make if it's a class restricted skill or a class restricted talent as it already is?


It gimps your combat potential. That's it. Stealth is very useful in combat and marginally useful out of combat. Deft hands is the opposite.

#21
sinosleep

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So bring a Rogue. This is a game with a party system, use it.

#22
Loc'n'lol

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Duh.

That's not what I meant.

Investing in deft hands gimps the combat potential of your rogue.

#23
Matthew Young CT

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if chests were vital to open these complains might have a point. but they arent so they dont

#24
Hizoka003

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Closet Gamer wrote...

Taleroth wrote...

Maybe they should give taunt to mages and a heal spell to rogues. In fact, taunt to everyone. And heal to everyone.  Make them skills, not talents/spells.

That way I can be able to play with the party composition I enjoy and not drag a warrior or mage simply to taunt/heal.


Last time I checked Taunt does not give you loot, nor does it complete quests.

And if you have to play with Heal you're doing it wrong.

if you are playing without heal then you need to play on something other then easy or turn your god mode cheat off

#25
Matthew Young CT

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you can play without heal on nightmare easily. da is not a hard game