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#401
PlumPaul93

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Forsythia wrote... But come on, it is an easy fix. Just raise the default value to 65% instead of 50%.


Very true, I have a bad feeling they'll wait until MP is dead (which should be in a couple months) or when the EC is released. Cheap way to force people to play MP.

#402
7isMagic

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The impetus for this post is two-fold:

a.  As Krogangreetings suggested recently, I think it is a good idea to re-post (on occasion at the top of a new page in this thread) something I wrote a few days ago - so that folks who are new to this discussion are familiarized with the history of our talks so far regarding the EMS (War Asset) deficit in Mass Effect 3.  

b.  And to do what I can to keep this all-important issue (thread) alive in plain view - as tishyw suggested in a very recent post.   It is in the hope those who haven't bought the game yet will know the TRUTH regarding this game's SP-only dysfunction BEFORE they part with their hard-earned money.  

And so...

7isMagic wrote...

Bringing this into focus:

We have had numerous threads on this "invisible" issue - a great many locked down over the course of these past few months.  We keep going around in circles on this issue each and every time an EMS thread is created:

1.   Folks pop in and tell us that reaching 4,000 EMS is possible without multiplayer or other modes of play though it has been proven there simply aren't enough War Assets in the game to support this assertion. No one, as far as I know, has ever proven 4K is reachable with SP alone.  Most likely, folks are getting EMS and TMS confused.

2.  Others simply say "Engage in a little MP to get to 4K EMS, what's the big deal?"  Sure, MP may be fun but not everyone has access to  MP - lack of an internet connection or a connection that is too slow to support MP.  Some simply do not want to engage in that particular mode of play.

3. Others ask 'Why does it matter?" What's all the fuss?"  It's just a short breath scene - YouTube it and be done with it.   Do we, as gamers, know - really know - what that breath scene truly represents?   What if it has significant impact on future DLC or even the upcoming EC?   One cannot discount its significance quite yet. As such, shouldn't everyone be able to reach that scene no matter the mode of play?

4.  Others, myself included, wondering why this issue came to rear its ugly head in the first place. Speculation abound:  Bug or intentional?

These have been the four main lines of discussion within this and similar EMS threads that have popped up here over the past few months (only to be locked down one after the other). 

At the end of the day, it all boils down to one simple fact:  We were promised an SP experience supplemented with MP and other modes of play.  SP was not going to be affected by MP in any way.  That was the premise upon which I bought the game - and expect a great many more worldwide also believed this was the case.  I placed my trust in Bioware to hold to this - they didn't.    That's the REAL issue here.  

Adding salt to the wound, Bioware's apparent unwillingness to honestly and openly address this issue in an official manner.   Reprehensible.



#403
AdamJenson

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I have to suspect the EMS thing is a feature, not a bug, in that they probably figured that the little breath thing was a small enough thing that it wouldn't really matter if you couldn't get it (a minor irritation) for whatever reason (slow/spotty internet, no desire whatsoever to do MP) that it wouldn't be a big deal but for those with fast connections and no strong opposition to MP, they would simply do some MP and have done with it. In other words, something likely seen as minor is intended to act as a small inducement to try (and maybe keep playing) MP. MP means micropayments and income stream above and beyond initial game purchase and any future DLC purchase. Thus I do believe it is a feature, not a bug.

As for the face import issue...could it not be a limitation of the engine? Could it not be that there really is no way to perfectly get ME2 faces into ME3 due to subtle engine changes? Engine changes that Bioware cannot do anything about because it isn't their engine it is merely licensed?

I'm just tossing my thoughts out there. If the EMS and MP thing is setup as a feature and is not a bug, then they will be reluctant to "fix" it quickly. As time passes any reluctance should be receding though because new player join-up in MP will peak and even start dropping off at some point...perhaps they aren't there yet or are just coming down from peak and there is no longer any incentive in "encouraging" SP players to MP anymore.

If I'm right about the face issue being organic to the difference in game engine between 2 and 3, then it would possibly be beyond their ability or control. It would not be a "bug" per se, just and irritant and cost of using the new(er) engine.

On each issue they COULD at least come out and speak on the issues and not leave them apparently hanging out there in limbo.

#404
farlander28

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AdamJenson wrote...

As for the face import issue...could it not be a limitation of the engine? Could it not be that there really is no way to perfectly get ME2 faces into ME3 due to subtle engine changes? Engine changes that Bioware cannot do anything about because it isn't their engine it is merely licensed?

I'm just tossing my thoughts out there. If the EMS and MP thing is setup as a feature and is not a bug, then they will be reluctant to "fix" it quickly. As time passes any reluctance should be receding though because new player join-up in MP will peak and even start dropping off at some point...perhaps they aren't there yet or are just coming down from peak and there is no longer any incentive in "encouraging" SP players to MP anymore.


With the face import, it's kinda dicey. See, while the problem MAY happen sometimes with saves starting from ME2, it definitely happens 100% of the time with faces that originated in ME1. Why they did this is beyond me, as it makes absolutely no sense at all. The first question is, how could they miss it? How could testers miss that ALL ME1 faces fail to import? Either they knew and slacked off on getting that fixed until post-launch (because they're focusing more on people who entered the series post-EA buyout), or their testers really were that incompetent. In either of these cases, EA/BW looks bad.

As for the EMS thing, I wouldn't be surprised if it's their way of "encouraging" people to get into the MP. That's the EA in EA/BW rearing it's fugly head. The claims by the BW side of EA/BW both pre- and post-launch that "the best ending is available via SP" could have been a misunderstanding within the company, or it could have been a misunderstanding of what the customers would consider the "best" ending. After all, it's clear that BW considers the Green "dna rape" Space Magic ending to be the best (lolwut), as it requires the most EMS to unlock, so technically their statements about getting the best ending in SP are true. It's all lawyer-style trickery, at this point.

#405
PsiFive

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farlander28 wrote...

The claims by the BW side of EA/BW both pre- and post-launch that "the best ending is available via SP" could have been a misunderstanding within the company, or it could have been a misunderstanding of what the customers would consider the "best" ending. After all, it's clear that BW considers the Green "dna rape" Space Magic ending to be the best (lolwut), as it requires the most EMS to unlock, so technically their statements about getting the best ending in SP are true. It's all lawyer-style trickery, at this point.


Only problem there is "best ending" isn't the only thing they said. I've seen a couple of quotes repeated in the forums that put it more broadly. Can't recall the exact words but close to: "No content will be cut off to SP only games." And since that ain't the way it's turned out they didn't deliver. Okay yes, it's very brief and possibly insignificant (or possibly not, who knows, let's speculate) but that's besides the point. It's like a car company saying the car you're ordering comes with aircon for the driver's comfort and then you get it and find the aircon doesn't actually work unless you've got at least three people on board. It being the middle of winter and not needing aircon shouldn't stop you going down to the dealer and asking what the hell they think they're playing at.

#406
AlanC9

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farlander28 wrote...
 See, while the problem MAY happen sometimes with saves starting from ME2, it definitely happens 100% of the time with faces that originated in ME1. Why they did this is beyond me, as it makes absolutely no sense at all. The first question is, how could they miss it? How could testers miss that ALL ME1 faces fail to import? 


Because not all of them fail. My personal batting average is 66% of ME1 characters importing just fine. Which may just mean that I'm lucky, of course.

#407
G00N3R7883

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AdamJenson wrote...

In other words, something likely seen as minor is intended to act as a small inducement to try (and maybe keep playing) MP.


Its funny that for me this feature has actually had the opposite effect. I'm not totally opposed to multiplayer (although I admit I'd prefer for Mass Effect, which for 2/3 of the series was singleplayer only, to have stayed that way) and I've played several multiplayer focused games. So if the two sections of ME3 were totally seperate, I might have tried ME3 MP.

But as soon as I saw how they were linked, I absolutely refused to EVER play ME3 MP on pure principle. I refuse to contribute to any statistics about how much MP has been played. And furthermore this feature is going to be something I check before I buy any game going forward (not just from Bioware). I've long believed that when a SP game has a MP mode tacked on, it can hurt the SP. ME3 is the first example where I have tangible proof.

Of course I'm sure I'm in a small minority so there's no reason why any developer would actually care about my stance.

#408
Gtacatalina

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ijustwanttousethesearchfunction wrote...

Gtacatalina wrote...

ijustwanttousethesearchfunction wrote...

/facepalm


I like single player games.
I don't like multiplayer and I don't have an ipad or iphone.

So yes,  I am going to think twice about buying another BiowareEA game, because I do not want to have to play multiplayer to be able to get certain endings and achievements, which you have to do now with ME3.


I wasn't facepalming you, I was facepalming the patch notes.


Sorry, I misunderstood.Image IPB

Personally I'm not going to pay full price for the next few bioware titles until they earn that respect back.


I know with Dragon Age 3, I'm thinking to wait for a bit before I buy. See what the fan reviews are like and to make sure I don't have to play multiplayer (if added to DA3). It will be the first Bioware game I won't  have pre ordered in a long time.

Modifié par Gtacatalina, 30 mai 2012 - 09:54 .


#409
coolbeans

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Gtacatalina wrote...

Personally I'm not going to pay full price for the next few bioware titles until they earn that respect back.


I know with Dragon Age 3, I'm thinking to wait for a bit before I buy. See what the fan reviews are like and to make sure I don't have to play multiplayer (if added to DA3). It will be the first Bioware game I won't  have pre ordered in a long time.


Me too, its going to be weird not preordering a BW game, especially a fantasy RPG, but given the treatment this particular issue has received, as well as the general decline in quality, I think I might wait for the sales if I pick it up  at all.

Of course I fully expect to check the forums in the first week of launch and find a thirty page thread on "Final questline not available without MP /IOS App to increase realm readiness"

Then the issue will be promptly locked down and ignored :unsure:

What happened Bioware, you used to be cool man :(

#410
Disgruntled Shepard

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It's going to get fixed with the next new content DLC, but not by fixing the problems just by adding more war assets so 4000 EMS can be reached without multiplayer.

#411
Darth Malice113

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Disgruntled Shepard wrote...

It's going to get fixed with the next new content DLC, but not by fixing the problems just by adding more war assets so 4000 EMS can be reached without multiplayer.



Seems likely.

#412
Gtacatalina

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Darth Malice113 wrote...

Disgruntled Shepard wrote...

It's going to get fixed with the next new content DLC, but not by fixing the problems just by adding more war assets so 4000 EMS can be reached without multiplayer.



Seems likely.


Wow!
So I'm going to have to pay more money to get something  that Bioware said I would be able to get in the first place. That is Bioware saying, ''The multiplayer will not effect the single player game at all''.

#413
Primarch Vakarian

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Is it possible to get the best ending in mass effect 3 without importing a save and just relying on getting your readiness to 100%?

#414
AdamJenson

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G00N3R7883 wrote...

AdamJenson wrote...

In other words, something likely seen as minor is intended to act as a small inducement to try (and maybe keep playing) MP.


Its funny that for me this feature has actually had the opposite effect. I'm not totally opposed to multiplayer (although I admit I'd prefer for Mass Effect, which for 2/3 of the series was singleplayer only, to have stayed that way) and I've played several multiplayer focused games. So if the two sections of ME3 were totally seperate, I might have tried ME3 MP.

But as soon as I saw how they were linked, I absolutely refused to EVER play ME3 MP on pure principle. I refuse to contribute to any statistics about how much MP has been played. And furthermore this feature is going to be something I check before I buy any game going forward (not just from Bioware). I've long believed that when a SP game has a MP mode tacked on, it can hurt the SP. ME3 is the first example where I have tangible proof.

Of course I'm sure I'm in a small minority so there's no reason why any developer would actually care about my stance.


Oh I've seen it in SP/MP games.  The SP portion is way too brief and once you finish it...you are left with, "I paid $50 for a few hours of SP enjoyment?  That's IT?"  The rest is all MP - cheaters, campers, pointless racing around again and again to kill down to the last man, etc.  For me, MP is a diversion while the SP is the main dish.

#415
AdamJenson

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coolbeans wrote...

Gtacatalina wrote...

Personally I'm not going to pay full price for the next few bioware titles until they earn that respect back.


I know with Dragon Age 3, I'm thinking to wait for a bit before I buy. See what the fan reviews are like and to make sure I don't have to play multiplayer (if added to DA3). It will be the first Bioware game I won't  have pre ordered in a long time.


Me too, its going to be weird not preordering a BW game, especially a fantasy RPG, but given the treatment this particular issue has received, as well as the general decline in quality, I think I might wait for the sales if I pick it up  at all.

Of course I fully expect to check the forums in the first week of launch and find a thirty page thread on "Final questline not available without MP /IOS App to increase realm readiness"

Then the issue will be promptly locked down and ignored :unsure:

What happened Bioware, you used to be cool man :(


You will be doing your wallet a solid.  No point, no value in paying full new release price.  The game remains the same when it is $10, $20 cheaper.

#416
dekkerd

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Primarch Vakarian wrote...

Is it possible to get the best ending in mass effect 3 without importing a save and just relying on getting your readiness to 100%?


Yes. 

#417
AdamJenson

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dekkerd wrote...

Primarch Vakarian wrote...

Is it possible to get the best ending in mass effect 3 without importing a save and just relying on getting your readiness to 100%?


Yes. 


Ok that question again...

Define "best ending".  Do you refer to the Bioware-determined best ending (green space god-magic) or the more amorphous player-determined "best ending" (a gasping breath)?

Modifié par AdamJenson, 30 mai 2012 - 02:14 .


#418
Primarch Vakarian

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the gasping breath, the ending that requires the highest ems.

#419
jeff359

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Rodia Driftwood wrote...

Does it really matter at this point?. You never get to see your "assets" in battle. You only know of the ones working on the Crucible because of the logs you read at Liara's terminal.

Seriously. What is the point of getting a "different" ending?. How many videos have been made, showing the little to no difference between each ending?.

Why are you guys still trying?.


Agreed

#420
dekkerd

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jeff359 wrote...

Rodia Driftwood wrote...

Does it really matter at this point?. You never get to see your "assets" in battle. You only know of the ones working on the Crucible because of the logs you read at Liara's terminal.

Seriously. What is the point of getting a "different" ending?. How many videos have been made, showing the little to no difference between each ending?.

Why are you guys still trying?.


Agreed



Seriously. Why even bother buying the game? A walk through will show up on YouTube at some point. Why play at all? :whistle:

#421
RocketManSR2

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G00N3R7883 wrote...

Its funny that for me this feature has actually had the opposite effect. I'm not totally opposed to multiplayer (although I admit I'd prefer for Mass Effect, which for 2/3 of the series was singleplayer only, to have stayed that way) and I've played several multiplayer focused games. So if the two sections of ME3 were totally seperate, I might have tried ME3 MP.

But as soon as I saw how they were linked, I absolutely refused to EVER play ME3 MP on pure principle. I refuse to contribute to any statistics about how much MP has been played. And furthermore this feature is going to be something I check before I buy any game going forward (not just from Bioware). I've long believed that when a SP game has a MP mode tacked on, it can hurt the SP. ME3 is the first example where I have tangible proof.

Of course I'm sure I'm in a small minority so there's no reason why any developer would actually care about my stance.


That is exactly how I feel about it, too. I actually liked the MP demo that came out and was going to dive right in and play the MP after finishing the SP. Then the ending hit me like a freight train, then I found out something (no matter how big or small) was not possible without MP. When a person is forced to do something in order to get something else, it ceases to be fun. I downloaded the first free MP pack, but I won't be bothering with this latest one. I might just delete the other off my 360 HDD.

Modifié par RocketManSR2, 30 mai 2012 - 06:04 .


#422
Emphyr

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AdamJenson wrote...

As for the face import issue...could it not be a limitation of the engine? Could it not be that there really is no way to perfectly get ME2 faces into ME3 due to subtle engine changes? Engine changes that Bioware cannot do anything about because it isn't their engine it is merely licensed?

. If I'm right about the face issue being organic to the difference in game engine between 2 and 3, then it would possibly be beyond their ability or control. It would not be a "bug" per se, just and irritant and cost of using the new(er) engine.

On each issue they COULD at least come out and speak on the issues and not leave them apparently hanging out there in limbo.


Its not the engine difference.. there is a fanbase tool (lazarus project made by Woodbyte) that is solving the problem and makes it possible to have your ME1/2 Shepard back !

Its really strange that fans can do what bioware cannot ore is not willing to do.
Look at the locked Megatread with 180k views and 8000 messages!
.
about EMS i just gave Allers a 000 more in Gibbed so she is now worth 5000 assets:whistle:

take care

#423
abaris

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Primarch Vakarian wrote...

Is it possible to get the best ending in mass effect 3 without importing a save and just relying on getting your readiness to 100%?


The readiness is obviously linked with multiplayer - so you have to play multi or buy some app to raise it above 50. So the question is rather moot.

#424
AlanC9

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Primarch Vakarian wrote...

the gasping breath, the ending that requires the highest ems.


Can we just call this the "breath" ending? It's just as clear which ending we're talking about and doesn't get us into the whole "which ending is actually best" topic.

#425
Thargorichiban

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Bioware doesn't do "keeping promises" when it comes to statements they made about the game before it came out.

This is Bioware 2012, not Bioware 2007.