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#676
dekkerd

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coolbeans wrote...

Ok guys, job interview tomorrow, keep or lose the beard?

*edit*

stoopid coolbeans, wrong forum, i suppose the question still stands though


I get it. Update that allows full beard for Shepard. Worth at least 500 in the war assets. 

#677
3DandBeyond

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I think Ravenmyste's issue is a misunderstanding. Apparently s/he believes the game is infected because MP actions carry over when starting a new character. The N7 promotions carried over when online but could only be removed if you started a new character offline. But I am sure they return once you go back online.

In fact, GR and N7 promotions also persist across platforms. I know this is true for consoles as I've played both PS3 and xbox versions.

I believe this is what has happened and has confused Ravenmyste.

Because as we all know GR x TMS = EMS and there's no way without promotions to get above 8000 TMS, but you must be online and connected to the EA servers for the N7 promotions to show up.

#678
Arsenic Touch

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It's nice to see that Bioware hasn't done anything about this. How many months has it been now? haha.

#679
CG Drum

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It's quite amazing that they have happily ignored it for so long - sad thing is now I am no longer surprised when I come back and find nothing has been acknowledged or fixed yet.

#680
Dimensio

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3DandBeyond wrote...

I think Ravenmyste's issue is a misunderstanding. Apparently s/he believes the game is infected because MP actions carry over when starting a new character. The N7 promotions carried over when online but could only be removed if you started a new character offline. But I am sure they return once you go back online.


ravenmyste has been informed, upon multiple occasions, that the current discussion relates to attaining an Effective Military Score of 4000 or greater without ever having played multiplayer at any time during any game session.  As such, ravenmyste's continued false claims constitute willful dishonesty.

#681
EricHVela

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In Regards to Dragon Age "3":

Allan Schumacher wrote...

If multiplayer is included, which I don't really have a problem with, please don't make it necessary to play to get a certain ending (good or bad).


IMO, for the record I'm 99.9999% sure that the ME3 issue wasn't actually intended (not that that excuses it. It sucks and I do sympathize) and is actually a bug.

Regardless, I do know for a fact that it's something we're very aware of on the DA team and we understand that it was frustrating for fans. If any sort of multiplayer does manifest, I would be very surprised if it had a tie back into the single player experience.



#682
Forsythia

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Allan Schumacher wrote...

IMO, for the record I'm 99.9999% sure that the ME3 issue wasn't actually intended (not that that excuses it. It sucks and I do sympathize) and is actually a bug.


Well, someone from the ME team fix this bloody 'bug' already. We don't need sympathies. It's taken long enough.

And I seriously doubt it is a bug, with all the freaking promotion the multiplayer has gotten already.

#683
TemplePhoenix

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Forsythia wrote...

Well, someone from the ME team fix this bloody 'bug' already. We don't need sympathies. It's taken long enough.

And I seriously doubt it is a bug, with all the freaking promotion the multiplayer has gotten already.


Yeah, c'mon BW. It can't be that hard. How's about a quick patch job that just adds a few points here and there among the assets. Tack it onto the EC, seein' as we'll all be downloading that anyways.

And this is speaking as someone that doesn't MIND the multiplayer; it's pretty damn fun. Just it's the principle of the thing: multiplayer should NOT affect the SP game.

Hey, any of you guys know if the final Restart Mission save (going into the beam) we all have works off the EMS you had when you originally played it, or the EMS you have NOW? Would like to know if I need to play a quick couple of MP matches before booting up the EC.

#684
3DandBeyond

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Dimensio wrote...

3DandBeyond wrote...

I think Ravenmyste's issue is a misunderstanding. Apparently s/he believes the game is infected because MP actions carry over when starting a new character. The N7 promotions carried over when online but could only be removed if you started a new character offline. But I am sure they return once you go back online.


ravenmyste has been informed, upon multiple occasions, that the current discussion relates to attaining an Effective Military Score of 4000 or greater without ever having played multiplayer at any time during any game session.  As such, ravenmyste's continued false claims constitute willful dishonesty.


Sorry I also tried personally to explain to him and figured I finally understood the problem.  I preferred to not think he was being dishonest but merely just lacked understanding.  The fact that he got mad here in this thread and others got mad too didn't seem to be helping anything.

I do agree and have found nothing that says without MP an EMS above 4000 is possible.  But know that promoting teams does "pump" it up permanently, but only if online.

#685
Kub666

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ReggarBlane wrote...

In Regards to Dragon Age "3":

Allan Schumacher wrote...

If multiplayer is included, which I don't really have a problem with, please don't make it necessary to play to get a certain ending (good or bad).


IMO, for the record I'm 99.9999% sure that the ME3 issue wasn't actually intended (not that that excuses it. It sucks and I do sympathize) and is actually a bug.

Regardless, I do know for a fact that it's something we're very aware of on the DA team and we understand that it was frustrating for fans. If any sort of multiplayer does manifest, I would be very surprised if it had a tie back into the single player experience.


It would be nice if somebody from ME team would care to comment on that.

#686
freler31

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^ I missed that point actually, good catch. That's verification that another team in Bioware recognise the issue which with the very very small remark in one of the recent twitters pretty much proves that they've finally started to believe us.

Now would it kill them to actually say it outright?

Modifié par freler31, 14 juin 2012 - 10:45 .


#687
3DandBeyond

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Kub666 wrote...

ReggarBlane wrote...

In Regards to Dragon Age "3":

Allan Schumacher wrote...

If multiplayer is included, which I don't really have a problem with, please don't make it necessary to play to get a certain ending (good or bad).


IMO, for the record I'm 99.9999% sure that the ME3 issue wasn't actually intended (not that that excuses it. It sucks and I do sympathize) and is actually a bug.

Regardless, I do know for a fact that it's something we're very aware of on the DA team and we understand that it was frustrating for fans. If any sort of multiplayer does manifest, I would be very surprised if it had a tie back into the single player experience.


It would be nice if somebody from ME team would care to comment on that.


If this is true then why does a description for some MP strategies for the xbox (found in the marketplace on the xbox and free) say that MP is needed for success in SP?

#688
ijustwanttousethesearchfunction

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Without actually seeing the quote you are referring to, they could be talking about a metaphorical thing. Imagine Uncle Sam posters "I need YOU to play multiplayer to beat the reapers!"

That's all speculation though, you have a link to this xbox thing?

#689
RocketManSR2

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ArchDuck wrote...

Chris Priestly wrote...
This belongs in teh Storyline or Gameplay diswcussion forum, which was why it was moved. Please use that thread.


LOCKDOWN!


So apparently that is why this thread was moved.


Where potential customers will never see it. Don't worry, they'll be joining us soon enough.

- BioWare, just up the amount of assets earned from the main alien and human fleets. They should have been higher, anyway. It's just changing a few numbers... 3 months? Really? If Mr. Schumacher is right and it really is just a bug, then why has BioWare been so damn quiet about it? Something just isn't adding up, and I don't just mean the EMS score.

Modifié par RocketManSR2, 15 juin 2012 - 04:11 .


#690
Tietj

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Haven't been here in a long time. Stunned to see this hasn't been fixed or even addressed yet, but the comment from the DA3 developer is nice to read.

#691
3DandBeyond

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ijustwanttousethesearchfunction wrote...

Without actually seeing the quote you are referring to, they could be talking about a metaphorical thing. Imagine Uncle Sam posters "I need YOU to play multiplayer to beat the reapers!"

That's all speculation though, you have a link to this xbox thing?


There's no link.  The guide was on the 360 only - strategy for getting good at MP that you could download.  And it said it would help you make the most of MP needed for success in SP.  It used the word needed or necessary and it was not quite as you characterize it at all.  I am sorry I never wrote down the exact quote.

Funny thing is, the guide that said that is now gone or the description has been changed, because there are 2 guides left-for classes and neither says that.  It may have been removed when they added classes with the new MP pack and then added new guides for them.

Modifié par 3DandBeyond, 15 juin 2012 - 05:09 .


#692
Vigilant111

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That green bar under the war assets table is misleading, I thought that if your bar is full and appear green then "best" ending is possible...

#693
coolbeans

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ReggarBlane wrote...

In Regards to Dragon Age "3":

Allan Schumacher wrote...

If multiplayer is included, which I don't really have a problem with, please don't make it necessary to play to get a certain ending (good or bad).


IMO, for the record I'm 99.9999% sure that the ME3 issue wasn't actually intended (not that that excuses it. It sucks and I do sympathize) and is actually a bug.

Regardless, I do know for a fact that it's something we're very aware of on the DA team and we understand that it was frustrating for fans. If any sort of multiplayer does manifest, I would be very surprised if it had a tie back into the single player experience.


Ah the Dragon age 3 devs, where mass effect fans need to go to get acknowledgment of ME3 issues :)

How does Bioware think that anyone is going to treat ANY of the prerelease LIES promises for DA3 given their past performance and willingness to fix things.

#694
DeepHrtn

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AsteroidBlues wrote...

By adding a GR meter defaulting at 50%, the game if effectively PUNISHING anyone who does not spend time in MP by greatly reducing the TMS you already earned.  EMS is a child of GR because an original game and decent idea would only factor TMS because there would be no need for anything else.  Instead of adding something extra to the game for a MP bonus, they take away the assets we have already earned in SP.  So to get em back, we must go online. 


Quoted for truth. I haven't seen it put quite so directly before, but you're absolutely right. It's peculiar design; structurally, GR and multiplayer do nothing besides devalue the rewards earned in SP.

#695
SaladinDheonqar

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I can't believe they still haven't addressed this. And it's so simple to fix as well. *Sigh*

#696
CG Drum

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DeepHrtn wrote...

AsteroidBlues wrote...

By adding a GR meter defaulting at 50%, the game if effectively PUNISHING anyone who does not spend time in MP by greatly reducing the TMS you already earned.  EMS is a child of GR because an original game and decent idea would only factor TMS because there would be no need for anything else.  Instead of adding something extra to the game for a MP bonus, they take away the assets we have already earned in SP.  So to get em back, we must go online. 


Quoted for truth. I haven't seen it put quite so directly before, but you're absolutely right. It's peculiar design; structurally, GR and multiplayer do nothing besides devalue the rewards earned in SP.


Yeap - that about nails it.  Punish SP  players because they don't want to or can't play MP - but say that MP is not required to access any parts of the SP game.  Doesn't make sense.

Almost as little sense as not acknowledging the issue,  repeatedly moving and closing threads and still not sorting it.

The longer it goes on the more it seems intentional, cause otherwise why wouldn't you just hold your hands up and say it is an issue that we will patch.  That would go a long way to appeasing people if you ask me rather than this silence they seem to be maintaining on the subject - that is (at least in my case) just making the issue more frustrating.

#697
Forsythia

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More and more I'm getting annoyed by the silence about this issue. They can't even convince me anymore that this is a bug. They could have at least acknowledged the issue, and admit that it is not possible to achieve the required EMS to get the breath ending. But this silence is infuriating. At least this thread is still open, but that isn't saying much.

They won't patch this, and I find that even worse than the ending. Yeah, the ending sucks, I want it to change (it won't), but at least give singleplayer gamers the option to get that 5 second glimpse of hope at the end of what could be the worst 10 minutes of gaming I've ever experienced.

I've grinded my way to 100% GR. I even had fun with it at times, but mostly it felt like a chore. The multiplayer gets boring really fast. I'll probably grind my way back to 100% with the release of the EC, but that's it for the multiplayer.

But why am I posting this, really? BioWare won't listen, so it's just a way of venting my frustration. :/

#698
3DandBeyond

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Forsythia wrote...

More and more I'm getting annoyed by the silence about this issue. They can't even convince me anymore that this is a bug. They could have at least acknowledged the issue, and admit that it is not possible to achieve the required EMS to get the breath ending. But this silence is infuriating. At least this thread is still open, but that isn't saying much.

They won't patch this, and I find that even worse than the ending. Yeah, the ending sucks, I want it to change (it won't), but at least give singleplayer gamers the option to get that 5 second glimpse of hope at the end of what could be the worst 10 minutes of gaming I've ever experienced.

I've grinded my way to 100% GR. I even had fun with it at times, but mostly it felt like a chore. The multiplayer gets boring really fast. I'll probably grind my way back to 100% with the release of the EC, but that's it for the multiplayer.

But why am I posting this, really? BioWare won't listen, so it's just a way of venting my frustration. :/


The one thing you can do alternatively besides trying to constantly keep that gr at 100% is to promote MP teams.  You get 75 in assets per promotion, but must  be online for them to show up.

You probably know all this, just re-stating it.  It still sucks.  And since it's not been fixed it makes one wonder how this will impact the EC.

For a great many of us what we had envisioned were those vastly different endings-total victory, even total loss (not critical mission failures), as well as shades of gray in between.  No spoiler here, but obvious is well, obvious.

#699
AsteroidBlues

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DeepHrtn wrote...

I haven't seen it put quite so directly before, but you're absolutely right. It's peculiar design; structurally, GR and multiplayer do nothing besides devalue the rewards earned in SP.



Thanks, DeepHrtn!  It's the fact that the Galaxy at War system is like this that convinces me this issue cannot be a bug and is entirely intentional.

CG Drum wrote...

Almost as little sense as not acknowledging the issue,  repeatedly moving and closing threads and still not sorting it.


I still wonder, myself, why so many threads about this issue get the LOCKDOWN while this one (while moved) survives.

Maybe Priestly figured that by giving us one thread to talk in can be buried and controlled more readily.  If he locked down all of them they would keep popping up.  Now BW can funnel those of us who recognize this issue here, and segregate us from the rest of the populace.

At the end of those threads, my eyes read "LOCKDOWN" but my mind hears "ASSUMING DIRECT CONTROL"

Modifié par AsteroidBlues, 15 juin 2012 - 06:34 .


#700
ManUnderMask

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Bioware has learned the first rule of politics: When confronted with anything always DENY DENY DENY.