AdamJenson wrote...
As for the face import issue...could it not be a limitation of the engine? Could it not be that there really is no way to perfectly get ME2 faces into ME3 due to subtle engine changes? Engine changes that Bioware cannot do anything about because it isn't their engine it is merely licensed?
I'm just tossing my thoughts out there. If the EMS and MP thing is setup as a feature and is not a bug, then they will be reluctant to "fix" it quickly. As time passes any reluctance should be receding though because new player join-up in MP will peak and even start dropping off at some point...perhaps they aren't there yet or are just coming down from peak and there is no longer any incentive in "encouraging" SP players to MP anymore.
With the face import, it's kinda dicey. See, while the problem MAY happen sometimes with saves starting from ME2, it definitely happens 100% of the time with faces that originated in ME1. Why they did this is beyond me, as it makes absolutely no sense at all. The first question is, how could they miss it? How could testers miss that ALL ME1 faces fail to import? Either they knew and slacked off on getting that fixed until post-launch (because they're focusing more on people who entered the series post-EA buyout), or their testers really were that incompetent. In either of these cases, EA/BW looks bad.
As for the EMS thing, I wouldn't be surprised if it's their way of "encouraging" people to get into the MP. That's the EA in EA/BW rearing it's fugly head. The claims by the BW side of EA/BW both pre- and post-launch that "the best ending is available via SP" could have been a misunderstanding within the company, or it could have been a misunderstanding of what the customers would consider the "best" ending. After all, it's clear that BW considers the Green "dna rape" Space Magic ending to be the best (lolwut), as it requires the most EMS to unlock, so technically their statements about getting the best ending in SP are true. It's all lawyer-style trickery, at this point.